Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GxYmK
Sun Wukong
Level 8
God Stats
2W - 2L
1,757 SR
Queue Stats
10W - 8L
1,634 Elo+
Party 2
Charon
Charon
M0NK8
Charon
Level 44
God Stats
2W - 2L
1,742 SR
Queue Stats
63W - 63L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sandr0Malandr0
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 89L
1,518 Elo+
Party 2
Pele
Pele
memon8s
Pele
Level 59
God Stats
1W - 2L
1,269 SR
Queue Stats
22W - 18L
1,576 Elo+
Party 2
Team Averages
Level 69
1,554 SR
1,552 Elo+

VS

Team Averages
Level 144
1,471 SR
1,494 Elo+
King Arthur
King Arthur
CamShoes
King Arthur
Level 105
God Stats
6W - 9L
1,449 SR
Queue Stats
251W - 230L
1,529 Elo+
Solo
Neith
Neith
EkkO_RekO
Neith
Level 168
God Stats
5W - 6L
1,415 SR
Queue Stats
234W - 273L
1,441 Elo+
Party 1
Sobek
Sobek
Maltem123
Sobek
Level 142
God Stats
4W - 4L
1,577 SR
Queue Stats
245W - 233L
1,542 Elo+
Solo
Persephone
Persephone
Uktenas
Persephone
Level 159
God Stats
7W - 15L
1,440 SR
Queue Stats
508W - 525L
1,421 Elo+
Party 1
Thor
Thor
xMiDo
Thor
Level 146
God Stats
2W - 2L
1,475 SR
Queue Stats
118W - 117L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 2
5,971
663
4,285
3,913
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GxYmK
Sun Wukong
10
3 / 1 / 1
5,552
617
5,876
9,133
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
M0NK8
Charon
9
1 / 0 / 5
5,572
619
5,514
5,652
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Sandr0Malandr0
Morgan Le Fay
10
1 / 1 / 2
5,669
630
3,216
4,232
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
memon8s
Pele
10
1 / 0 / 1
5,433
604
1,855
7,136
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamShoes
King Arthur
9
1 / 2 / 0
5,510
612
5,506
9,436
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
EkkO_RekO
Neith
9
0 / 1 / 0
4,919
547
2,682
5,763
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Maltem123
Sobek
7
0 / 3 / 0
4,626
514
1,325
8,843
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Uktenas
Persephone
11
1 / 0 / 0
5,657
629
2,215
5,271
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
xMiDo
Thor
3
0 / 0 / 0
3,521
391
41
1,458
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
2
2
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
L
King Arthur
CamShoes
King Arthur
1
2
0
0.5
L
Neith
EkkO_RekO
Neith
0
1
0
0
W
Sun Wukong
GxYmK
Sun Wukong
3
1
1
3.5
W
Charon
M0NK8
Charon
1
0
5
3.5
L
Sobek
Maltem123
Sobek
0
3
0
0
W
Morgan Le Fay
Sandr0Malandr0
Morgan Le Fay
1
1
2
2
L
Persephone
Uktenas
Persephone
1
0
0
1
W
Pele
memon8s
Pele
1
0
1
1.5
L
Thor
xMiDo
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
11,769
30,066
Taken
30,771
15,094
Mitigated
17,455
8,834
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,285
2,336
0
1,959
3,913
1,482
45
598
3,315
0
45,866
L
King Arthur
CamShoes
King Arthur
5,506
617
0
1,000
9,436
6,688
0
1,512
7,924
0
35,253
L
Neith
EkkO_RekO
Neith
2,682
1,149
0
1,329
5,763
1,990
0
2,239
3,524
0
39,111
W
Sun Wukong
GxYmK
Sun Wukong
5,876
1,329
0
2,143
9,133
5,689
38
265
8,868
0
31,199
W
Charon
M0NK8
Charon
5,514
1,245
0
1,553
5,652
4,026
10
948
4,704
17,440
0
L
Sobek
Maltem123
Sobek
1,325
99
0
3,209
8,843
6,671
0
2,796
6,047
12,224
0
W
Morgan Le Fay
Sandr0Malandr0
Morgan Le Fay
3,216
157
0
1,100
4,232
1,645
39
1,729
2,503
46,017
0
L
Persephone
Uktenas
Persephone
2,215
0
0
956
5,271
1,750
0
2,183
3,088
41,552
0
W
Pele
memon8s
Pele
1,855
293
0
2,079
7,136
2,252
100
0
7,136
0
43,972
L
Thor
xMiDo
Thor
41
0
0
975
1,458
356
0
0
1,458
0
4,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
24,233
307
Minions Killed
246
0
Camps Cleared
0
992,264
Distance Traveled
790,527
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,971
663
75
8
0
191,026
1
L
King Arthur
5,510
612
52
6
0
181,554
0
L
Neith
4,919
547
84
9
0
184,004
0
W
Sun Wukong
5,552
617
51
6
0
200,349
0
W
Charon
5,572
619
27
3
0
197,130
0
L
Sobek
4,626
514
15
2
0
177,097
2
W
Morgan Le Fay
5,669
630
88
10
0
202,742
0
L
Persephone
5,657
629
86
10
0
214,364
0
W
Pele
5,433
604
66
7
0
201,017
1
L
Thor
3,521
391
9
1
0
33,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role