Player Matchup

Tyr
Tyr
GoneDreamer
Tyr
Level 129
God Stats
1W - 5L
1,126 SR
Queue Stats
347W - 380L
1,485 Elo+
Solo
Geb
Geb
OvOLOGIIC
Geb
Level 129
God Stats
10W - 4L
1,668 SR
Queue Stats
551W - 521L
1,538 Elo+
Solo
Heimdallr
Heimdallr
PapaaaDragon
Heimdallr
Level 126
God Stats
5W - 3L
1,398 SR
Queue Stats
161W - 183L
1,437 Elo+
Solo
Scylla
Scylla
Slayvvald
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 111L
1,486 Elo+
Solo
Camazotz
Camazotz
TurtleCramm
Camazotz
Level 108
God Stats
6W - 6L
1,426 SR
Queue Stats
401W - 423L
1,445 Elo+
Solo
Team Averages
Level 120
1,423 SR
1,478 Elo+

VS

Team Averages
Level 136
1,543 SR
1,484 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GIB473
Ares
Level 129
God Stats
0W - 1L
1,534 SR
Queue Stats
31W - 34L
1,460 Elo+
Party 1
Rama
Rama
JordanTheIronMan
Rama
Level 128
God Stats
1W - 1L
1,683 SR
Queue Stats
290W - 322L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,477
1,095
3,376
5,101
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 5
6,167
1,233
3,712
5,725
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
PapaaaDragon
Heimdallr
8
2 / 1 / 3
5,458
1,092
1,891
1,738
959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Slayvvald
Scylla
13
3 / 0 / 4
6,640
1,328
3,693
1,564
745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
TurtleCramm
Camazotz
9
0 / 1 / 4
5,232
1,046
2,421
3,935
2,927
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 1
5,235
1,047
2,177
5,296
2,058
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
 
Set
10
1 / 2 / 0
5,156
1,031
2,348
4,547
2,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
 
Geb
1
0 / 0 / 0
1,276
255
0
0
0
Ares
GIB473
Ares
10
1 / 2 / 0
5,005
1,001
3,914
4,554
3,968
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
5,486
1,097
1,872
2,728
1,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
7
Kills
2
3
Deaths
7
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
L
Set
 
Set
1
2
0
0.5
L
Geb
 
Geb
0
0
0
0
L
Ares
GIB473
Ares
1
2
0
0.5
W
0
0
4
2
L
0
1
0
0
W
2
1
5
4.5
W
Heimdallr
PapaaaDragon
Heimdallr
2
1
3
3.5
W
Scylla
Slayvvald
Scylla
3
0
4
5
W
Camazotz
TurtleCramm
Camazotz
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,093
Damage
10,311
18,063
Taken
17,125
14,521
Mitigated
9,488
4,289
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,177
1,067
398
1,980
5,296
2,058
0
2,324
2,972
0
7,574
L
Set
 
Set
2,348
1,070
0
132
4,547
2,382
0
1,607
2,940
0
4,026
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Ares
GIB473
Ares
3,914
91
0
0
4,554
3,968
0
2,290
2,264
7,315
0
W
3,376
211
49
604
5,101
5,127
311
799
4,302
0
7,952
L
1,872
782
561
492
2,728
1,080
0
1,134
1,594
0
11,636
W
3,712
191
928
1,546
5,725
4,763
200
2,123
3,602
6,110
50
W
Heimdallr
PapaaaDragon
Heimdallr
1,891
65
59
25
1,738
959
0
140
1,598
0
2,004
W
Scylla
Slayvvald
Scylla
3,693
0
0
0
1,564
745
951
503
1,061
15,175
0
W
Camazotz
TurtleCramm
Camazotz
2,421
358
670
408
3,935
2,927
506
349
3,586
0
4,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
22,158
46
Minions Killed
49
0
Camps Cleared
0
461,444
Distance Traveled
399,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,235
1,047
10
2
0
111,406
0
L
Set
5,156
1,031
2
0
0
96,978
0
L
Geb
1,276
255
0
0
0
0
0
L
Ares
5,005
1,001
1
0
0
109,102
0
W
Tyr
5,477
1,095
13
3
0
111,922
0
L
Rama
5,486
1,097
36
7
0
81,837
0
W
Geb
6,167
1,233
1
0
0
91,546
0
W
Heimdallr
5,458
1,092
0
0
0
56,326
0
W
Scylla
6,640
1,328
28
6
0
105,300
0
W
Camazotz
5,232
1,046
4
1
0
96,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role