Player Matchup

Anubis
Anubis
ChangedName2219
Anubis
Level 159
God Stats
1W - 2L
1,687 SR
Queue Stats
42W - 35L
1,684 Elo+
Party 1
Achilles
Achilles
OBSG
Achilles
Level 97
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 9L
1,734 Elo+
Party 1
Xbalanque
Xbalanque
Wiiillyyham
Xbalanque
Level 63
God Stats
11W - 4L
1,766 SR
Queue Stats
30W - 17L
1,741 Elo+
Party 1
Team Averages
Level 106
1,651 SR
1,720 Elo+

VS

Team Averages
Level 131
1,500 SR
1,574 Elo+
Janus
Janus
Ecklipso Ice
Janus
Level 137
God Stats
24W - 23L
1,597 SR
Queue Stats
46W - 43L
1,575 Elo+
Solo
Neith
Neith
Mrsprite10
Neith
Level 96
God Stats
0W - 1L
1,318 SR
Queue Stats
18W - 23L
1,576 Elo+
Solo
Surtr
Surtr
lkar
Surtr
Level 159
God Stats
4W - 3L
1,584 SR
Queue Stats
458W - 450L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 5
10,170
1,017
15,754
9,534
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
OBSG
Achilles
10
1 / 3 / 11
8,089
809
4,439
12,689
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Wiiillyyham
Xbalanque
13
4 / 0 / 10
9,272
927
7,238
4,388
1,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,591
759
7,867
8,211
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
9
0 / 7 / 2
6,830
683
5,394
10,768
2,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Surtr
lkar
Surtr
10
2 / 2 / 1
7,446
745
4,503
12,120
9,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
1
6
2
0.33
L
Neith
0
7
2
0.14
W
Achilles
OBSG
Achilles
1
3
11
2.17
W
Xbalanque
Wiiillyyham
Xbalanque
4
0
10
9
L
Surtr
lkar
Surtr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
17,764
26,611
Taken
31,099
20,725
Mitigated
16,034
10,081
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,754
680
0
6,841
9,534
5,110
598
3,279
6,255
56,362
0
L
7,867
549
0
10
8,211
3,363
0
4,850
3,157
34,470
0
L
Neith
5,394
1,458
0
1,653
10,768
2,722
120
6,513
4,054
0
21,368
W
Achilles
OBSG
Achilles
4,439
734
0
2,495
12,689
13,963
23
3,418
9,271
0
13,392
W
Xbalanque
Wiiillyyham
Xbalanque
7,238
4,420
0
745
4,388
1,652
2,177
1,490
2,898
0
38,822
L
Surtr
lkar
Surtr
4,503
1,404
0
3,841
12,120
9,949
0
4,584
7,337
489
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
21,867
159
Minions Killed
97
0
Camps Cleared
0
505,630
Distance Traveled
475,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,170
1,017
84
8
0
170,969
0
L
Janus
7,591
759
46
5
0
156,920
0
L
Neith
6,830
683
34
3
0
145,938
0
W
Achilles
8,089
809
15
2
0
162,673
0
W
Xbalanque
9,272
927
60
6
0
171,988
0
L
Surtr
7,446
745
17
2
0
172,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role