Player Matchup

Charybdis
Charybdis
EmplixZ
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OrcaOTAS
Gilgamesh
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 107L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Vollterbrot
Jormungandr
Level 117
God Stats
2W - 2L
1,313 SR
Queue Stats
158W - 138L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
ZIZEK123
Kukulkan
Level 59
God Stats
1W - 0L
1,284 SR
Queue Stats
186W - 208L
1,419 Elo+
Solo
Neith
Neith
cogkristall
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,450 Elo+
Party 1
Team Averages
Level 75
1,419 SR
1,461 Elo+

VS

Team Averages
Level 104
1,552 SR
1,526 Elo+
Tiamat
Tiamat
AzilVideohra
Tiamat
Level 84
God Stats
4W - 1L
1,805 SR
Queue Stats
128W - 110L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Goldenbreath99
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 112L
1,516 Elo+
Solo
Hades
Hades
Odorlesswinter
Hades
Level 133
God Stats
1W - 4L
1,363 SR
Queue Stats
219W - 228L
1,416 Elo+
Solo
Artemis
Artemis
patik304
Artemis
Level 54
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 3L
1,725 Elo+
Solo
Ne Zha
Ne Zha
xilegym38
Ne Zha
Level 118
God Stats
10W - 11L
1,575 SR
Queue Stats
478W - 469L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EmplixZ
Charybdis
19
8 / 3 / 10
11,738
838
14,646
12,458
6,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OrcaOTAS
Gilgamesh
15
4 / 6 / 15
9,874
705
8,869
16,643
20,804
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Vollterbrot
Jormungandr
17
2 / 4 / 20
10,237
731
12,077
17,489
21,976
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ZIZEK123
Kukulkan
19
7 / 3 / 11
11,492
821
12,948
9,203
4,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 16
10,717
766
12,902
13,197
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 3 / 8
11,176
798
14,869
13,579
8,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Goldenbreath99
Sun Wukong
16
4 / 4 / 5
10,080
720
10,296
19,734
28,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 7 / 9
11,118
794
11,960
16,417
9,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
patik304
Artemis
16
3 / 7 / 6
10,046
718
10,787
12,599
5,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
xilegym38
Ne Zha
14
1 / 4 / 11
9,128
652
10,346
8,453
3,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
25
Kills
18
19
Deaths
25
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
3
8
2.67
W
Charybdis
EmplixZ
Charybdis
8
3
10
4.33
L
Sun Wukong
Goldenbreath99
Sun Wukong
4
4
5
1.63
L
6
7
9
1.5
W
Gilgamesh
OrcaOTAS
Gilgamesh
4
6
15
1.92
W
Jormungandr
Vollterbrot
Jormungandr
2
4
20
3
W
Kukulkan
ZIZEK123
Kukulkan
7
3
11
4.17
W
4
3
16
4
L
Artemis
patik304
Artemis
3
7
6
0.86
L
Ne Zha
xilegym38
Ne Zha
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
58,258
68,990
Taken
70,782
61,097
Mitigated
55,745
18,513
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,869
1,314
701
2,873
13,579
8,384
588
5,371
7,845
35,414
0
W
Charybdis
EmplixZ
Charybdis
14,646
5,594
917
1,781
12,458
6,865
2,254
4,325
8,133
0
34,042
L
Sun Wukong
Goldenbreath99
Sun Wukong
10,296
1,445
1,445
6,554
19,734
28,355
279
7,762
11,452
0
18,083
L
11,960
628
769
3,799
16,417
9,478
1,271
4,341
11,757
24,886
0
W
Gilgamesh
OrcaOTAS
Gilgamesh
8,869
723
901
938
16,643
20,804
75
6,250
10,393
3,126
11,290
W
Jormungandr
Vollterbrot
Jormungandr
12,077
1,078
2,320
2,477
17,489
21,976
713
6,165
11,324
23,561
568
W
Kukulkan
ZIZEK123
Kukulkan
12,948
846
2,673
1,606
9,203
4,717
918
3,917
5,286
32,775
0
W
12,902
3,648
1,206
3,694
13,197
6,735
2,712
6,172
7,025
0
25,903
L
Artemis
patik304
Artemis
10,787
3,307
176
607
12,599
5,744
2,297
4,215
8,261
0
23,169
L
Ne Zha
xilegym38
Ne Zha
10,346
1,685
361
1,365
8,453
3,784
543
3,394
4,871
0
17,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,058
Gold Earned
51,548
173
Minions Killed
142
0
Camps Cleared
0
1,227,187
Distance Traveled
1,034,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,176
798
50
4
0
222,080
0
W
Charybdis
11,738
838
51
4
0
254,760
0
L
Sun Wukong
10,080
720
11
1
0
262,350
0
L
Hades
11,118
794
38
3
0
176,990
0
W
Gilgamesh
9,874
705
15
1
0
246,450
0
W
Jormungandr
10,237
731
22
2
0
245,004
0
W
Kukulkan
11,492
821
51
4
0
253,288
0
W
Neith
10,717
766
34
2
0
227,685
0
L
Artemis
10,046
718
27
2
0
180,689
0
L
Ne Zha
9,128
652
16
1
0
192,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role