Player Matchup

Chernobog
Chernobog
Ace HoodLoom
Chernobog
Level 129
God Stats
7W - 9L
1,424 SR
Queue Stats
307W - 252L
1,514 Elo+
Solo
Arachne
Arachne
FuNKyFoXy
Arachne
Level 50
God Stats
24W - 17L
1,665 SR
Queue Stats
246W - 243L
1,522 Elo+
Solo
Guan Yu
Guan Yu
TwinkieFrags
Guan Yu
Level 172
God Stats
4W - 4L
1,550 SR
Queue Stats
578W - 545L
1,545 Elo+
Solo
Zeus
Zeus
raginglulz
Zeus
Level 146
God Stats
16W - 17L
1,616 SR
Queue Stats
163W - 173L
1,502 Elo+
Party 2
Anubis
Anubis
wafullboy
Anubis
Level 157
God Stats
4W - 3L
1,435 SR
Queue Stats
181W - 233L
1,501 Elo+
Party 2
Team Averages
Level 131
1,538 SR
1,517 Elo+

VS

Team Averages
Level 132
1,531 SR
1,537 Elo+
Ao Kuang
Ao Kuang
Alienthe1st
Ao Kuang
Level 158
God Stats
1W - 1L
1,748 SR
Queue Stats
118W - 132L
1,508 Elo+
Party 1
Rama
Rama
GoofproofMIAH
Rama
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 105L
1,546 Elo+
Solo
Hera
Hera
TheNitroNuke
Hera
Level 148
God Stats
20W - 13L
1,702 SR
Queue Stats
829W - 728L
1,602 Elo+
Solo
Chaac
Chaac
TheRedComet98
Chaac
Level 101
God Stats
1W - 1L
1,221 SR
Queue Stats
156W - 152L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
shmeglet69
Cabrakan
Level 98
God Stats
3W - 3L
1,483 SR
Queue Stats
143W - 126L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace HoodLoom
Chernobog
19
3 / 0 / 5
12,100
672
12,369
8,107
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
FuNKyFoXy
Arachne
18
8 / 2 / 4
11,331
630
10,110
18,370
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
TwinkieFrags
Guan Yu
17
1 / 1 / 7
10,530
585
12,212
22,330
24,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 4
9,614
534
8,606
11,831
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
wafullboy
Anubis
15
7 / 6 / 6
10,168
565
13,846
17,973
11,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alienthe1st
Ao Kuang
16
6 / 4 / 4
10,375
576
12,018
18,033
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 0
8,951
497
2,041
11,904
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 3
10,740
597
20,952
11,839
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 6 / 4
8,587
477
3,769
16,572
11,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
shmeglet69
Cabrakan
15
1 / 5 / 0
9,391
522
12,287
21,774
17,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
15
15
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ace HoodLoom
Chernobog
3
0
5
5.5
L
Ao Kuang
Alienthe1st
Ao Kuang
6
4
4
2
W
Arachne
FuNKyFoXy
Arachne
8
2
4
5
L
0
1
0
0
L
7
6
3
1.42
L
1
6
4
0.5
W
Guan Yu
TwinkieFrags
Guan Yu
1
1
7
4.5
W
3
6
4
0.83
L
Cabrakan
shmeglet69
Cabrakan
1
5
0
0.2
W
Anubis
wafullboy
Anubis
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
51,067
78,611
Taken
80,122
52,785
Mitigated
42,784
28,772
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ace HoodLoom
Chernobog
12,369
6,753
0
5,527
8,107
3,895
1,682
1,960
6,147
0
124,588
L
Ao Kuang
Alienthe1st
Ao Kuang
12,018
2,541
0
5,891
18,033
6,354
0
6,347
11,686
81,481
6,391
W
Arachne
FuNKyFoXy
Arachne
10,110
6,837
0
9,450
18,370
8,663
609
8,617
9,753
0
84,939
L
2,041
1,497
0
4,488
11,904
4,298
0
650
11,254
0
76,419
L
20,952
5,635
0
776
11,839
3,742
542
6,667
5,172
91,030
0
L
3,769
337
1,644
2,587
16,572
11,337
128
7,007
9,565
0
24,363
W
Guan Yu
TwinkieFrags
Guan Yu
12,212
1,715
408
5,405
22,330
24,698
110
13,326
9,004
0
83,607
W
8,606
831
0
510
11,831
4,516
213
9,099
2,732
57,975
0
L
Cabrakan
shmeglet69
Cabrakan
12,287
1,406
0
7,750
21,774
17,053
0
1,865
19,909
80,407
0
W
Anubis
wafullboy
Anubis
13,846
564
0
7,472
17,973
11,013
0
12,884
5,089
80,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
48,044
614
Minions Killed
561
0
Camps Cleared
0
1,860,797
Distance Traveled
1,822,778
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,100
672
191
11
0
386,932
2
L
Ao Kuang
10,375
576
112
6
0
420,479
0
W
Arachne
11,331
630
111
6
0
425,710
0
L
Rama
8,951
497
153
9
0
360,217
4
L
Hera
10,740
597
147
8
0
369,462
2
L
Chaac
8,587
477
27
2
0
379,088
3
W
Guan Yu
10,530
585
117
7
0
349,390
3
W
Zeus
9,614
534
107
6
0
366,283
0
L
Cabrakan
9,391
522
122
7
0
293,532
2
W
Anubis
10,168
565
88
5
0
332,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role