Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Flickerflame
Persephone
Level 84
God Stats
2W - 5L
1,282 SR
Queue Stats
65W - 45L
1,643 Elo+
Solo
Odin
Odin
Hazydays
Odin
Level 128
God Stats
8W - 5L
1,612 SR
Queue Stats
154W - 135L
1,498 Elo+
Solo
Charon
Charon
Obliteracticus
Charon
Level 115
God Stats
31W - 16L
1,732 SR
Queue Stats
205W - 218L
1,482 Elo+
Solo
Thor
Thor
oknow321
Thor
Level 117
God Stats
2W - 0L
1,728 SR
Queue Stats
55W - 54L
1,551 Elo+
Solo
Team Averages
Level 121
1,571 SR
1,535 Elo+

VS

Team Averages
Level 138
1,511 SR
1,512 Elo+
Nu Wa
Nu Wa
Cintaar
Nu Wa
Level 124
God Stats
0W - 1L
1,686 SR
Queue Stats
36W - 33L
1,544 Elo+
Solo
Heimdallr
Heimdallr
IndigeneTren
Heimdallr
Level 141
God Stats
21W - 22L
1,594 SR
Queue Stats
611W - 625L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Nan_dz23
Cthulhu
Level 134
God Stats
11W - 9L
1,605 SR
Queue Stats
59W - 60L
1,562 Elo+
Solo
Chang'e
Chang'e
P3canSandi3s
Chang'e
Level 162
God Stats
0W - 4L
1,223 SR
Queue Stats
131W - 167L
1,429 Elo+
Solo
Bastet
Bastet
ulquiorracifer21
Bastet
Level 129
God Stats
4W - 4L
1,449 SR
Queue Stats
82W - 84L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 0 / 9
9,680
1,076
2,925
3,121
1,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Flickerflame
Persephone
16
5 / 0 / 10
10,883
1,209
16,895
6,109
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
15
2 / 0 / 9
9,718
1,080
6,686
11,013
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
3 / 1 / 10
10,733
1,193
6,490
7,831
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
4 / 1 / 5
9,728
1,081
12,707
9,572
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

334

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cintaar
Nu Wa
14
1 / 2 / 1
9,077
1,009
10,055
11,016
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
IndigeneTren
Heimdallr
14
1 / 6 / 1
8,683
965
6,960
12,057
4,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Nan_dz23
Cthulhu
13
0 / 1 / 1
7,834
870
536
1,551
844
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
P3canSandi3s
Chang'e
13
0 / 3 / 1
8,308
923
5,059
8,703
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 1
8,318
924
7,084
14,555
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
17
Kills
2
2
Deaths
17
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
9
7.5
L
Nu Wa
Cintaar
Nu Wa
1
2
1
0.75
W
Persephone
Flickerflame
Persephone
5
0
10
10
W
Odin
2
0
9
6.5
L
Heimdallr
IndigeneTren
Heimdallr
1
6
1
0.25
L
Cthulhu
Nan_dz23
Cthulhu
0
1
1
0.5
W
3
1
10
8
L
Chang'e
P3canSandi3s
Chang'e
0
3
1
0.17
W
Thor
4
1
5
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
29,694
37,646
Taken
47,882
24,412
Mitigated
16,645
7,283
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,925
1,149
0
971
3,121
1,121
0
1,712
1,259
0
13,852
L
Nu Wa
Cintaar
Nu Wa
10,055
1,951
0
190
11,016
3,001
0
3,465
7,120
27,818
0
W
Persephone
Flickerflame
Persephone
16,895
850
0
1,315
6,109
2,379
0
3,674
2,435
45,833
0
W
Odin
6,686
1,466
0
1,165
11,013
10,728
0
3,755
7,258
0
12,718
L
Heimdallr
IndigeneTren
Heimdallr
6,960
4,186
0
152
12,057
4,700
0
6,071
5,701
0
18,103
L
Cthulhu
Nan_dz23
Cthulhu
536
0
0
0
1,551
844
0
667
795
2,523
0
W
6,490
729
0
3,086
7,831
6,108
0
3,460
2,426
19,688
0
L
Chang'e
P3canSandi3s
Chang'e
5,059
43
1,494
1,166
8,703
3,042
0
4,571
3,575
18,051
0
W
Thor
12,707
1,546
0
746
9,572
4,076
0
4,007
5,565
0
24,459
L
7,084
1,886
0
434
14,555
5,058
0
7,063
6,359
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
42,220
235
Minions Killed
152
7
Camps Cleared
5
854,142
Distance Traveled
665,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,680
1,076
43
5
1
104,677
0
L
Nu Wa
9,077
1,009
44
5
4
171,256
0
W
Persephone
10,883
1,209
98
11
1
191,197
0
W
Odin
9,718
1,080
18
2
1
198,109
0
L
Heimdallr
8,683
965
38
4
1
145,428
0
L
Cthulhu
7,834
870
6
1
0
25,928
0
W
Charon
10,733
1,193
42
5
1
185,637
0
L
Chang'e
8,308
923
30
3
0
148,445
0
W
Thor
9,728
1,081
34
4
3
174,522
0
L
Bastet
8,318
924
34
4
0
174,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role