Player Matchup

Hel
Hel
DrengrOfRagnar
Hel
Level 149
God Stats
9W - 9L
1,432 SR
Queue Stats
493W - 496L
1,551 Elo+
Party 2
Izanami
Izanami
FullMedieval
Izanami
Level 127
God Stats
0W - 2L
1,839 SR
Queue Stats
26W - 35L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
Ozmidas
Zhong Kui
Level 95
God Stats
5W - 4L
1,426 SR
Queue Stats
589W - 587L
1,550 Elo+
Party 2
Merlin
Merlin
RamOver
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,521 Elo+
Solo
Vulcan
Vulcan
SHADOWFUZION
Vulcan
Level 87
God Stats
1W - 1L
1,450 SR
Queue Stats
17W - 22L
1,410 Elo+
Party 3
Team Averages
Level 117
1,529 SR
1,496 Elo+

VS

Team Averages
Level 123
1,533 SR
1,545 Elo+
Ah Puch
Ah Puch
EchronicBud
Ah Puch
Level 163
God Stats
2W - 0L
1,590 SR
Queue Stats
146W - 152L
1,530 Elo+
Party 1
Kali
Kali
KI11M3B1TC4
Kali
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,662 Elo+
Party 1
Merlin
Merlin
SquidlyBe4st
Merlin
Level 157
God Stats
4W - 3L
1,438 SR
Queue Stats
384W - 372L
1,572 Elo+
Solo
Ymir
Ymir
UnbanChiko
Ymir
Level 128
God Stats
2W - 5L
1,260 SR
Queue Stats
83W - 97L
1,483 Elo+
Solo
Hel
Hel
felixdkm270
Hel
Level 120
God Stats
4W - 2L
1,877 SR
Queue Stats
255W - 244L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,743
674
3,688
6,719
6,198
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
FullMedieval
Izanami
13
0 / 3 / 2
7,087
709
7,265
9,091
4,337
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ozmidas
Zhong Kui
12
1 / 1 / 0
6,737
674
6,923
11,456
14,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
RamOver
Merlin
13
0 / 1 / 1
6,860
686
8,487
7,116
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
13
1 / 3 / 0
7,056
706
12,910
7,953
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EchronicBud
Ah Puch
15
1 / 0 / 6
8,164
816
13,123
9,864
4,363
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 1 / 4
7,059
706
2,621
7,381
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
2 / 0 / 4
8,272
827
11,270
4,432
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 3
8,269
827
5,636
19,006
12,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 1 / 5
7,842
784
8,189
7,820
3,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
8
8
Deaths
2
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Ah Puch
EchronicBud
Ah Puch
1
0
6
4
L
Izanami
FullMedieval
Izanami
0
3
2
0.33
W
0
1
4
2
L
Zhong Kui
Ozmidas
Zhong Kui
1
1
0
1
L
Merlin
RamOver
Merlin
0
1
1
0.5
L
Vulcan
1
3
0
0.33
W
Merlin
2
0
4
4
W
4
0
3
5.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
40,839
42,335
Taken
48,503
31,959
Mitigated
25,315
24,135
Healing
33,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
157
11,836
5,782
6,719
6,198
0
6,205
381
8,042
0
W
Ah Puch
EchronicBud
Ah Puch
13,123
92
1,220
2,642
9,864
4,363
209
5,548
4,234
27,300
0
L
Izanami
FullMedieval
Izanami
7,265
4,203
703
746
9,091
4,337
0
7,927
972
0
16,395
W
2,621
489
1,392
1,210
7,381
3,416
200
5,756
1,593
0
6,172
L
Zhong Kui
Ozmidas
Zhong Kui
6,923
318
473
1,534
11,456
14,338
0
9,290
1,650
13,391
0
L
Merlin
RamOver
Merlin
8,487
296
919
1,471
7,116
3,463
0
6,538
311
22,361
0
L
Vulcan
12,910
4,335
391
280
7,953
3,623
0
6,907
803
21,499
0
W
Merlin
11,270
269
4,053
1,351
4,432
1,870
867
3,486
802
33,734
0
W
5,636
732
2,205
8,632
19,006
12,087
210
11,856
7,066
8,514
0
W
8,189
493
6,438
4,380
7,820
3,579
0
4,940
2,800
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
39,606
107
Minions Killed
130
0
Camps Cleared
0
914,571
Distance Traveled
953,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,743
674
15
2
0
188,744
0
W
Ah Puch
8,164
816
29
3
0
217,948
0
L
Izanami
7,087
709
21
2
0
177,019
0
W
Kali
7,059
706
11
1
0
208,295
0
L
Zhong Kui
6,737
674
17
2
0
161,889
0
L
Merlin
6,860
686
27
3
0
190,317
0
L
Vulcan
7,056
706
27
3
0
196,602
0
W
Merlin
8,272
827
56
6
0
176,554
0
W
Ymir
8,269
827
6
1
0
171,718
0
W
Hel
7,842
784
28
3
0
179,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role