Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ABSOLUTION14052
Chernobog
Level 125
God Stats
1W - 2L
1,506 SR
Queue Stats
250W - 256L
1,442 Elo+
Party 3
Hachiman
Hachiman
NoTyXx_fana
Hachiman
Level 141
God Stats
8W - 5L
1,743 SR
Queue Stats
1,102W - 1,069L
1,571 Elo+
Party 1
Arachne
Arachne
UySpOuKoUnW_ART
Arachne
Level 164
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 32L
1,558 Elo+
Party 1
Ares
Ares
callmeobitoo
Ares
Level 95
God Stats
6W - 6L
1,505 SR
Queue Stats
262W - 256L
1,465 Elo+
Party 3
Team Averages
Level 137
1,513 SR
1,507 Elo+

VS

Team Averages
Level 97
1,522 SR
1,507 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DidiViviNiniTyty
Ganesha
Level 82
God Stats
3W - 0L
1,399 SR
Queue Stats
124W - 102L
1,553 Elo+
Party 2
Chaac
Chaac
Ghillié
Chaac
Level 125
God Stats
2W - 0L
1,736 SR
Queue Stats
30W - 16L
1,593 Elo+
Solo
Scylla
Scylla
frigor56
Scylla
Level 28
God Stats
1W - 0L
1,474 SR
Queue Stats
11W - 10L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
4 / 0 / 0
5,204
743
5,500
5,230
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ABSOLUTION14052
Chernobog
5
1 / 3 / 0
3,610
516
2,959
4,438
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
NoTyXx_fana
Hachiman
9
1 / 1 / 0
4,572
653
4,005
7,239
2,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 1 / 2
4,267
610
3,225
6,702
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 2 / 2
3,868
553
2,170
6,069
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
6 / 0 / 0
5,938
848
7,531
5,317
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
 
Achilles
7
0 / 0 / 0
4,169
596
1,586
5,076
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 2
4,431
633
2,075
6,228
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Ghillié
Chaac
9
1 / 2 / 0
5,381
769
5,060
7,350
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Scylla
frigor56
Scylla
7
0 / 3 / 0
4,158
594
1,580
3,832
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
7
7
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
0
0
4
W
Cernunnos
 
Cernunnos
6
0
0
6
W
Achilles
 
Achilles
0
0
0
0
L
Chernobog
ABSOLUTION14052
Chernobog
1
3
0
0.33
W
0
2
2
0.5
W
Chaac
Ghillié
Chaac
1
2
0
0.5
L
Hachiman
NoTyXx_fana
Hachiman
1
1
0
1
L
1
1
2
2
L
0
2
2
0.5
W
Scylla
frigor56
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
17,832
29,678
Taken
27,803
11,930
Mitigated
13,702
9,710
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,500
658
320
1,948
5,230
1,861
0
1,755
3,475
31,738
0
W
Cernunnos
 
Cernunnos
7,531
4,100
0
3,590
5,317
1,904
637
709
4,608
0
44,583
W
Achilles
 
Achilles
1,586
349
0
3,206
5,076
2,578
0
780
4,284
0
20,448
L
Chernobog
ABSOLUTION14052
Chernobog
2,959
2,172
0
971
4,438
1,346
0
288
4,150
0
14,490
W
2,075
643
0
1,554
6,228
3,584
0
2,473
3,673
12,535
0
W
Chaac
Ghillié
Chaac
5,060
1,054
0
2,224
7,350
4,287
0
0
7,350
0
36,290
L
Hachiman
NoTyXx_fana
Hachiman
4,005
2,226
0
3,665
7,239
2,300
0
0
7,239
0
28,304
L
3,225
2,800
0
1,290
6,702
2,336
0
336
6,366
0
24,059
L
2,170
185
0
1,516
6,069
4,087
0
1,276
4,793
8,645
0
W
Scylla
frigor56
Scylla
1,580
252
0
450
3,832
1,349
0
3,384
218
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
24,077
189
Minions Killed
220
0
Camps Cleared
0
735,138
Distance Traveled
710,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,204
743
67
10
0
152,983
0
W
Cernunnos
5,938
848
80
11
0
126,664
2
W
Achilles
4,169
596
45
6
0
175,202
0
L
Chernobog
3,610
516
21
3
0
99,510
0
W
Ganesha
4,431
633
0
0
0
139,868
0
W
Chaac
5,381
769
55
8
0
142,106
1
L
Hachiman
4,572
653
47
7
0
152,855
0
L
Arachne
4,267
610
40
6
0
189,133
0
L
Ares
3,868
553
14
2
0
140,657
0
W
Scylla
4,158
594
40
6
0
126,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role