Player Matchup

The Morrigan
The Morrigan
A-F-L--159
The Morrigan
Level 124
God Stats
5W - 4L
1,618 SR
Queue Stats
346W - 346L
1,528 Elo+
Solo
Lancelot
Lancelot
Marshmiau
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,456 Elo+
Solo
Achilles
Achilles
MeThaaH
Achilles
Level 157
God Stats
37W - 27L
1,485 SR
Queue Stats
996W - 972L
1,581 Elo+
Solo
Izanami
Izanami
Serenic
Izanami
Level 126
God Stats
2W - 2L
1,829 SR
Queue Stats
48W - 36L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
天天干干
Kumbhakarna
Level 27
God Stats
0W - 2L
1,341 SR
Queue Stats
11W - 17L
1,455 Elo+
Solo
Team Averages
Level 91
1,554 SR
1,508 Elo+

VS

Team Averages
Level 153
1,577 SR
1,515 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gai_Boy_555
Tiamat
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 83L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Iliasier
Heimdallr
Level 163
God Stats
13W - 13L
1,460 SR
Queue Stats
528W - 412L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JumalanMuna
Ah Muzen Cab
Level 150
God Stats
6W - 2L
1,684 SR
Queue Stats
192W - 170L
1,511 Elo+
Solo
Ares
Ares
Maukus
Ares
Level 142
God Stats
8W - 4L
1,739 SR
Queue Stats
191W - 181L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A-F-L--159
The Morrigan
15
1 / 4 / 5
8,454
705
4,791
7,303
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Marshmiau
Lancelot
13
1 / 4 / 4
7,923
660
8,491
13,419
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MeThaaH
Achilles
15
3 / 6 / 2
8,458
705
10,727
18,344
17,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Serenic
Izanami
14
1 / 5 / 2
8,278
690
9,846
10,604
5,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
天天干干
Kumbhakarna
13
0 / 7 / 4
7,642
637
2,973
18,090
17,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 0 / 19
9,405
784
10,658
8,287
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
17
7 / 1 / 17
10,334
861
13,383
11,408
7,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Iliasier
Heimdallr
16
2 / 2 / 20
9,389
782
9,588
10,816
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
JumalanMuna
Ah Muzen Cab
18
11 / 1 / 9
11,246
937
18,040
11,559
5,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ares
Maukus
Ares
15
4 / 3 / 16
10,375
865
12,101
14,975
15,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
6
Kills
26
26
Deaths
7
17
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
19
11.5
L
The Morrigan
A-F-L--159
The Morrigan
1
4
5
0.88
W
Tiamat
7
1
17
15.5
W
Heimdallr
Iliasier
Heimdallr
2
2
20
6
W
Ah Muzen Cab
JumalanMuna
Ah Muzen Cab
11
1
9
15.5
L
Lancelot
Marshmiau
Lancelot
1
4
4
0.75
W
Ares
Maukus
Ares
4
3
16
4
L
Achilles
MeThaaH
Achilles
3
6
2
0.67
L
Izanami
Serenic
Izanami
1
5
2
0.4
L
Kumbhakarna
天天干干
Kumbhakarna
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
63,770
67,760
Taken
57,045
51,982
Mitigated
39,089
13,012
Healing
27,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,658
170
2,846
2,883
8,287
3,889
527
842
7,445
27,385
0
L
The Morrigan
A-F-L--159
The Morrigan
4,791
722
334
503
7,303
3,224
0
3,890
3,412
18,330
0
W
Tiamat
13,383
726
2,651
4,577
11,408
7,634
1,002
2,446
8,962
31,602
0
W
Heimdallr
Iliasier
Heimdallr
9,588
5,334
772
2,790
10,816
5,753
1,874
1,162
9,654
0
20,343
W
Ah Muzen Cab
JumalanMuna
Ah Muzen Cab
18,040
6,091
1,985
3,054
11,559
5,937
4,503
2,037
9,522
0
48,435
L
Lancelot
Marshmiau
Lancelot
8,491
831
0
2,346
13,419
8,449
0
6,951
6,468
0
17,511
W
Ares
Maukus
Ares
12,101
685
1,908
3,774
14,975
15,876
290
1,277
13,698
22,344
0
L
Achilles
MeThaaH
Achilles
10,727
876
1,311
3,857
18,344
17,247
0
9,994
8,350
0
20,678
L
Izanami
Serenic
Izanami
9,846
6,010
551
1,388
10,604
5,179
0
6,895
3,709
0
24,733
L
Kumbhakarna
天天干干
Kumbhakarna
2,973
272
1,328
1,394
18,090
17,883
0
8,411
9,679
7,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
50,749
141
Minions Killed
163
0
Camps Cleared
0
1,005,691
Distance Traveled
1,162,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,405
784
38
3
0
253,937
0
L
The Morrigan
8,454
705
43
4
0
196,836
0
W
Tiamat
10,334
861
32
3
0
244,122
0
W
Heimdallr
9,389
782
21
2
0
210,948
0
W
Ah Muzen Cab
11,246
937
56
5
0
237,428
0
L
Lancelot
7,923
660
29
2
0
223,732
0
W
Ares
10,375
865
16
1
0
215,942
0
L
Achilles
8,458
705
21
2
0
219,319
0
L
Izanami
8,278
690
43
4
0
182,931
0
L
Kumbhakarna
7,642
637
5
0
0
182,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role