Player Matchup

Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DieguitoNazaret
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,530 SR
Queue Stats
106W - 87L
1,585 Elo+
Solo
Charybdis
Charybdis
Issaaac
Charybdis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Speakas
Cabrakan
Level 97
God Stats
15W - 7L
1,919 SR
Queue Stats
236W - 220L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
人间五十年
Cu Chulainn
Level 106
God Stats
1W - 3L
1,427 SR
Queue Stats
629W - 620L
1,535 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,553 Elo+

VS

Team Averages
Level 118
1,529 SR
1,534 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BZRK LEGENDZ
Anhur
Level 127
God Stats
1W - 1L
1,321 SR
Queue Stats
32W - 34L
1,514 Elo+
Solo
Ra
Ra
DwarfInAJar
Ra
Level 109
God Stats
22W - 11L
1,644 SR
Queue Stats
245W - 222L
1,553 Elo+
Party 1
Ares
Ares
pigchale
Ares
Level 108
God Stats
15W - 11L
1,497 SR
Queue Stats
257W - 243L
1,525 Elo+
Party 1
Bastet
Bastet
seka1013H
Bastet
Level 88
God Stats
45W - 33L
1,681 SR
Queue Stats
269W - 247L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 2 / 1
7,593
506
8,614
14,365
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DieguitoNazaret
Morgan Le Fay
14
2 / 4 / 1
7,660
511
8,256
12,222
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Issaaac
Charybdis
12
0 / 3 / 2
6,823
455
4,931
7,310
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Speakas
Cabrakan
11
1 / 0 / 3
7,090
473
5,965
15,883
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
人间五十年
Cu Chulainn
12
0 / 5 / 1
6,740
449
9,456
20,986
17,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 0 / 4
9,587
639
16,589
15,717
18,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 3
8,706
580
6,118
9,306
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 4
8,794
586
10,582
11,075
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
3 / 1 / 3
8,566
571
9,841
14,214
15,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
seka1013H
Bastet
15
5 / 2 / 3
8,770
585
8,231
13,467
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
1
1.75
W
Bellona
 
Bellona
2
0
4
4
W
2
1
3
3.5
L
Morgan Le Fay
DieguitoNazaret
Morgan Le Fay
2
4
1
0.63
W
2
2
4
2
L
Charybdis
Issaaac
Charybdis
0
3
2
0.33
L
Cabrakan
Speakas
Cabrakan
1
0
3
2.5
W
Ares
3
1
3
4.5
W
Bastet
seka1013H
Bastet
5
2
3
3.25
L
Cu Chulainn
人间五十年
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
51,361
70,766
Taken
63,779
47,742
Mitigated
49,490
16,671
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,614
5,691
0
3,868
14,365
6,232
0
2,406
11,959
0
63,527
W
Bellona
 
Bellona
16,589
6,175
0
6,303
15,717
18,451
370
2,198
13,519
0
91,681
W
6,118
3,366
0
3,824
9,306
4,146
1,439
1,418
7,888
0
72,026
L
Morgan Le Fay
DieguitoNazaret
Morgan Le Fay
8,256
552
0
2,360
12,222
5,725
0
6,460
5,749
73,571
0
W
10,582
698
1,649
6,673
11,075
5,821
0
5,767
5,308
97,057
0
L
Charybdis
Issaaac
Charybdis
4,931
2,538
0
2,862
7,310
2,564
0
1,263
6,047
0
46,847
L
Cabrakan
Speakas
Cabrakan
5,965
857
0
3,351
15,883
16,111
0
7,577
8,202
21,412
0
W
Ares
9,841
940
0
2,025
14,214
15,238
0
5,395
8,819
20,242
0
W
Bastet
seka1013H
Bastet
8,231
2,718
0
5,196
13,467
5,834
0
1,631
11,836
0
74,415
L
Cu Chulainn
人间五十年
Cu Chulainn
9,456
1,701
0
4,230
20,986
17,110
0
2,509
18,386
6,911
45,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
44,423
409
Minions Killed
540
0
Camps Cleared
0
1,470,303
Distance Traveled
1,562,787
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,593
506
105
7
0
339,921
0
W
Bellona
9,587
639
132
9
0
292,855
2
W
Anhur
8,706
580
122
8
0
276,435
0
L
Morgan Le Fay
7,660
511
121
8
0
298,477
0
W
Ra
8,794
586
154
10
0
319,184
1
L
Charybdis
6,823
455
90
6
0
281,814
2
L
Cabrakan
7,090
473
19
1
0
285,228
4
W
Ares
8,566
571
25
2
0
311,495
0
W
Bastet
8,770
585
107
7
0
362,818
4
L
Cu Chulainn
6,740
449
74
5
0
264,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role