Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Alakvxam
Raijin
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,525 Elo+
Party 2
Anhur
Anhur
DemonsFromBehind
Anhur
Level 146
God Stats
6W - 7L
1,635 SR
Queue Stats
264W - 260L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
DripNutZ_
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,402 Elo+
Party 2
Awilix
Awilix
SuR x LuNaTiK x
Awilix
Level 125
God Stats
7W - 7L
1,685 SR
Queue Stats
482W - 490L
1,497 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,494 Elo+

VS

Team Averages
Level 87
1,514 SR
1,519 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MrTikku
Cupid
Level 103
God Stats
2W - 3L
1,409 SR
Queue Stats
198W - 178L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
Pansarpeter
Sylvanus
Level 140
God Stats
38W - 39L
1,557 SR
Queue Stats
180W - 167L
1,527 Elo+
Solo
Thanatos
Thanatos
flacons
Thanatos
Level 20
God Stats
9W - 8L
1,616 SR
Queue Stats
117W - 111L
1,518 Elo+
Party 1
King Arthur
King Arthur
xemppa
King Arthur
Level 65
God Stats
9W - 7L
1,488 SR
Queue Stats
323W - 311L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 1
6,002
500
3,735
10,829
6,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Alakvxam
Raijin
11
0 / 3 / 0
6,283
524
2,863
6,218
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,834
486
3,520
9,081
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DripNutZ_
Zhong Kui
11
0 / 3 / 0
6,352
529
7,233
11,302
8,250
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 5 / 0
6,386
532
4,257
12,643
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 0 / 4
7,650
638
6,516
4,621
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
MrTikku
Cupid
12
1 / 1 / 4
6,740
562
7,302
5,242
1,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Pansarpeter
Sylvanus
10
1 / 0 / 4
6,519
543
3,553
6,268
4,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
flacons
Thanatos
12
6 / 1 / 4
7,495
625
7,490
9,060
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xemppa
King Arthur
13
3 / 1 / 1
7,694
641
7,190
11,680
8,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
14
14
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
Vulcan
 
Vulcan
3
0
4
5
L
Raijin
Alakvxam
Raijin
0
3
0
0
L
1
2
0
0.5
L
Zhong Kui
DripNutZ_
Zhong Kui
0
3
0
0
W
Cupid
MrTikku
Cupid
1
1
4
3
W
Sylvanus
Pansarpeter
Sylvanus
1
0
4
3
L
2
5
0
0.4
W
Thanatos
flacons
Thanatos
6
1
4
8
W
King Arthur
xemppa
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
32,051
50,073
Taken
36,871
24,154
Mitigated
19,102
14,208
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,735
1,648
784
3,618
10,829
6,440
0
2,080
8,749
0
15,203
W
Vulcan
 
Vulcan
6,516
1,953
0
1,014
4,621
1,851
0
1,010
3,611
64,154
0
L
Raijin
Alakvxam
Raijin
2,863
358
0
574
6,218
1,857
0
2,864
3,354
53,708
0
L
3,520
2,303
0
2,811
9,081
2,982
0
2,345
6,736
0
41,208
L
Zhong Kui
DripNutZ_
Zhong Kui
7,233
1,621
0
4,816
11,302
8,250
0
129
11,173
48,132
0
W
Cupid
MrTikku
Cupid
7,302
4,227
462
2,337
5,242
1,579
372
216
5,026
0
50,440
W
Sylvanus
Pansarpeter
Sylvanus
3,553
1,293
1,202
3,728
6,268
4,268
27
907
5,187
16,728
0
L
4,257
1,806
0
1,605
12,643
4,625
0
2,780
9,863
0
48,223
W
Thanatos
flacons
Thanatos
7,490
2,894
0
6,861
9,060
3,287
0
1,291
7,769
0
52,268
W
King Arthur
xemppa
King Arthur
7,190
1,191
0
2,000
11,680
8,117
0
6,672
5,008
320
55,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
36,098
360
Minions Killed
365
0
Camps Cleared
0
1,097,396
Distance Traveled
1,248,673
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,002
500
20
2
0
258,540
0
W
Vulcan
7,650
638
114
10
0
257,934
4
L
Raijin
6,283
524
109
9
0
223,611
0
L
Anhur
5,834
486
77
6
0
218,320
1
L
Zhong Kui
6,352
529
86
7
0
175,733
0
W
Cupid
6,740
562
77
6
0
243,833
0
W
Sylvanus
6,519
543
23
2
0
253,710
4
L
Awilix
6,386
532
68
6
0
221,192
0
W
Thanatos
7,495
625
69
6
0
280,412
0
W
King Arthur
7,694
641
82
7
0
212,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role