Player Matchup

Chronos
Chronos
Boss_Jorgete12
Chronos
Level 66
God Stats
1W - 1L
1,711 SR
Queue Stats
97W - 101L
1,422 Elo+
Party 2
Sol
Sol
G3R-BlaCkSToRm
Sol
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 99L
1,429 Elo+
Solo
Yemoja
Yemoja
X69onfire
Yemoja
Level 86
God Stats
11W - 14L
1,474 SR
Queue Stats
924W - 985L
1,438 Elo+
Solo
Khepri
Khepri
arieljime
Khepri
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,338 Elo+
Party 2
Medusa
Medusa
fares-lakh
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,318 Elo+
Solo
Team Averages
Level 56
1,537 SR
1,389 Elo+

VS

Team Averages
Level 86
1,451 SR
1,372 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BrokenQuarry
Geb
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 88L
1,313 Elo+
Party 1
Ganesha
Ganesha
Kalle_1232
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 70L
1,198 Elo+
Party 1
Achilles
Achilles
SalpheT
Achilles
Level 132
God Stats
9W - 11L
1,349 SR
Queue Stats
406W - 408L
1,432 Elo+
Solo
Charon
Charon
hi4a
Charon
Level 82
God Stats
4W - 3L
1,406 SR
Queue Stats
227W - 237L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
10,078
630
17,746
17,252
9,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 7 / 2
8,936
559
18,980
16,669
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
X69onfire
Yemoja
18
1 / 3 / 5
10,049
628
12,537
14,876
10,924
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
arieljime
Khepri
16
3 / 5 / 5
9,832
615
5,060
18,838
21,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
fares-lakh
Medusa
13
0 / 3 / 2
8,066
504
7,584
8,559
4,773
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 0 / 18
11,228
702
10,102
13,498
9,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 0 / 20
11,511
719
11,596
20,918
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
Kalle_1232
Ganesha
17
0 / 4 / 14
11,244
703
4,897
18,426
27,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Achilles
SalpheT
Achilles
20
15 / 1 / 7
12,756
797
25,009
24,644
33,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
hi4a
Charon
18
5 / 3 / 14
11,019
689
19,693
14,836
11,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
8
Kills
24
24
Deaths
8
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
18
13
L
3
6
2
0.67
W
0
0
20
10
L
1
7
2
0.29
W
Ganesha
Kalle_1232
Ganesha
0
4
14
1.75
W
Achilles
SalpheT
Achilles
15
1
7
18.5
L
Yemoja
X69onfire
Yemoja
1
3
5
1.17
L
Khepri
arieljime
Khepri
3
5
5
1.1
L
Medusa
fares-lakh
Medusa
0
3
2
0.33
W
Charon
hi4a
Charon
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,907
Damage
71,297
76,194
Taken
92,322
54,907
Mitigated
106,307
18,064
Healing
53,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,102
1,225
23,960
10,826
13,498
9,485
531
9,164
4,334
23,671
0
L
17,746
6,541
638
1,010
17,252
9,405
0
11,412
5,840
34,850
0
W
11,596
1,123
1,856
3,681
20,918
24,584
1,435
14,551
6,367
24,494
0
L
18,980
6,279
1,710
1,917
16,669
7,908
0
9,769
6,900
30,928
0
W
Ganesha
Kalle_1232
Ganesha
4,897
347
416
1,446
18,426
27,259
1,063
9,384
9,042
15,610
0
W
Achilles
SalpheT
Achilles
25,009
3,416
3,755
3,536
24,644
33,741
1,889
11,386
13,258
0
42,299
L
Yemoja
X69onfire
Yemoja
12,537
1,692
6,499
2,881
14,876
10,924
0
8,478
6,398
41,601
0
L
Khepri
arieljime
Khepri
5,060
328
1,031
1,066
18,838
21,897
0
11,859
6,979
12,352
0
L
Medusa
fares-lakh
Medusa
7,584
3,133
390
922
8,559
4,773
0
4,770
3,789
0
10,266
W
Charon
hi4a
Charon
19,693
3,097
2,826
1,392
14,836
11,238
1,777
9,838
4,998
36,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
57,758
140
Minions Killed
130
0
Camps Cleared
0
1,135,093
Distance Traveled
1,445,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,228
702
34
2
0
311,147
0
L
Chronos
10,078
630
49
3
0
237,612
0
W
Geb
11,511
719
23
1
0
315,616
1
L
Sol
8,936
559
22
1
0
222,584
0
W
Ganesha
11,244
703
3
0
0
252,879
0
W
Achilles
12,756
797
34
2
0
299,886
0
L
Yemoja
10,049
628
50
3
0
223,728
0
L
Khepri
9,832
615
9
1
0
245,426
0
L
Medusa
8,066
504
10
1
0
205,743
0
W
Charon
11,019
689
36
2
0
266,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role