Player Matchup

Cerberus
Cerberus
CLUCKN
Cerberus
Level 5
God Stats
1W - 1L
1,161 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 2
Janus
Janus
CarelessCarnage
Janus
Level 149
God Stats
22W - 18L
1,501 SR
Queue Stats
699W - 645L
1,559 Elo+
Solo
Izanami
Izanami
SecondJungler
Izanami
Level 69
God Stats
4W - 4L
1,472 SR
Queue Stats
196W - 164L
1,574 Elo+
Party 2
Bacchus
Bacchus
Thewildestboy
Bacchus
Level 147
God Stats
7W - 5L
1,636 SR
Queue Stats
149W - 141L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
lavishlumi
Ao Kuang
Level 109
God Stats
8W - 3L
1,763 SR
Queue Stats
337W - 287L
1,509 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,568 Elo+

VS

Team Averages
Level 106
1,548 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
GodZballSac696
Charon
Level 31
God Stats
4W - 3L
1,536 SR
Queue Stats
43W - 50L
1,266 Elo+
Solo
Ne Zha
Ne Zha
RYUZEI258
Ne Zha
Level 108
God Stats
2W - 1L
1,558 SR
Queue Stats
55W - 38L
1,641 Elo+
Party 1
Raijin
Raijin
mtgstein
Raijin
Level 116
God Stats
10W - 14L
1,601 SR
Queue Stats
418W - 429L
1,438 Elo+
Party 3
Skadi
Skadi
xRaDiKaL-Fan_Mas
Skadi
Level 118
God Stats
1W - 2L
1,544 SR
Queue Stats
52W - 49L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLUCKN
Cerberus
5
0 / 0 / 0
3,291
658
0
1,480
516
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 0
3,914
783
560
1,200
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
5
0 / 0 / 1
3,306
661
2,940
3,888
1,087
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
5
0 / 0 / 1
3,548
710
1,680
3,153
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
lavishlumi
Ao Kuang
6
1 / 0 / 0
3,905
781
387
3,552
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
2,481
496
0
0
0
5
0 / 1 / 0
3,266
653
1,859
3,731
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
RYUZEI258
Ne Zha
8
0 / 0 / 0
3,919
784
449
4,066
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
mtgstein
Raijin
1
0 / 0 / 0
2,481
496
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
2,929
586
2,637
3,151
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Cerberus
CLUCKN
Cerberus
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
Ne Zha
RYUZEI258
Ne Zha
0
0
0
0
W
Izanami
0
0
1
0.5
W
Bacchus
0
0
1
0.5
W
Ao Kuang
lavishlumi
Ao Kuang
1
0
0
1
L
Raijin
mtgstein
Raijin
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,567
Damage
4,945
13,273
Taken
10,948
5,099
Mitigated
4,182
4,680
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
CLUCKN
Cerberus
0
0
0
84
1,480
516
0
0
1,480
10,438
0
W
560
40
0
637
1,200
271
0
0
1,200
22,358
0
L
1,859
401
30
1,842
3,731
2,034
0
744
2,987
7,137
0
L
Ne Zha
RYUZEI258
Ne Zha
449
58
0
1,144
4,066
1,295
0
862
3,146
0
26,986
W
Izanami
2,940
2,659
0
1,812
3,888
1,087
0
946
2,942
0
22,268
W
Bacchus
1,680
234
88
1,475
3,153
2,134
0
736
2,417
6,980
0
W
Ao Kuang
lavishlumi
Ao Kuang
387
98
0
584
3,552
1,091
0
177
3,375
21,780
0
L
Raijin
mtgstein
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
2,637
970
0
533
3,151
853
0
963
2,188
0
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,964
Gold Earned
15,076
162
Minions Killed
84
0
Camps Cleared
0
516,057
Distance Traveled
339,225
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,481
496
0
0
0
0
0
W
Cerberus
3,291
658
26
5
0
69,337
0
W
Janus
3,914
783
53
11
0
115,614
0
L
Charon
3,266
653
11
2
0
104,966
0
L
Ne Zha
3,919
784
52
10
0
132,674
0
W
Izanami
3,306
661
30
6
0
93,897
0
W
Bacchus
3,548
710
12
2
0
109,088
2
W
Ao Kuang
3,905
781
41
8
0
128,121
0
L
Raijin
2,481
496
0
0
0
0
0
L
Skadi
2,929
586
21
4
0
101,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role