Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NilixCapalot
Mercury
Level 37
God Stats
3W - 4L
1,566 SR
Queue Stats
344W - 332L
1,448 Elo+
Party 1
Charybdis
Charybdis
PandaJC9378
Charybdis
Level 138
God Stats
1W - 5L
1,353 SR
Queue Stats
695W - 639L
1,460 Elo+
Party 1
Chaac
Chaac
PlayBoiRvchve
Chaac
Level 68
God Stats
0W - 1L
1,461 SR
Queue Stats
2W - 1L
1,795 Elo+
Solo
Athena
Athena
ProtecG
Athena
Level 69
God Stats
2W - 2L
1,529 SR
Queue Stats
229W - 229L
1,448 Elo+
Solo
Team Averages
Level 80
1,482 SR
1,530 Elo+

VS

Team Averages
Level 71
1,512 SR
1,484 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Adonis3442
Raijin
Level 54
God Stats
3W - 1L
1,780 SR
Queue Stats
133W - 120L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
Jaggerlvl
Kuzenbo
Level 84
God Stats
33W - 21L
1,577 SR
Queue Stats
144W - 122L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Taboo4399
Cu Chulainn
Level 63
God Stats
16W - 12L
1,219 SR
Queue Stats
110W - 103L
1,429 Elo+
Party 2
Izanami
Izanami
xVKxChorijoto
Izanami
Level 68
God Stats
16W - 12L
1,484 SR
Queue Stats
55W - 52L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 6 / 1
7,051
504
6,699
10,893
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
NilixCapalot
Mercury
11
2 / 5 / 1
7,239
517
5,441
13,695
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
PandaJC9378
Charybdis
14
3 / 0 / 1
8,044
575
10,176
10,349
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 2
6,238
446
5,506
14,508
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Athena
ProtecG
Athena
10
1 / 3 / 3
6,893
492
2,673
13,046
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
8 / 1 / 4
8,373
598
9,196
12,770
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
Adonis3442
Raijin
14
3 / 1 / 7
8,214
587
9,925
10,597
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jaggerlvl
Kuzenbo
11
0 / 1 / 7
6,988
499
5,200
11,922
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cu Chulainn
Taboo4399
Cu Chulainn
13
8 / 2 / 1
8,611
615
13,864
13,473
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
11
1 / 2 / 2
6,686
478
5,610
8,521
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
20
20
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
1
0.25
W
Lancelot
 
Lancelot
8
1
4
10
W
Raijin
Adonis3442
Raijin
3
1
7
6.5
W
Kuzenbo
Jaggerlvl
Kuzenbo
0
1
7
3.5
L
Mercury
NilixCapalot
Mercury
2
5
1
0.5
L
Charybdis
PandaJC9378
Charybdis
3
0
1
3.5
L
0
6
2
0.17
L
Athena
ProtecG
Athena
1
3
3
0.83
W
Cu Chulainn
Taboo4399
Cu Chulainn
8
2
1
4.25
W
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
43,795
62,491
Taken
57,283
32,567
Mitigated
37,660
16,877
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,699
1,147
356
1,253
10,893
4,396
0
3,729
7,116
45,072
0
W
Lancelot
 
Lancelot
9,196
1,852
0
2,141
12,770
5,697
89
1,452
11,318
0
58,057
W
Raijin
Adonis3442
Raijin
9,925
912
254
3,200
10,597
4,313
986
4,496
6,101
67,640
0
W
Kuzenbo
Jaggerlvl
Kuzenbo
5,200
2,112
0
2,124
11,922
13,174
45
1,288
10,634
21,771
0
L
Mercury
NilixCapalot
Mercury
5,441
2,998
0
1,789
13,695
4,799
0
4,054
9,517
0
27,391
L
Charybdis
PandaJC9378
Charybdis
10,176
5,446
0
7,291
10,349
4,024
1,198
3,006
7,343
0
81,255
L
5,506
1,596
0
2,545
14,508
8,609
0
902
12,863
0
35,498
L
Athena
ProtecG
Athena
2,673
850
0
3,643
13,046
10,739
0
3,434
9,612
21,916
0
W
Cu Chulainn
Taboo4399
Cu Chulainn
13,864
3,660
0
2,875
13,473
12,061
453
1,584
11,889
0
58,372
W
Izanami
5,610
3,406
0
3,049
8,521
2,415
102
552
7,969
0
49,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,465
Gold Earned
38,872
327
Minions Killed
364
0
Camps Cleared
0
1,341,556
Distance Traveled
1,412,901
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,051
504
67
5
0
255,163
3
W
Lancelot
8,373
598
66
5
0
324,798
0
W
Raijin
8,214
587
113
8
0
261,861
0
W
Kuzenbo
6,988
499
25
2
0
289,795
1
L
Mercury
7,239
517
46
3
0
316,249
0
L
Charybdis
8,044
575
140
10
0
241,552
1
L
Chaac
6,238
446
51
4
0
269,022
0
L
Athena
6,893
492
23
2
0
259,570
0
W
Cu Chulainn
8,611
615
71
5
0
270,958
0
W
Izanami
6,686
478
89
6
0
265,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role