Player Matchup

Chaac
Chaac
Aguita
Chaac
Level 88
God Stats
0W - 4L
1,608 SR
Queue Stats
94W - 56L
1,586 Elo+
Solo
Anubis
Anubis
Skarlleto
Anubis
Level 63
God Stats
1W - 3L
1,655 SR
Queue Stats
29W - 32L
1,529 Elo+
Party 1
Neith
Neith
TRUтень
Neith
Level 61
God Stats
17W - 16L
1,595 SR
Queue Stats
28W - 26L
1,529 Elo+
Party 1
Team Averages
Level 71
1,619 SR
1,548 Elo+

VS

Team Averages
Level 126
1,529 SR
1,563 Elo+
Sun Wukong
Sun Wukong
LastBullet8926
Sun Wukong
Level 96
God Stats
26W - 12L
1,723 SR
Queue Stats
244W - 238L
1,515 Elo+
Solo
Janus
Janus
Sandhine
Janus
Level 128
God Stats
57W - 62L
1,524 SR
Queue Stats
118W - 136L
1,451 Elo+
Solo
Danzaburou
Danzaburou
malmare
Danzaburou
Level 155
God Stats
1W - 0L
1,338 SR
Queue Stats
48W - 24L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aguita
Chaac
4
0 / 0 / 1
6,720
611
0
0
0
Anubis
Skarlleto
Anubis
12
2 / 5 / 2
8,314
756
7,551
12,422
6,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 3
8,147
741
8,159
13,977
5,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LastBullet8926
Sun Wukong
11
1 / 3 / 8
8,836
803
3,583
13,075
11,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Sandhine
Janus
13
3 / 0 / 5
9,340
849
8,674
4,828
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
malmare
Danzaburou
13
5 / 2 / 3
10,159
924
10,657
9,841
3,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aguita
Chaac
0
0
1
0.5
W
Sun Wukong
LastBullet8926
Sun Wukong
1
3
8
1.67
W
Janus
Sandhine
Janus
3
0
5
5.5
L
Anubis
Skarlleto
Anubis
2
5
2
0.6
L
1
4
3
0.63
W
Danzaburou
malmare
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,710
Damage
22,914
26,399
Taken
27,744
11,877
Mitigated
16,613
4,395
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aguita
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
LastBullet8926
Sun Wukong
3,583
314
280
1,635
13,075
11,438
295
4,068
9,007
0
19,245
W
Janus
Sandhine
Janus
8,674
96
0
694
4,828
1,664
1,016
1,806
3,022
49,825
0
L
Anubis
Skarlleto
Anubis
7,551
162
0
2,236
12,422
6,244
0
4,750
7,672
37,097
0
L
8,159
2,566
0
2,159
13,977
5,633
0
4,093
9,884
0
31,715
W
Danzaburou
malmare
Danzaburou
10,657
5,130
0
2,084
9,841
3,511
1,355
2,136
7,705
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
28,335
82
Minions Killed
149
0
Camps Cleared
0
401,543
Distance Traveled
678,748
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,720
611
0
0
0
0
0
W
Sun Wukong
8,836
803
28
3
0
222,198
0
W
Janus
9,340
849
58
5
0
239,280
0
L
Anubis
8,314
756
48
4
0
193,179
0
L
Neith
8,147
741
34
3
0
208,364
4
W
Danzaburou
10,159
924
63
6
0
217,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role