Player Matchup

Bakasura
Bakasura
BaziBang
Bakasura
Level 120
God Stats
37W - 22L
1,629 SR
Queue Stats
168W - 151L
1,587 Elo+
Solo
Medusa
Medusa
EpicBioHazard
Medusa
Level 141
God Stats
18W - 33L
1,412 SR
Queue Stats
310W - 383L
1,465 Elo+
Party 1
Achilles
Achilles
Eternal_Jakel
Achilles
Level 158
God Stats
4W - 4L
1,638 SR
Queue Stats
378W - 463L
1,479 Elo+
Party 1
Tiamat
Tiamat
JoshuaXAlthina
Tiamat
Level 65
God Stats
24W - 42L
1,427 SR
Queue Stats
264W - 269L
1,440 Elo+
Solo
Ymir
Ymir
KevoUNFV
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,484 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,491 Elo+

VS

Team Averages
Level 119
1,578 SR
1,480 Elo+
Bakasura
Bakasura
JpLightning11
Bakasura
Level 120
God Stats
7W - 8L
1,557 SR
Queue Stats
192W - 208L
1,470 Elo+
Solo
Hou Yi
Hou Yi
MaraHoochie
Hou Yi
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 408L
1,491 Elo+
Solo
Cerberus
Cerberus
Siddorax
Cerberus
Level 119
God Stats
9W - 9L
1,625 SR
Queue Stats
523W - 469L
1,593 Elo+
Solo
Geb
Geb
TheHobbitsSidePc
Geb
Level 68
God Stats
4W - 2L
1,627 SR
Queue Stats
191W - 194L
1,391 Elo+
Solo
Chang'e
Chang'e
XLR8TI0N
Chang'e
Level 155
God Stats
18W - 13L
1,581 SR
Queue Stats
216W - 212L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaziBang
Bakasura
10
0 / 3 / 1
5,655
471
6,397
10,854
7,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 1
5,445
454
2,763
4,399
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Eternal_Jakel
Achilles
8
0 / 0 / 1
4,988
416
6,016
8,535
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 2 / 0
6,308
526
5,011
9,453
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
2 / 2 / 0
6,274
523
3,663
10,455
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JpLightning11
Bakasura
13
2 / 0 / 0
7,074
590
3,010
12,257
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
11
0 / 0 / 1
6,579
548
3,621
6,389
2,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Siddorax
Cerberus
13
2 / 1 / 3
7,526
627
6,534
10,944
6,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 2
5,678
473
4,423
7,310
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
XLR8TI0N
Chang'e
11
2 / 1 / 0
6,515
543
8,491
7,194
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BaziBang
Bakasura
0
3
1
0.17
L
0
0
1
0.5
L
Achilles
Eternal_Jakel
Achilles
0
0
1
0.5
L
1
2
0
0.5
W
Bakasura
JpLightning11
Bakasura
2
0
0
2
L
Ymir
2
2
0
1
W
Hou Yi
0
0
1
0.5
W
Cerberus
Siddorax
Cerberus
2
1
3
3.5
W
0
1
2
1
W
Chang'e
XLR8TI0N
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,850
Damage
26,079
43,696
Taken
44,094
26,644
Mitigated
23,347
15,160
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BaziBang
Bakasura
6,397
4,649
0
5,100
10,854
7,715
0
5,374
5,078
0
24,698
L
2,763
1,103
0
1,605
4,399
1,665
444
883
3,516
0
41,260
L
Achilles
Eternal_Jakel
Achilles
6,016
1,483
62
1,432
8,535
6,560
0
2,942
5,593
0
21,673
L
5,011
612
0
5,368
9,453
5,338
0
7,174
2,254
55,716
0
W
Bakasura
JpLightning11
Bakasura
3,010
2,091
0
6,878
12,257
6,426
259
2,994
9,143
0
53,615
L
Ymir
3,663
1,205
0
1,593
10,455
5,366
0
2,680
7,623
50,395
502
W
Hou Yi
3,621
1,710
0
3,618
6,389
2,650
0
150
6,239
0
51,122
W
Cerberus
Siddorax
Cerberus
6,534
722
0
6,010
10,944
6,365
71
523
9,705
58,015
0
W
4,423
305
0
1,160
7,310
5,316
0
912
6,318
19,667
0
W
Chang'e
XLR8TI0N
Chang'e
8,491
556
520
2,793
7,194
2,590
72
4,045
3,124
47,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
33,372
349
Minions Killed
422
0
Camps Cleared
0
1,190,800
Distance Traveled
1,187,876
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,655
471
67
6
0
235,102
0
L
Medusa
5,445
454
68
6
0
218,817
4
L
Achilles
4,988
416
40
3
0
255,138
0
L
Tiamat
6,308
526
95
8
0
232,209
0
W
Bakasura
7,074
590
100
8
0
276,440
0
L
Ymir
6,274
523
79
7
0
249,534
0
W
Hou Yi
6,579
548
97
8
0
210,817
1
W
Cerberus
7,526
627
112
9
0
221,906
4
W
Geb
5,678
473
22
2
0
267,813
0
W
Chang'e
6,515
543
91
8
0
210,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role