Player Matchup

Chernobog
Chernobog
BlargMyShog2243
Chernobog
Level 125
God Stats
0W - 3L
1,203 SR
Queue Stats
104W - 91L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
Drippy_Abby
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
472W - 425L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
Drippy_Sensei8
Ratatoskr
Level 80
God Stats
0W - 2L
1,460 SR
Queue Stats
18W - 33L
1,424 Elo+
Party 1
Vulcan
Vulcan
SENTEYITA
Vulcan
Level 105
God Stats
2W - 5L
1,494 SR
Queue Stats
322W - 278L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
ScrubPotatoKing
Baron Samedi
Level 147
God Stats
57W - 41L
1,668 SR
Queue Stats
786W - 718L
1,503 Elo+
Party 3
Team Averages
Level 113
1,465 SR
1,512 Elo+

VS

Team Averages
Level 133
1,762 SR
1,607 Elo+
Fenrir
Fenrir
InFaMoUsChUkE69
Fenrir
Level 132
God Stats
2W - 1L
1,747 SR
Queue Stats
39W - 36L
1,545 Elo+
Party 2
Charon
Charon
TankyHeat
Charon
Level 153
God Stats
2W - 0L
1,737 SR
Queue Stats
60W - 42L
1,651 Elo+
Party 4
Sun Wukong
Sun Wukong
TankyTactics
Sun Wukong
Level 195
God Stats
4W - 1L
1,889 SR
Queue Stats
115W - 80L
1,626 Elo+
Party 4
Apollo
Apollo
TheAshenFlame
Apollo
Level 28
God Stats
3W - 1L
1,863 SR
Queue Stats
26W - 18L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
xRipSaitama
Baron Samedi
Level 155
God Stats
1W - 0L
1,573 SR
Queue Stats
103W - 82L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlargMyShog2243
Chernobog
15
2 / 5 / 4
9,936
497
12,312
15,209
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Drippy_Abby
Erlang Shen
14
1 / 2 / 0
9,239
462
8,416
20,482
18,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Drippy_Sensei8
Ratatoskr
13
3 / 6 / 1
8,592
430
4,696
13,464
4,442
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
SENTEYITA
Vulcan
15
1 / 9 / 4
8,833
442
10,422
15,168
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
ScrubPotatoKing
Baron Samedi
12
3 / 9 / 6
8,581
429
9,563
20,395
18,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 12
12,614
631
12,447
18,707
10,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
TankyHeat
Charon
15
2 / 2 / 13
10,561
528
6,836
12,950
9,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TankyTactics
Sun Wukong
18
3 / 1 / 5
12,184
609
13,085
17,808
19,080
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 2
10,937
547
9,857
13,570
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xRipSaitama
Baron Samedi
17
9 / 3 / 12
12,148
607
21,036
13,829
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
10
Kills
31
31
Deaths
10
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlargMyShog2243
Chernobog
2
5
4
0.8
L
Erlang Shen
Drippy_Abby
Erlang Shen
1
2
0
0.5
L
Ratatoskr
Drippy_Sensei8
Ratatoskr
3
6
1
0.58
W
12
1
12
18
L
Vulcan
SENTEYITA
Vulcan
1
9
4
0.33
L
Baron Samedi
ScrubPotatoKing
Baron Samedi
3
9
6
0.67
W
Charon
TankyHeat
Charon
2
2
13
4.25
W
Sun Wukong
TankyTactics
Sun Wukong
3
1
5
5.5
W
5
3
2
2
W
Baron Samedi
xRipSaitama
Baron Samedi
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
63,261
84,718
Taken
76,864
54,127
Mitigated
52,043
22,556
Healing
24,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlargMyShog2243
Chernobog
12,312
7,902
0
3,950
15,209
6,454
19
4,653
10,446
0
70,830
L
Erlang Shen
Drippy_Abby
Erlang Shen
8,416
3,816
64
9,613
20,482
18,557
0
1,974
18,437
0
77,270
L
Ratatoskr
Drippy_Sensei8
Ratatoskr
4,696
1,138
0
2,189
13,464
4,442
0
4,815
8,367
0
24,293
W
12,447
2,929
0
6,213
18,707
10,240
1,692
4,473
14,108
0
123,500
L
Vulcan
SENTEYITA
Vulcan
10,422
3,281
0
1,981
15,168
6,260
0
8,495
6,285
77,507
0
L
Baron Samedi
ScrubPotatoKing
Baron Samedi
9,563
350
856
3,903
20,395
18,414
0
7,258
12,886
51,823
0
W
Charon
TankyHeat
Charon
6,836
465
0
3,053
12,950
9,468
228
4,679
7,785
28,372
0
W
Sun Wukong
TankyTactics
Sun Wukong
13,085
2,345
0
3,601
17,808
19,080
1,225
1,891
15,788
425
101,892
W
9,857
5,869
0
5,747
13,570
6,133
1,043
3,870
9,421
0
76,876
W
Baron Samedi
xRipSaitama
Baron Samedi
21,036
1,486
1,412
4,848
13,829
7,122
456
5,276
8,333
80,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
58,444
446
Minions Killed
581
0
Camps Cleared
0
1,742,849
Distance Traveled
2,024,770
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,936
497
107
5
0
344,482
0
L
Erlang Shen
9,239
462
123
6
0
339,372
0
L
Ratatoskr
8,592
430
36
2
0
352,433
3
W
Fenrir
12,614
631
133
7
0
465,802
0
L
Vulcan
8,833
442
115
6
0
382,324
0
L
Baron Samedi
8,581
429
65
3
0
324,238
2
W
Charon
10,561
528
27
1
0
414,673
5
W
Sun Wukong
12,184
609
150
8
0
372,751
2
W
Apollo
10,937
547
123
6
0
399,446
0
W
Baron Samedi
12,148
607
148
7
0
372,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role