Player Matchup

Chaac
Chaac
DipperCorduroy
Chaac
Level 98
God Stats
1W - 0L
1,745 SR
Queue Stats
42W - 26L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Succants
Danzaburou
Level 85
God Stats
16W - 17L
1,462 SR
Queue Stats
337W - 318L
1,462 Elo+
Party 2
Anubis
Anubis
Wdiff
Anubis
Level 7
God Stats
7W - 4L
1,864 SR
Queue Stats
90W - 67L
1,711 Elo+
Party 1
Nu Wa
Nu Wa
Yukariiiii
Nu Wa
Level 125
God Stats
5W - 0L
1,616 SR
Queue Stats
103W - 85L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
theshadman-
Sylvanus
Level 105
God Stats
2W - 0L
1,758 SR
Queue Stats
83W - 70L
1,497 Elo+
Party 2
Team Averages
Level 84
1,689 SR
1,571 Elo+

VS

Team Averages
Level 87
1,457 SR
1,446 Elo+
Medusa
Medusa
Dr-Danga9
Medusa
Level 154
God Stats
176W - 177L
1,463 SR
Queue Stats
348W - 349L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingSuportBr
Kumbhakarna
Level 58
God Stats
23W - 24L
1,454 SR
Queue Stats
207W - 211L
1,437 Elo+
Solo
Amaterasu
Amaterasu
LilyFlask
Amaterasu
Level 102
God Stats
1W - 2L
1,555 SR
Queue Stats
7W - 9L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweatingInArena
Morgan Le Fay
Level 64
God Stats
3W - 5L
1,264 SR
Queue Stats
244W - 218L
1,429 Elo+
Solo
Thanatos
Thanatos
blade__blue
Thanatos
Level 55
God Stats
5W - 6L
1,548 SR
Queue Stats
154W - 155L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
11,504
639
12,299
21,590
16,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Succants
Danzaburou
17
3 / 1 / 3
11,183
621
6,538
13,051
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Wdiff
Anubis
19
14 / 2 / 1
12,435
691
14,785
14,490
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
17
1 / 1 / 13
11,424
635
12,965
8,511
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
theshadman-
Sylvanus
15
0 / 1 / 6
10,015
556
1,779
13,524
11,131
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr-Danga9
Medusa
13
0 / 6 / 0
8,362
465
5,987
14,437
4,671
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
KingSuportBr
Kumbhakarna
4
0 / 1 / 0
5,635
313
992
4,165
2,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
LilyFlask
Amaterasu
13
3 / 2 / 2
8,875
493
9,316
17,054
11,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SweatingInArena
Morgan Le Fay
12
4 / 6 / 2
8,475
471
8,401
11,664
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thanatos
blade__blue
Thanatos
16
3 / 6 / 0
8,931
496
4,036
21,834
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
10
10
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
Medusa
Dr-Danga9
Medusa
0
6
0
0
L
Kumbhakarna
KingSuportBr
Kumbhakarna
0
1
0
0
L
Amaterasu
LilyFlask
Amaterasu
3
2
2
2
W
Danzaburou
Succants
Danzaburou
3
1
3
4.5
L
Morgan Le Fay
SweatingInArena
Morgan Le Fay
4
6
2
0.83
W
Anubis
Wdiff
Anubis
14
2
1
7.25
W
Nu Wa
1
1
13
7.5
L
Thanatos
blade__blue
Thanatos
3
6
0
0.5
W
Sylvanus
theshadman-
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,366
Damage
28,732
71,166
Taken
69,154
44,070
Mitigated
29,392
32,159
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,299
3,754
0
8,960
21,590
16,129
2,581
329
21,217
0
82,875
L
Medusa
Dr-Danga9
Medusa
5,987
2,003
0
2,731
14,437
4,671
2,092
5,167
9,172
0
63,319
L
Kumbhakarna
KingSuportBr
Kumbhakarna
992
32
0
1,168
4,165
2,341
0
1,760
2,207
6,895
0
L
Amaterasu
LilyFlask
Amaterasu
9,316
5,402
0
7,160
17,054
11,634
0
2,203
14,655
0
59,882
W
Danzaburou
Succants
Danzaburou
6,538
2,649
0
5,850
13,051
6,390
3,851
1,487
11,540
0
91,990
L
Morgan Le Fay
SweatingInArena
Morgan Le Fay
8,401
451
0
1,101
11,664
3,132
0
9,211
2,137
46,775
0
W
Anubis
Wdiff
Anubis
14,785
436
0
8,166
14,490
7,150
1,647
1,768
12,556
116,460
0
W
Nu Wa
12,965
2,723
0
520
8,511
3,270
5,925
3,181
4,992
81,915
0
L
Thanatos
blade__blue
Thanatos
4,036
1,153
0
11,497
21,834
7,614
0
10,102
11,454
0
76,210
W
Sylvanus
theshadman-
Sylvanus
1,779
518
4,033
4,630
13,524
11,131
573
3,273
10,193
35,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,561
Gold Earned
40,278
590
Minions Killed
430
0
Camps Cleared
0
1,710,623
Distance Traveled
1,227,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,504
639
137
8
0
338,914
0
L
Medusa
8,362
465
110
6
0
298,542
0
L
Kumbhakarna
5,635
313
11
1
0
73,276
0
L
Amaterasu
8,875
493
106
6
0
253,208
1
W
Danzaburou
11,183
621
147
8
0
351,495
0
L
Morgan Le Fay
8,475
471
90
5
0
236,691
0
W
Anubis
12,435
691
121
7
0
390,245
0
W
Nu Wa
11,424
635
143
8
0
313,230
0
L
Thanatos
8,931
496
113
6
0
365,759
0
W
Sylvanus
10,015
556
42
2
0
316,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role