Player Matchup

Artemis
Artemis
CHUPAS WEY
Artemis
Level 124
God Stats
2W - 2L
1,704 SR
Queue Stats
124W - 135L
1,229 Elo+
Party 2
Skadi
Skadi
SuiMixNix
Skadi
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
64W - 50L
1,639 Elo+
Party 1
Cerberus
Cerberus
ThaRagingPhoenix
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 1
Janus
Janus
yaj_empire
Janus
Level 127
God Stats
10W - 5L
1,524 SR
Queue Stats
477W - 477L
1,445 Elo+
Solo
Bellona
Bellona
yalkovich
Bellona
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 73L
1,327 Elo+
Party 2
Team Averages
Level 111
1,585 SR
1,449 Elo+

VS

Team Averages
Level 137
1,407 SR
1,482 Elo+
Arachne
Arachne
 
Arachne
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DerniersRoi
Nox
Level 107
God Stats
0W - 2L
1,266 SR
Queue Stats
55W - 62L
1,459 Elo+
Solo
Tiamat
Tiamat
Docking37
Tiamat
Level 155
God Stats
5W - 6L
1,461 SR
Queue Stats
226W - 221L
1,440 Elo+
Solo
Awilix
Awilix
Inbowned_x
Awilix
Level 109
God Stats
1W - 2L
1,310 SR
Queue Stats
103W - 97L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CHUPAS WEY
Artemis
13
3 / 1 / 5
8,016
891
7,274
5,152
2,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
SuiMixNix
Skadi
15
3 / 2 / 7
8,490
943
7,642
6,792
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 4 / 4
7,187
799
1,965
8,744
8,031
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
1 / 2 / 6
8,082
898
7,718
4,122
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
yalkovich
Bellona
14
2 / 2 / 5
8,164
907
4,333
7,447
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 2 / 7
7,459
829
9,254
8,333
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
 
Charon
12
0 / 3 / 5
6,730
748
2,947
9,008
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,340
260
0
0
0
Tiamat
Docking37
Tiamat
15
3 / 3 / 5
8,189
910
8,521
8,359
5,959
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Inbowned_x
Awilix
17
6 / 2 / 2
8,250
917
5,877
8,675
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
10
Kills
11
11
Deaths
10
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
7
2.75
L
Charon
 
Charon
0
3
5
0.83
W
Artemis
CHUPAS WEY
Artemis
3
1
5
5.5
L
0
0
0
0
L
Tiamat
Docking37
Tiamat
3
3
5
1.83
L
Awilix
Inbowned_x
Awilix
6
2
2
3.5
W
Skadi
SuiMixNix
Skadi
3
2
7
3.25
W
1
4
4
0.75
W
Janus
1
2
6
2
W
Bellona
yalkovich
Bellona
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,932
Damage
26,599
32,257
Taken
34,375
20,647
Mitigated
26,597
9,590
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,254
7,337
1,335
2,131
8,333
7,922
43
2,141
6,006
1,354
9,564
L
Charon
 
Charon
2,947
244
444
862
9,008
8,257
0
3,549
5,255
7,415
0
W
Artemis
CHUPAS WEY
Artemis
7,274
1,743
0
970
5,152
2,280
1,109
2,583
2,471
0
15,405
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Docking37
Tiamat
8,521
252
462
1,257
8,359
5,959
0
2,429
5,791
25,685
0
L
Awilix
Inbowned_x
Awilix
5,877
1,934
413
1,120
8,675
4,459
379
979
7,640
0
19,848
W
Skadi
SuiMixNix
Skadi
7,642
2,676
2,111
1,233
6,792
3,075
126
2,529
4,167
0
29,968
W
1,965
44
315
990
8,744
8,031
0
3,037
5,557
9,075
0
W
Janus
7,718
108
1,993
669
4,122
1,582
53
1,024
3,027
23,057
0
W
Bellona
yalkovich
Bellona
4,333
735
289
1,020
7,447
5,679
290
3,303
4,097
0
12,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
32,968
170
Minions Killed
82
0
Camps Cleared
0
837,036
Distance Traveled
611,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,459
829
6
1
0
155,363
0
L
Charon
6,730
748
6
1
0
130,348
0
W
Artemis
8,016
891
25
3
0
169,316
0
L
Nox
2,340
260
0
0
0
0
0
L
Tiamat
8,189
910
48
5
0
139,110
0
L
Awilix
8,250
917
22
2
0
186,474
0
W
Skadi
8,490
943
51
6
0
166,590
0
W
Cerberus
7,187
799
21
2
0
161,803
0
W
Janus
8,082
898
49
5
0
157,312
0
W
Bellona
8,164
907
24
3
0
182,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role