Player Matchup

Cerberus
Cerberus
EssRetriick78
Cerberus
Level 99
God Stats
1W - 0L
1,502 SR
Queue Stats
30W - 11L
1,543 Elo+
Solo
Pele
Pele
JustBlameEli
Pele
Level 144
God Stats
5W - 2L
1,701 SR
Queue Stats
57W - 52L
1,488 Elo+
Party 2
Chang'e
Chang'e
PurcinoTvG
Chang'e
Level 146
God Stats
14W - 11L
1,623 SR
Queue Stats
426W - 376L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
ghost_killer1482
Baron Samedi
Level 125
God Stats
1W - 2L
1,467 SR
Queue Stats
21W - 18L
1,514 Elo+
Party 2
Hades
Hades
pantyFPS
Hades
Level 119
God Stats
8W - 1L
1,826 SR
Queue Stats
158W - 155L
1,488 Elo+
Solo
Team Averages
Level 127
1,624 SR
1,515 Elo+

VS

Team Averages
Level 111
1,548 SR
1,404 Elo+
Fenrir
Fenrir
HairlineDocta
Fenrir
Level 142
God Stats
0W - 2L
1,366 SR
Queue Stats
19W - 25L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
JoshuaXAlthina
Nu Wa
Level 65
God Stats
35W - 26L
1,646 SR
Queue Stats
264W - 269L
1,425 Elo+
Solo
Chernobog
Chernobog
TECASMITE
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,486 Elo+
Solo
Nike
Nike
VxSephiroth
Nike
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
qnug
Kuzenbo
Level 119
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 8L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EssRetriick78
Cerberus
15
2 / 3 / 7
9,576
532
9,386
20,572
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 2 / 3
10,702
595
12,744
17,903
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
PurcinoTvG
Chang'e
15
0 / 2 / 1
8,930
496
8,442
12,567
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ghost_killer1482
Baron Samedi
16
3 / 1 / 6
9,509
528
9,767
10,363
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
pantyFPS
Hades
18
2 / 2 / 4
11,326
629
11,420
18,508
11,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,302
461
4,817
17,478
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 5 / 0
10,322
573
17,841
14,898
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chernobog
TECASMITE
Chernobog
15
3 / 1 / 3
8,665
481
9,300
11,901
4,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

15
0 / 3 / 0
8,989
499
8,838
17,645
10,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kuzenbo
qnug
Kuzenbo
14
2 / 1 / 3
8,925
496
6,688
15,384
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
9
10
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EssRetriick78
Cerberus
2
3
7
1.83
L
2
5
4
0.8
L
2
5
0
0.4
W
8
2
3
4.75
W
Chang'e
PurcinoTvG
Chang'e
0
2
1
0.25
L
Chernobog
TECASMITE
Chernobog
3
1
3
4.5
L
0
3
0
0
W
Baron Samedi
ghost_killer1482
Baron Samedi
3
1
6
6
W
Hades
pantyFPS
Hades
2
2
4
2
L
Kuzenbo
qnug
Kuzenbo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,759
Damage
47,484
79,913
Taken
77,306
49,542
Mitigated
46,127
34,990
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EssRetriick78
Cerberus
9,386
637
0
6,679
20,572
19,598
324
5,152
15,420
45,128
0
L
4,817
752
0
3,676
17,478
8,383
0
5,268
12,166
0
65,854
L
17,841
3,721
0
4,275
14,898
4,962
739
7,859
7,039
112,562
0
W
12,744
3,220
0
6,052
17,903
7,927
867
5,464
12,439
0
97,794
W
Chang'e
PurcinoTvG
Chang'e
8,442
825
1,061
5,381
12,567
5,373
690
3,695
8,872
72,548
0
L
Chernobog
TECASMITE
Chernobog
9,300
4,503
0
5,129
11,901
4,544
823
5,843
5,948
0
75,571
L
8,838
1,441
0
2,196
17,645
10,092
0
9,939
7,662
0
75,358
W
Baron Samedi
ghost_killer1482
Baron Samedi
9,767
824
598
3,924
10,363
4,981
454
5,553
4,810
75,440
0
W
Hades
pantyFPS
Hades
11,420
1,151
20
11,275
18,508
11,663
101
4,665
13,843
100,309
0
L
Kuzenbo
qnug
Kuzenbo
6,688
2,520
304
4,459
15,384
18,146
200
9,280
5,476
34,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
45,203
618
Minions Killed
518
0
Camps Cleared
0
1,822,019
Distance Traveled
1,572,477
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,576
532
67
4
0
371,421
0
L
Fenrir
8,302
461
85
5
0
348,464
2
L
Nu Wa
10,322
573
148
8
0
316,775
0
W
Pele
10,702
595
128
7
0
445,557
0
W
Chang'e
8,930
496
140
8
0
325,598
10
L
Chernobog
8,665
481
114
6
0
310,134
6
L
Nike
8,989
499
133
7
0
304,743
2
W
Baron Samedi
9,509
528
106
6
0
358,612
0
W
Hades
11,326
629
177
10
0
320,831
0
L
Kuzenbo
8,925
496
38
2
0
292,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role