Player Matchup

Kuzenbo
Kuzenbo
AuroraSnow
Kuzenbo
Level 142
God Stats
0W - 5L
1,105 SR
Queue Stats
282W - 269L
1,511 Elo+
Party 1
Ishtar
Ishtar
MakeTheDecisions
Ishtar
Level 123
God Stats
9W - 10L
1,589 SR
Queue Stats
278W - 271L
1,506 Elo+
Party 1
Sobek
Sobek
Pinkmidget
Sobek
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
365W - 376L
1,406 Elo+
Solo
Izanami
Izanami
PlsGo_Cry_Trump
Izanami
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 22L
1,519 Elo+
Solo
Mercury
Mercury
zhejiugangale
Mercury
Level 155
God Stats
4W - 17L
1,142 SR
Queue Stats
558W - 546L
1,501 Elo+
Solo
Team Averages
Level 118
1,455 SR
1,489 Elo+

VS

Team Averages
Level 102
1,502 SR
1,441 Elo+
Loki
Loki
Gonercoy3
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,378 Elo+
Solo
Vamana
Vamana
LaPile44
Vamana
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 74L
1,408 Elo+
Party 2
Zhong Kui
Zhong Kui
Pilerme
Zhong Kui
Level 126
God Stats
2W - 0L
1,428 SR
Queue Stats
35W - 30L
1,509 Elo+
Solo
Vulcan
Vulcan
ZiigOtto
Vulcan
Level 119
God Stats
3W - 3L
1,580 SR
Queue Stats
76W - 82L
1,479 Elo+
Solo
Hades
Hades
victor44pls
Hades
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AuroraSnow
Kuzenbo
17
3 / 7 / 10
10,099
721
6,690
17,510
26,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 8 / 12
9,794
700
14,694
16,606
9,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
0 / 7 / 13
9,141
653
7,186
20,815
27,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 8 / 6
10,439
746
14,366
14,526
7,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
17
5 / 7 / 9
10,627
759
7,591
14,285
8,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
4 / 5 / 18
11,298
807
11,112
11,465
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
LaPile44
Vamana
19
5 / 3 / 16
11,139
796
7,693
20,977
22,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zhong Kui
Pilerme
Zhong Kui
19
10 / 4 / 16
12,064
862
15,375
12,640
10,866
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
ZiigOtto
Vulcan
19
8 / 2 / 16
11,997
857
21,061
7,299
4,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 5 / 19
12,010
858
22,304
15,085
12,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
122
19
Kills
37
37
Deaths
19
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AuroraSnow
Kuzenbo
3
7
10
1.14
W
Loki
4
5
18
2.6
W
Vamana
LaPile44
Vamana
5
3
16
4.33
L
4
8
12
1.25
W
Zhong Kui
Pilerme
Zhong Kui
10
4
16
4.5
L
Sobek
0
7
13
0.93
L
7
8
6
1.25
W
Vulcan
ZiigOtto
Vulcan
8
2
16
8
W
10
5
19
3.9
L
Mercury
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,527
Damage
77,545
83,742
Taken
67,466
78,296
Mitigated
55,464
11,049
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AuroraSnow
Kuzenbo
6,690
2,109
1,015
865
17,510
26,449
15
11,259
6,251
14,303
0
W
Loki
11,112
1,173
171
348
11,465
5,487
1,299
1,929
9,536
0
30,886
W
Vamana
LaPile44
Vamana
7,693
2,911
483
5,845
20,977
22,817
956
4,269
16,708
1,324
19,665
L
14,694
9,648
875
2,282
16,606
9,079
0
13,497
3,109
0
28,762
W
Zhong Kui
Pilerme
Zhong Kui
15,375
1,357
1,967
4,752
12,640
10,866
2,411
3,157
9,483
23,963
0
L
Sobek
7,186
861
1,337
2,995
20,815
27,150
0
13,497
7,318
14,012
0
L
14,366
6,594
0
40
14,526
7,555
0
11,686
2,840
0
37,213
W
Vulcan
ZiigOtto
Vulcan
21,061
8,766
1,780
2,082
7,299
4,193
1,957
1,476
5,823
44,226
0
W
22,304
2,252
704
4,039
15,085
12,101
2,454
3,045
12,040
33,646
0
L
Mercury
7,591
2,007
28
1,612
14,285
8,063
0
9,113
5,172
0
15,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
58,508
131
Minions Killed
169
0
Camps Cleared
0
1,014,957
Distance Traveled
1,200,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,099
721
11
1
0
226,188
0
W
Loki
11,298
807
36
3
0
250,164
0
W
Vamana
11,139
796
17
1
0
245,769
0
L
Ishtar
9,794
700
27
2
0
186,483
0
W
Zhong Kui
12,064
862
16
1
0
231,597
0
L
Sobek
9,141
653
10
1
0
201,109
0
L
Izanami
10,439
746
62
4
0
182,566
0
W
Vulcan
11,997
857
69
5
0
282,880
0
W
Hades
12,010
858
31
2
0
189,827
0
L
Mercury
10,627
759
21
2
0
218,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role