Player Matchup

Baron Samedi
Baron Samedi
CSO-Reek
Baron Samedi
Level 89
God Stats
0W - 3L
1,204 SR
Queue Stats
72W - 76L
1,329 Elo+
Solo
Set
Set
FunnyApple
Set
Level 159
God Stats
4W - 7L
1,323 SR
Queue Stats
156W - 158L
1,506 Elo+
Party 3
Kuzenbo
Kuzenbo
LilChubbyBear
Kuzenbo
Level 126
God Stats
0W - 1L
1,740 SR
Queue Stats
25W - 29L
1,436 Elo+
Party 2
Neith
Neith
SbSenpai
Neith
Level 127
God Stats
0W - 2L
1,247 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 2
Vamana
Vamana
lpls
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Party 3
Team Averages
Level 105
1,403 SR
1,403 Elo+

VS

Team Averages
Level 111
1,550 SR
1,455 Elo+
Yemoja
Yemoja
 
Yemoja
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
Level 159
God Stats
2W - 3L
1,462 SR
Queue Stats
61W - 79L
1,421 Elo+
Party 1
Discordia
Discordia
Killercookie287
Discordia
Level 21
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
PPMaaster69
Loki
Level 121
God Stats
14W - 9L
1,624 SR
Queue Stats
69W - 76L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Redhood599-TTV
Danzaburou
Level 82
God Stats
17W - 20L
1,474 SR
Queue Stats
470W - 501L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CSO-Reek
Baron Samedi
11
1 / 4 / 1
7,484
374
2,597
7,588
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 7 / 2
10,459
523
15,043
21,961
12,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
10
0 / 4 / 3
7,751
388
6,315
14,424
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
SbSenpai
Neith
14
5 / 4 / 1
8,780
439
12,627
15,072
6,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Vamana
lpls
Vamana
15
1 / 6 / 2
8,334
417
2,508
15,412
13,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 3 / 8
10,776
539
5,761
13,760
10,329
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Ice Cold Shogun
Cu Chulainn
19
5 / 0 / 3
12,912
646
11,304
13,482
14,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Killercookie287
Discordia
16
5 / 4 / 1
11,201
560
9,898
8,944
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 1
12,616
631
16,530
16,664
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Redhood599-TTV
Danzaburou
15
1 / 5 / 5
10,188
509
11,757
17,419
8,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
25
25
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
3
8
2
L
Baron Samedi
CSO-Reek
Baron Samedi
1
4
1
0.38
L
5
7
2
0.86
W
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
5
0
3
6.5
W
Discordia
Killercookie287
Discordia
5
4
1
1.38
L
Kuzenbo
0
4
3
0.38
W
12
0
1
12.5
W
Danzaburou
Redhood599-TTV
Danzaburou
1
5
5
0.7
L
Neith
SbSenpai
Neith
5
4
1
1.38
L
Vamana
lpls
Vamana
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
55,250
74,457
Taken
70,269
55,774
Mitigated
43,753
12,555
Healing
22,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,761
1,093
5,007
2,242
13,760
10,329
512
1,842
11,870
29,287
0
L
Baron Samedi
CSO-Reek
Baron Samedi
2,597
42
192
779
7,588
3,629
0
4,911
2,677
23,646
0
L
15,043
7,084
0
3,444
21,961
12,972
0
3,915
18,046
0
109,455
W
Cu Chulainn
Ice Cold Shogun
Cu Chulainn
11,304
1,256
0
1,187
13,482
14,505
1,943
1,095
12,279
572
106,470
W
Discordia
Killercookie287
Discordia
9,898
144
0
1,642
8,944
2,860
1,378
1,075
7,779
71,358
0
L
Kuzenbo
6,315
2,847
178
2,512
14,424
18,447
0
2,443
11,981
24,200
0
W
16,530
8,298
0
8,128
16,664
7,869
1,127
1,759
14,903
0
125,414
W
Danzaburou
Redhood599-TTV
Danzaburou
11,757
4,405
0
4,048
17,419
8,190
4,873
2,893
14,526
0
74,088
L
Neith
SbSenpai
Neith
12,627
4,445
0
4,475
15,072
6,767
120
3,095
11,977
0
66,640
L
Vamana
lpls
Vamana
2,508
596
0
975
15,412
13,959
0
1,664
13,748
0
45,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
57,693
398
Minions Killed
624
0
Camps Cleared
0
1,611,425
Distance Traveled
1,812,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,776
539
39
2
0
353,402
1
L
Baron Samedi
7,484
374
49
2
0
170,169
0
L
Set
10,459
523
152
8
0
372,349
0
W
Cu Chulainn
12,912
646
170
9
0
391,004
0
W
Discordia
11,201
560
123
6
0
299,939
0
L
Kuzenbo
7,751
388
21
1
0
358,459
5
W
Loki
12,616
631
170
9
0
460,146
0
W
Danzaburou
10,188
509
122
6
0
307,802
4
L
Neith
8,780
439
108
5
0
312,266
0
L
Vamana
8,334
417
68
3
0
398,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role