Player Matchup

Mercury
Mercury
FabledCEO
Mercury
Level 159
God Stats
1W - 0L
1,337 SR
Queue Stats
6W - 11L
1,425 Elo+
Party 1
Ratatoskr
Ratatoskr
MrStealyoPanda97
Ratatoskr
Level 130
God Stats
1W - 2L
1,673 SR
Queue Stats
19W - 15L
1,596 Elo+
Party 1
Izanami
Izanami
OnMyFifthAccount
Izanami
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 2L
1,701 Elo+
Party 1
Fenrir
Fenrir
VN CryptWolf
Fenrir
Level 40
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
laxboy39
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 59L
1,575 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,523 Elo+

VS

Team Averages
Level 115
1,567 SR
1,533 Elo+
Sun Wukong
Sun Wukong
Be_Killing
Sun Wukong
Level 128
God Stats
3W - 4L
1,445 SR
Queue Stats
33W - 31L
1,527 Elo+
Solo
Athena
Athena
Darvidicus1
Athena
Level 135
God Stats
6W - 6L
1,521 SR
Queue Stats
401W - 374L
1,565 Elo+
Party 2
Medusa
Medusa
DashieMeow
Medusa
Level 124
God Stats
5W - 5L
1,620 SR
Queue Stats
215W - 206L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
Senpai6104
The Morrigan
Level 82
God Stats
1W - 1L
1,744 SR
Queue Stats
738W - 695L
1,525 Elo+
Solo
Ra
Ra
TGAgaming420
Ra
Level 108
God Stats
16W - 16L
1,503 SR
Queue Stats
139W - 138L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FabledCEO
Mercury
14
1 / 1 / 9
8,183
511
6,860
11,766
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
13
4 / 2 / 8
8,656
541
15,681
12,456
6,660
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 4
8,751
547
6,497
14,541
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
1 / 2 / 0
7,918
495
5,866
16,100
9,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
laxboy39
Zhong Kui
15
4 / 2 / 2
9,337
584
13,834
12,622
11,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Be_Killing
Sun Wukong
16
4 / 0 / 1
10,073
630
11,294
12,163
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
10
1 / 2 / 6
7,746
484
7,051
18,939
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
DashieMeow
Medusa
13
2 / 5 / 2
8,538
534
9,717
12,947
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Senpai6104
The Morrigan
11
1 / 6 / 1
6,852
428
4,333
12,535
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 3
8,440
528
7,486
11,195
4,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Be_Killing
Sun Wukong
4
0
1
4.5
L
Athena
1
2
6
2
L
Medusa
DashieMeow
Medusa
2
5
2
0.6
W
Mercury
FabledCEO
Mercury
1
1
9
5.5
W
Ratatoskr
4
2
8
4
W
6
2
4
4
L
The Morrigan
Senpai6104
The Morrigan
1
6
1
0.25
L
1
3
3
0.83
W
Fenrir
1
2
0
0.5
W
Zhong Kui
laxboy39
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,738
Damage
39,881
67,485
Taken
67,779
37,505
Mitigated
42,266
16,128
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Be_Killing
Sun Wukong
11,294
2,238
0
5,858
12,163
9,101
0
2,190
9,973
105
80,820
L
Athena
7,051
2,369
108
4,170
18,939
17,975
22
3,770
15,169
18,661
0
L
Medusa
DashieMeow
Medusa
9,717
3,242
0
597
12,947
5,842
0
1,364
11,583
0
72,731
W
Mercury
FabledCEO
Mercury
6,860
2,290
0
865
11,766
4,709
0
2,461
9,305
0
69,298
W
Ratatoskr
15,681
6,296
0
2,298
12,456
6,660
234
4,615
7,757
0
41,215
W
6,497
4,467
0
3,974
14,541
5,596
1,141
3,490
10,987
0
63,932
L
The Morrigan
Senpai6104
The Morrigan
4,333
1,255
0
3,152
12,535
4,600
0
2,380
10,072
32,945
1,055
L
7,486
729
495
4,871
11,195
4,748
0
3,753
7,442
69,984
0
W
Fenrir
5,866
1,473
0
2,735
16,100
9,030
242
1,088
14,931
0
57,750
W
Zhong Kui
laxboy39
Zhong Kui
13,834
2,262
0
6,256
12,622
11,510
0
5,857
6,621
87,136
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
41,649
462
Minions Killed
421
0
Camps Cleared
0
1,733,808
Distance Traveled
1,586,632
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,073
630
124
8
0
289,816
0
L
Athena
7,746
484
14
1
0
374,262
1
L
Medusa
8,538
534
122
8
0
314,709
6
W
Mercury
8,183
511
81
5
0
409,709
1
W
Ratatoskr
8,656
541
44
3
0
375,849
0
W
Izanami
8,751
547
106
7
0
319,377
4
L
The Morrigan
6,852
428
49
3
0
301,308
1
L
Ra
8,440
528
112
7
0
306,537
0
W
Fenrir
7,918
495
88
6
0
330,413
0
W
Zhong Kui
9,337
584
143
9
0
298,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role