Player Matchup

Bacchus
Bacchus
MLGassassin5443
Bacchus
Level 25
God Stats
8W - 6L
1,484 SR
Queue Stats
122W - 104L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VargrTahl
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
spartan dude 14
Ix Chel
Level 109
God Stats
5W - 2L
1,780 SR
Queue Stats
302W - 269L
1,542 Elo+
Party 2
Team Averages
Level 51
1,588 SR
1,522 Elo+

VS

Team Averages
Level 44
1,512 SR
1,333 Elo+
Medusa
Medusa
LtlGrnGamr
Medusa
Level 16
God Stats
3W - 1L
1,829 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
ProdigyInferno
Kukulkan
Level 104
God Stats
2W - 7L
1,436 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
QuazarII
Cthulhu
Level 13
God Stats
1W - 4L
1,269 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 23
11,080
791
4,746
15,200
21,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
VargrTahl
Ah Muzen Cab
14
3 / 1 / 20
11,526
823
10,798
9,744
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
26 / 0 / 5
15,148
1,082
34,019
8,494
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LtlGrnGamr
Medusa
10
0 / 12 / 1
8,332
595
6,481
17,917
6,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
0 / 8 / 2
8,954
640
4,453
13,103
5,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
QuazarII
Cthulhu
10
2 / 11 / 0
8,514
608
5,229
22,436
15,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
31
Kills
2
3
Deaths
31
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
LtlGrnGamr
Medusa
0
12
1
0.04
W
2
2
23
6.75
L
Kukulkan
0
8
2
0.13
L
Cthulhu
QuazarII
Cthulhu
2
11
0
0.18
W
Ah Muzen Cab
VargrTahl
Ah Muzen Cab
3
1
20
13
W
26
0
5
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,563
Damage
16,163
33,438
Taken
53,456
30,778
Mitigated
27,248
7,169
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LtlGrnGamr
Medusa
6,481
1,980
0
294
17,917
6,615
0
14,562
3,355
0
28,022
W
4,746
799
0
1,697
15,200
21,518
430
3,021
12,179
7,261
0
L
Kukulkan
4,453
274
0
363
13,103
5,024
0
10,010
3,093
32,559
0
L
Cthulhu
QuazarII
Cthulhu
5,229
1,100
0
1,621
22,436
15,609
0
14,329
8,107
16,431
0
W
Ah Muzen Cab
VargrTahl
Ah Muzen Cab
10,798
4,257
0
2,079
9,744
5,117
789
4,039
5,705
0
62,529
W
34,019
3,994
1,101
2,292
8,494
4,143
1,334
2,883
5,611
94,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
25,800
191
Minions Killed
112
0
Camps Cleared
0
777,948
Distance Traveled
586,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,332
595
26
2
0
180,587
0
W
Bacchus
11,080
791
6
0
0
267,094
0
L
Kukulkan
8,954
640
66
5
0
205,206
0
L
Cthulhu
8,514
608
20
1
0
200,636
0
W
Ah Muzen Cab
11,526
823
63
5
0
238,726
0
W
Ix Chel
15,148
1,082
122
9
0
272,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role