Player Matchup

Merlin
Merlin
BigNouuuu
Merlin
Level 126
God Stats
3W - 2L
1,118 SR
Queue Stats
79W - 79L
1,536 Elo+
Party 1
Discordia
Discordia
LEEyKORA
Discordia
Level 44
God Stats
11W - 9L
1,489 SR
Queue Stats
646W - 699L
1,386 Elo+
Solo
Loki
Loki
Tireur de litr
Loki
Level 149
God Stats
2W - 7L
1,184 SR
Queue Stats
827W - 820L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
davidcamp216
Zhong Kui
Level 75
God Stats
1W - 0L
1,254 SR
Queue Stats
80W - 55L
1,554 Elo+
Solo
Ares
Ares
nick_s890
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,611 Elo+
Party 1
Team Averages
Level 103
1,309 SR
1,514 Elo+

VS

Team Averages
Level 111
1,525 SR
1,506 Elo+
Zeus
Zeus
Olafhs7
Zeus
Level 115
God Stats
1W - 2L
1,399 SR
Queue Stats
94W - 69L
1,542 Elo+
Solo
Vamana
Vamana
RikiTikiMafi
Vamana
Level 112
God Stats
1W - 1L
1,745 SR
Queue Stats
214W - 210L
1,553 Elo+
Solo
Cabrakan
Cabrakan
TheLeinad2000
Cabrakan
Level 110
God Stats
2W - 3L
1,509 SR
Queue Stats
196W - 203L
1,463 Elo+
Solo
Thor
Thor
mixmaster12
Thor
Level 105
God Stats
1W - 2L
1,470 SR
Queue Stats
52W - 35L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tonywesker
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigNouuuu
Merlin
16
5 / 2 / 11
9,453
945
12,369
6,189
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
LEEyKORA
Discordia
15
3 / 2 / 16
8,912
891
14,325
5,292
2,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 10
9,060
906
6,109
6,563
3,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
davidcamp216
Zhong Kui
15
4 / 2 / 13
9,246
925
10,819
9,659
7,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
14
3 / 3 / 12
9,230
923
3,665
9,529
9,599
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Olafhs7
Zeus
15
1 / 3 / 6
7,943
794
7,703
8,183
3,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
14
1 / 3 / 7
7,798
780
5,434
9,573
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
TheLeinad2000
Cabrakan
13
3 / 4 / 5
8,177
818
5,601
13,321
18,073
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 4
7,578
758
5,708
10,195
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
tonywesker
Ah Muzen Cab
14
1 / 4 / 6
7,533
753
5,817
10,553
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
20
Kills
8
11
Deaths
20
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigNouuuu
Merlin
5
2
11
5.25
W
Discordia
LEEyKORA
Discordia
3
2
16
5.5
L
Zeus
Olafhs7
Zeus
1
3
6
1.33
L
Vamana
1
3
7
1.5
L
Cabrakan
TheLeinad2000
Cabrakan
3
4
5
1.38
W
5
2
10
5
W
Zhong Kui
davidcamp216
Zhong Kui
4
2
13
5.25
L
2
6
4
0.67
W
Ares
3
3
12
3
L
Ah Muzen Cab
tonywesker
Ah Muzen Cab
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
30,263
37,232
Taken
51,825
25,252
Mitigated
40,181
12,893
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigNouuuu
Merlin
12,369
613
386
1,043
6,189
2,876
1,045
2,779
3,331
27,013
0
W
Discordia
LEEyKORA
Discordia
14,325
867
1,624
1,450
5,292
2,116
1,802
1,537
3,633
28,759
0
L
Zeus
Olafhs7
Zeus
7,703
552
334
1,008
8,183
3,446
0
6,706
1,477
26,841
0
L
Vamana
5,434
1,704
1,397
1,426
9,573
9,578
0
7,219
2,354
0
13,665
L
Cabrakan
TheLeinad2000
Cabrakan
5,601
367
676
1,583
13,321
18,073
0
10,442
2,879
8,427
0
W
6,109
776
464
334
6,563
3,371
1,603
1,882
4,650
0
12,657
W
Zhong Kui
davidcamp216
Zhong Kui
10,819
517
861
5,201
9,659
7,290
2,257
3,872
5,600
20,440
0
L
5,708
1,036
373
800
10,195
4,430
0
8,209
1,986
0
9,668
W
Ares
3,665
313
243
1,287
9,529
9,599
1,394
3,234
5,999
8,675
0
L
Ah Muzen Cab
tonywesker
Ah Muzen Cab
5,817
1,002
1,486
2,432
10,553
4,654
0
8,602
1,951
0
18,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
39,029
129
Minions Killed
113
0
Camps Cleared
0
966,691
Distance Traveled
931,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,453
945
29
3
0
193,790
0
W
Discordia
8,912
891
35
4
0
198,396
0
L
Zeus
7,943
794
42
4
0
192,463
0
L
Vamana
7,798
780
18
2
0
219,950
0
L
Cabrakan
8,177
818
9
1
0
171,625
0
W
Loki
9,060
906
10
1
0
203,702
0
W
Zhong Kui
9,246
925
38
4
0
188,280
0
L
Thor
7,578
758
17
2
0
153,860
0
W
Ares
9,230
923
17
2
0
182,523
0
L
Ah Muzen Cab
7,533
753
27
3
0
193,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role