Player Matchup

Susano
Susano
Claydrenn
Susano
Level 24
God Stats
0W - 3L
1,213 SR
Queue Stats
19W - 29L
1,430 Elo+
Party 1
Sol
Sol
Macckz
Sol
Level 60
God Stats
14W - 19L
1,377 SR
Queue Stats
61W - 55L
1,460 Elo+
Party 1
Ymir
Ymir
RasAlula
Ymir
Level 12
God Stats
2W - 12L
1,194 SR
Queue Stats
4W - 19L
1,207 Elo+
Party 1
Camazotz
Camazotz
Serenebeast1
Camazotz
Level 125
God Stats
11W - 7L
1,785 SR
Queue Stats
616W - 582L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
SquareOnix
Nu Wa
Level 49
God Stats
4W - 9L
1,484 SR
Queue Stats
184W - 157L
1,496 Elo+
Party 1
Team Averages
Level 54
1,411 SR
1,418 Elo+

VS

Team Averages
Level 168
1,462 SR
1,494 Elo+
Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Skarui
Athena
Level 123
God Stats
3W - 7L
1,341 SR
Queue Stats
176W - 160L
1,499 Elo+
Party 3
Scylla
Scylla
TheZigbot9000
Scylla
Level 149
God Stats
140W - 122L
1,536 SR
Queue Stats
657W - 622L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
tigga111
Heimdallr
Level 155
God Stats
15W - 19L
1,433 SR
Queue Stats
562W - 566L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Claydrenn
Susano
12
0 / 1 / 0
6,638
474
2,721
8,228
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Macckz
Sol
12
0 / 0 / 0
6,868
491
5,393
6,747
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
11
0 / 3 / 0
6,545
468
1,680
9,969
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Serenebeast1
Camazotz
13
3 / 3 / 0
7,551
539
6,149
15,916
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
12
0 / 3 / 3
6,916
494
6,453
6,579
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 0 / 2
8,456
604
4,431
8,256
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
 
Lancelot
14
4 / 1 / 4
8,034
574
8,879
12,426
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Skarui
Athena
11
2 / 0 / 4
7,774
555
3,799
10,797
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 4
7,406
529
4,786
5,193
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
tigga111
Heimdallr
11
2 / 0 / 2
7,026
502
6,846
6,637
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
W
Lancelot
 
Lancelot
4
1
4
6
L
Susano
Claydrenn
Susano
0
1
0
0
L
Sol
Macckz
Sol
0
0
0
0
L
Ymir
0
3
0
0
L
Camazotz
Serenebeast1
Camazotz
3
3
0
1
W
Athena
Skarui
Athena
2
0
4
4
L
Nu Wa
0
3
3
0.5
W
1
2
4
1.5
W
Heimdallr
tigga111
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
28,741
47,439
Taken
43,309
20,443
Mitigated
26,050
10,899
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,431
1,720
0
4,266
8,256
7,342
1,000
1,451
6,805
0
56,012
W
Lancelot
 
Lancelot
8,879
2,628
0
1,726
12,426
5,682
414
2,619
9,807
0
64,232
L
Susano
Claydrenn
Susano
2,721
352
0
950
8,228
3,256
0
570
7,620
0
38,857
L
Sol
Macckz
Sol
5,393
3,740
0
2,570
6,747
2,319
825
1,519
5,228
58,777
6,117
L
Ymir
1,680
438
0
920
9,969
7,155
142
2,014
7,877
17,451
0
L
Camazotz
Serenebeast1
Camazotz
6,149
1,608
0
5,459
15,916
5,702
0
2,051
13,749
0
65,336
W
Athena
Skarui
Athena
3,799
340
0
2,762
10,797
8,599
241
5,592
5,205
21,818
0
L
Nu Wa
6,453
1,089
0
1,000
6,579
2,011
4
2,061
4,374
43,647
0
W
4,786
759
0
458
5,193
1,626
220
1,737
3,456
44,131
0
W
Heimdallr
tigga111
Heimdallr
6,846
1,947
0
2,403
6,637
2,801
661
2,109
4,528
0
51,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
38,696
393
Minions Killed
400
0
Camps Cleared
0
1,464,594
Distance Traveled
1,470,571
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,456
604
100
7
0
277,780
1
W
Lancelot
8,034
574
91
7
0
353,730
0
L
Susano
6,638
474
75
5
0
282,204
0
L
Sol
6,868
491
127
9
0
276,640
2
L
Ymir
6,545
468
27
2
0
327,376
0
L
Camazotz
7,551
539
96
7
0
303,886
0
W
Athena
7,774
555
33
2
0
302,874
3
L
Nu Wa
6,916
494
68
5
0
274,488
1
W
Scylla
7,406
529
86
6
0
273,684
3
W
Heimdallr
7,026
502
90
6
0
262,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role