Player Matchup

Vamana
Vamana
Evanexcent
Vamana
Level 62
God Stats
3W - 4L
1,482 SR
Queue Stats
220W - 209L
1,442 Elo+
Party 2
Hades
Hades
Happydeath7904
Hades
Level 147
God Stats
4W - 1L
1,720 SR
Queue Stats
82W - 94L
1,509 Elo+
Solo
Neith
Neith
Puliix
Neith
Level 127
God Stats
4W - 0L
1,615 SR
Queue Stats
175W - 167L
1,495 Elo+
Party 2
Eset
Eset
TayderChip91
Eset
Level 127
God Stats
6W - 5L
1,494 SR
Queue Stats
423W - 416L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
srv123
Ratatoskr
Level 85
God Stats
1W - 1L
1,309 SR
Queue Stats
68W - 66L
1,509 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,496 Elo+

VS

Team Averages
Level 91
1,443 SR
1,439 Elo+
Olorun
Olorun
GematriaCode641
Olorun
Level 151
God Stats
6W - 7L
1,496 SR
Queue Stats
717W - 749L
1,485 Elo+
Solo
Bastet
Bastet
HeyTed
Bastet
Level 88
God Stats
16W - 16L
1,329 SR
Queue Stats
400W - 385L
1,454 Elo+
Solo
Ganesha
Ganesha
JMApollo
Ganesha
Level 115
God Stats
2W - 4L
1,395 SR
Queue Stats
176W - 197L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
KXNG559
Cu Chulainn
Level 60
God Stats
3W - 3L
1,385 SR
Queue Stats
135W - 169L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Toogoon559
Sun Wukong
Level 43
God Stats
6W - 3L
1,611 SR
Queue Stats
152W - 140L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Evanexcent
Vamana
16
1 / 4 / 18
9,485
730
13,819
15,181
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 2 / 16
12,903
993
22,904
13,276
10,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Puliix
Neith
20
9 / 1 / 22
11,690
899
24,559
12,197
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 6 / 15
10,578
814
10,360
12,102
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
srv123
Ratatoskr
19
10 / 3 / 15
11,514
886
15,335
14,871
13,519
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 8
8,695
669
7,549
17,772
6,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
HeyTed
Bastet
17
6 / 6 / 6
9,295
715
16,304
15,145
7,012
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
JMApollo
Ganesha
18
0 / 8 / 14
9,036
695
11,870
20,916
23,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
KXNG559
Cu Chulainn
16
3 / 7 / 3
9,142
703
8,361
19,783
23,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Toogoon559
Sun Wukong
16
5 / 6 / 6
9,592
738
10,504
26,770
19,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
40
Kills
15
16
Deaths
40
86
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
Evanexcent
Vamana
1
4
18
2.5
L
1
13
8
0.38
W
15
2
16
11.5
L
Bastet
HeyTed
Bastet
6
6
6
1.5
L
Ganesha
JMApollo
Ganesha
0
8
14
0.88
L
Cu Chulainn
KXNG559
Cu Chulainn
3
7
3
0.64
W
Neith
Puliix
Neith
9
1
22
20
W
5
6
15
2.08
L
Sun Wukong
Toogoon559
Sun Wukong
5
6
6
1.33
W
Ratatoskr
srv123
Ratatoskr
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,977
Damage
54,588
67,627
Taken
100,386
47,200
Mitigated
79,409
24,115
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Evanexcent
Vamana
13,819
4,955
747
1,637
15,181
12,375
826
3,469
11,349
86
22,239
L
7,549
3,434
580
1,067
17,772
6,453
199
6,782
10,481
10,009
0
W
22,904
1,406
1,635
6,311
13,276
10,030
348
2,395
10,632
40,144
0
L
Bastet
HeyTed
Bastet
16,304
2,582
2,144
3,025
15,145
7,012
1,311
4,425
10,087
0
25,867
L
Ganesha
JMApollo
Ganesha
11,870
739
699
716
20,916
23,106
101
7,919
12,279
24,428
0
L
Cu Chulainn
KXNG559
Cu Chulainn
8,361
1,320
594
1,489
19,783
23,396
48
6,750
12,258
1,852
16,443
W
Neith
Puliix
Neith
24,559
9,509
1,161
3,247
12,197
5,943
2,021
5,232
6,924
0
48,304
W
10,360
1,468
3,504
1,637
12,102
5,333
1,191
5,071
6,872
19,473
0
L
Sun Wukong
Toogoon559
Sun Wukong
10,504
1,244
612
7,649
26,770
19,442
0
6,663
19,117
0
23,913
W
Ratatoskr
srv123
Ratatoskr
15,335
4,134
1,250
2,986
14,871
13,519
1,177
3,421
11,301
0
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
45,760
167
Minions Killed
98
0
Camps Cleared
0
1,190,188
Distance Traveled
935,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,485
730
28
2
0
243,328
0
L
Olorun
8,695
669
8
1
0
151,974
1
W
Hades
12,903
993
43
3
0
192,794
0
L
Bastet
9,295
715
21
2
0
244,514
0
L
Ganesha
9,036
695
4
0
0
173,885
0
L
Cu Chulainn
9,142
703
31
2
0
192,057
0
W
Neith
11,690
899
38
3
0
268,877
0
W
Eset
10,578
814
35
3
0
214,348
0
L
Sun Wukong
9,592
738
34
3
0
172,920
0
W
Ratatoskr
11,514
886
23
2
0
270,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role