Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BBussin
Sol
Level 124
God Stats
1W - 0L
1,711 SR
Queue Stats
7W - 14L
1,406 Elo+
Party 1
Vulcan
Vulcan
JD McDong
Vulcan
Level 129
God Stats
3W - 4L
1,359 SR
Queue Stats
7W - 13L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
Tha Fooster
Sylvanus
Level 107
God Stats
2W - 2L
1,552 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
wartaco924
Kuzenbo
Level 177
God Stats
49W - 41L
1,557 SR
Queue Stats
456W - 466L
1,513 Elo+
Solo
Team Averages
Level 129
1,536 SR
1,437 Elo+

VS

Team Averages
Level 130
1,514 SR
1,476 Elo+
Gilgamesh
Gilgamesh
ElAramis
Gilgamesh
Level 69
God Stats
0W - 1L
1,820 SR
Queue Stats
2W - 5L
1,686 Elo+
Solo
Arachne
Arachne
FoxSinBan13
Arachne
Level 100
God Stats
0W - 3L
1,192 SR
Queue Stats
122W - 192L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 232
God Stats
666W - 701L
1,552 SR
Queue Stats
1,549W - 1,517L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Vertexcrof
Cabrakan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 225L
1,381 Elo+
Party 2
Chang'e
Chang'e
facku2015
Chang'e
Level 87
God Stats
119W - 108L
1,507 SR
Queue Stats
287W - 285L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 0 / 4
9,712
571
9,349
15,635
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
15
5 / 0 / 1
9,088
535
11,117
7,570
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
JD McDong
Vulcan
15
7 / 0 / 5
10,134
596
19,953
7,280
3,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Tha Fooster
Sylvanus
13
1 / 2 / 4
7,080
416
5,445
13,802
10,796
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
wartaco924
Kuzenbo
15
0 / 0 / 2
8,665
510
6,909
8,751
8,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElAramis
Gilgamesh
11
0 / 5 / 1
6,624
390
5,035
17,835
9,003
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FoxSinBan13
Arachne
10
1 / 3 / 0
6,678
393
2,345
12,198
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Robitotabi
Danzaburou
14
0 / 3 / 0
8,255
486
10,246
12,846
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Vertexcrof
Cabrakan
9
0 / 4 / 0
7,066
416
2,829
12,603
11,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
facku2015
Chang'e
15
1 / 2 / 0
9,130
537
9,627
21,233
7,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
4
6
W
Sol
5
0
1
5.5
L
Gilgamesh
ElAramis
Gilgamesh
0
5
1
0.1
L
Arachne
FoxSinBan13
Arachne
1
3
0
0.33
W
Vulcan
JD McDong
Vulcan
7
0
5
9.5
L
Danzaburou
Robitotabi
Danzaburou
0
3
0
0
W
Sylvanus
Tha Fooster
Sylvanus
1
2
4
1.5
L
Cabrakan
Vertexcrof
Cabrakan
0
4
0
0
L
Chang'e
facku2015
Chang'e
1
2
0
0.5
W
Kuzenbo
wartaco924
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,773
Damage
30,082
53,038
Taken
76,715
32,885
Mitigated
38,331
25,896
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,349
2,846
0
10,619
15,635
6,729
125
2,567
13,068
0
84,139
W
Sol
11,117
4,329
0
3,453
7,570
3,196
3,903
237
7,333
74,762
0
L
Gilgamesh
ElAramis
Gilgamesh
5,035
752
105
688
17,835
9,003
0
11,642
6,193
0
32,634
L
Arachne
FoxSinBan13
Arachne
2,345
1,601
0
2,467
12,198
4,294
0
4,515
7,683
0
38,151
W
Vulcan
JD McDong
Vulcan
19,953
9,754
260
1,067
7,280
3,567
1,688
725
6,555
82,703
0
L
Danzaburou
Robitotabi
Danzaburou
10,246
4,272
193
2,919
12,846
5,666
1,446
7,138
5,708
0
89,417
W
Sylvanus
Tha Fooster
Sylvanus
5,445
589
3,537
5,284
13,802
10,796
217
3,205
10,597
16,772
0
L
Cabrakan
Vertexcrof
Cabrakan
2,829
353
0
1,669
12,603
11,637
0
8,631
3,972
22,933
0
L
Chang'e
facku2015
Chang'e
9,627
455
80
13,985
21,233
7,731
0
11,498
9,735
81,288
0
W
Kuzenbo
wartaco924
Kuzenbo
6,909
2,131
0
1,676
8,751
8,597
745
5,722
3,029
54,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
37,753
456
Minions Killed
410
0
Camps Cleared
0
1,686,788
Distance Traveled
1,472,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,712
571
117
7
0
374,801
2
W
Sol
9,088
535
117
7
0
328,116
0
L
Gilgamesh
6,624
390
60
4
0
326,356
0
L
Arachne
6,678
393
50
3
0
314,415
0
W
Vulcan
10,134
596
118
7
0
353,731
0
L
Danzaburou
8,255
486
136
8
0
299,222
0
W
Sylvanus
7,080
416
21
1
0
317,459
0
L
Cabrakan
7,066
416
36
2
0
231,401
0
L
Chang'e
9,130
537
128
8
0
301,492
0
W
Kuzenbo
8,665
510
83
5
0
312,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role