Player Matchup

Kumbhakarna
Kumbhakarna
Aeondyne
Kumbhakarna
Level 149
God Stats
7W - 26L
1,197 SR
Queue Stats
1,660W - 1,642L
1,449 Elo+
Solo
Freya
Freya
Atrx8
Freya
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 12L
1,411 Elo+
Party 3
Charybdis
Charybdis
CF_Donkey_Kong
Charybdis
Level 124
God Stats
4W - 6L
1,490 SR
Queue Stats
871W - 923L
1,502 Elo+
Party 2
Chiron
Chiron
Jfree91
Chiron
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,441 Elo+
Party 3
Sol
Sol
moka_412
Sol
Level 128
God Stats
10W - 10L
1,506 SR
Queue Stats
681W - 702L
1,527 Elo+
Party 2
Team Averages
Level 121
1,395 SR
1,466 Elo+

VS

Team Averages
Level 106
1,428 SR
1,562 Elo+
Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EchronicBud
Mulan
Level 163
God Stats
2W - 3L
1,151 SR
Queue Stats
146W - 152L
1,532 Elo+
Party 1
Bacchus
Bacchus
KI11M3B1TC4
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,791 Elo+
Party 1
Hercules
Hercules
PieRohh
Hercules
Level 115
God Stats
2W - 1L
1,689 SR
Queue Stats
33W - 41L
1,533 Elo+
Solo
Chronos
Chronos
felixdkm270
Chronos
Level 120
God Stats
3W - 7L
1,300 SR
Queue Stats
255W - 244L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aeondyne
Kumbhakarna
15
0 / 5 / 14
9,469
676
5,031
15,856
17,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
Atrx8
Freya
15
3 / 8 / 9
8,985
642
17,742
15,279
8,437
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
CF_Donkey_Kong
Charybdis
15
1 / 6 / 9
8,992
642
14,132
17,621
9,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Jfree91
Chiron
17
2 / 4 / 9
9,291
664
12,759
14,447
7,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 4 / 6
10,205
729
18,274
13,656
7,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 5 / 12
10,321
737
13,778
14,742
17,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 2 / 16
11,427
816
18,219
19,880
23,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
KI11M3B1TC4
Bacchus
16
1 / 5 / 17
10,520
751
8,107
17,838
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
PieRohh
Hercules
20
12 / 2 / 10
12,433
888
14,903
25,363
37,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
felixdkm270
Chronos
17
4 / 3 / 12
10,594
757
11,386
14,530
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
14
Kills
27
27
Deaths
17
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
5
12
2
L
Kumbhakarna
Aeondyne
Kumbhakarna
0
5
14
1.4
L
Freya
Atrx8
Freya
3
8
9
0.94
L
Charybdis
CF_Donkey_Kong
Charybdis
1
6
9
0.92
W
6
2
16
7
L
Chiron
Jfree91
Chiron
2
4
9
1.63
W
Bacchus
KI11M3B1TC4
Bacchus
1
5
17
1.9
W
Hercules
PieRohh
Hercules
12
2
10
8.5
W
Chronos
felixdkm270
Chronos
4
3
12
3.33
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,938
Damage
66,393
76,859
Taken
92,353
49,898
Mitigated
113,392
22,230
Healing
44,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,778
2,958
1,911
2,026
14,742
17,598
849
6,352
8,390
25,932
149
L
Kumbhakarna
Aeondyne
Kumbhakarna
5,031
35
2,651
1,629
15,856
17,284
0
6,212
9,226
9,413
0
L
Freya
Atrx8
Freya
17,742
5,656
370
1,420
15,279
8,437
38
6,591
8,501
21,823
0
L
Charybdis
CF_Donkey_Kong
Charybdis
14,132
5,468
1,072
3,719
17,621
9,006
278
8,218
9,162
0
33,227
W
18,219
547
4,542
10,362
19,880
23,682
773
9,315
10,565
0
32,814
L
Chiron
Jfree91
Chiron
12,759
6,444
791
3,980
14,447
7,734
0
5,559
8,493
0
28,455
W
Bacchus
KI11M3B1TC4
Bacchus
8,107
685
1,065
4,128
17,838
26,890
400
7,823
10,015
13,382
0
W
Hercules
PieRohh
Hercules
14,903
2,511
1,203
13,242
25,363
37,123
497
10,779
14,584
237
26,058
W
Chronos
felixdkm270
Chronos
11,386
3,590
796
4,946
14,530
8,099
4,156
6,778
7,752
35,881
1,266
L
18,274
4,961
2,281
4,317
13,656
7,437
0
5,269
8,216
33,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
55,295
131
Minions Killed
137
0
Camps Cleared
0
1,114,458
Distance Traveled
1,251,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,321
737
13
1
0
235,017
0
L
Kumbhakarna
9,469
676
5
0
0
242,715
0
L
Freya
8,985
642
10
1
0
198,870
0
L
Charybdis
8,992
642
43
3
0
216,006
0
W
Mulan
11,427
816
31
2
0
279,767
0
L
Chiron
9,291
664
29
2
0
224,088
0
W
Bacchus
10,520
751
16
1
0
255,476
0
W
Hercules
12,433
888
29
2
0
263,812
0
W
Chronos
10,594
757
48
3
0
217,385
0
L
Sol
10,205
729
44
3
0
232,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role