Player Matchup

Neith
Neith
SekhmetG56
Neith
Level 81
God Stats
14W - 13L
1,761 SR
Queue Stats
190W - 167L
1,502 Elo+
Solo
Apollo
Apollo
SupKom
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Tails2521
Baba Yaga
Level 118
God Stats
3W - 3L
1,889 SR
Queue Stats
122W - 109L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
ZeroicSSB
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
donomajo07
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Team Averages
Level 69
1,630 SR
1,549 Elo+

VS

Team Averages
Level 121
1,491 SR
1,481 Elo+
Apollo
Apollo
AbyssLorD2
Apollo
Level 80
God Stats
292W - 309L
1,473 SR
Queue Stats
293W - 314L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Azaezlle
Guan Yu
Level 128
God Stats
3W - 1L
1,520 SR
Queue Stats
257W - 174L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
I_GOT_JEWW
Jing Wei
Level 122
God Stats
4W - 6L
1,355 SR
Queue Stats
144W - 145L
1,476 Elo+
Solo
Freya
Freya
Redial12
Freya
Level 148
God Stats
5W - 1L
1,545 SR
Queue Stats
186W - 201L
1,515 Elo+
Solo
Athena
Athena
Starxfallen
Athena
Level 126
God Stats
5W - 2L
1,561 SR
Queue Stats
241W - 166L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 2 / 7
9,742
974
12,986
10,964
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
SupKom
Apollo
15
2 / 2 / 6
10,187
1,019
8,011
8,449
4,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Tails2521
Baba Yaga
16
5 / 1 / 3
10,693
1,069
17,622
9,402
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ZeroicSSB
Cthulhu
15
1 / 4 / 7
9,720
972
10,498
16,686
18,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
donomajo07
Jormungandr
14
0 / 2 / 5
8,486
849
449
3,079
1,474
Team 1 Tickets

221

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AbyssLorD2
Apollo
16
3 / 0 / 4
11,285
1,129
7,152
7,409
3,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Azaezlle
Guan Yu
15
0 / 5 / 8
9,667
967
11,761
16,460
17,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
I_GOT_JEWW
Jing Wei
16
6 / 0 / 3
11,130
1,113
11,541
8,442
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Redial12
Freya
15
1 / 2 / 7
10,147
1,015
11,248
9,973
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
16
1 / 2 / 10
10,630
1,063
3,156
13,610
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
9
Kills
11
11
Deaths
9
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
AbyssLorD2
Apollo
3
0
4
5
W
Guan Yu
Azaezlle
Guan Yu
0
5
8
0.8
W
Jing Wei
I_GOT_JEWW
Jing Wei
6
0
3
7.5
W
Freya
Redial12
Freya
1
2
7
2.25
L
Neith
1
2
7
2.25
W
Athena
1
2
10
3
L
Apollo
SupKom
Apollo
2
2
6
2.5
L
Baba Yaga
Tails2521
Baba Yaga
5
1
3
6.5
L
Cthulhu
ZeroicSSB
Cthulhu
1
4
7
1.13
L
Jormungandr
donomajo07
Jormungandr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
44,858
48,580
Taken
55,894
32,980
Mitigated
46,584
4,867
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AbyssLorD2
Apollo
7,152
3,932
0
1,564
7,409
3,701
0
4,231
3,075
0
34,721
W
Guan Yu
Azaezlle
Guan Yu
11,761
1,424
1,610
2,003
16,460
17,888
0
6,206
9,981
38
15,424
W
Jing Wei
I_GOT_JEWW
Jing Wei
11,541
7,360
0
443
8,442
3,629
0
6,255
2,039
0
31,503
W
Freya
Redial12
Freya
11,248
3,366
0
2,211
9,973
4,863
0
5,537
4,269
31,570
0
L
Neith
12,986
6,424
0
1,550
10,964
4,077
0
3,714
6,650
0
30,102
W
Athena
3,156
1,068
0
1,468
13,610
16,503
0
6,860
6,400
9,589
0
L
Apollo
SupKom
Apollo
8,011
5,134
0
1,227
8,449
4,146
0
2,061
5,938
0
24,514
L
Baba Yaga
Tails2521
Baba Yaga
17,622
515
0
1,202
9,402
4,461
0
2,263
6,839
43,878
0
L
Cthulhu
ZeroicSSB
Cthulhu
10,498
398
342
546
16,686
18,822
0
3,914
11,753
22,891
938
L
Jormungandr
donomajo07
Jormungandr
449
300
0
0
3,079
1,474
0
1,804
1,117
1,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
52,859
187
Minions Killed
242
5
Camps Cleared
13
844,045
Distance Traveled
942,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,285
1,129
109
11
8
214,648
0
W
Guan Yu
9,667
967
6
1
2
160,887
0
W
Jing Wei
11,130
1,113
55
6
1
198,117
0
W
Freya
10,147
1,015
62
6
2
197,511
0
L
Neith
9,742
974
49
5
2
170,375
0
W
Athena
10,630
1,063
10
1
0
171,307
0
L
Apollo
10,187
1,019
46
5
2
180,525
0
L
Baba Yaga
10,693
1,069
60
6
1
234,770
0
L
Cthulhu
9,720
972
30
3
0
203,255
0
L
Jormungandr
8,486
849
2
0
0
55,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role