Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Alyxzandre
Bastet
Level 148
God Stats
32W - 19L
1,578 SR
Queue Stats
135W - 142L
1,418 Elo+
Party 2
Pele
Pele
DrZoobie69
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,448 Elo+
Party 3
Heimdallr
Heimdallr
SussyBaKaXD
Heimdallr
Level 89
God Stats
2W - 1L
1,677 SR
Queue Stats
6W - 15L
1,398 Elo+
Party 3
Charon
Charon
davidatoro10
Charon
Level 166
God Stats
1W - 1L
1,867 SR
Queue Stats
158W - 182L
1,508 Elo+
Party 2
Team Averages
Level 120
1,624 SR
1,454 Elo+

VS

Team Averages
Level 131
1,532 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Its Bruva Bear
Hun Batz
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 161L
1,516 Elo+
Solo
Ares
Ares
LUCHASAURUS
Ares
Level 129
God Stats
5W - 1L
1,570 SR
Queue Stats
151W - 119L
1,591 Elo+
Solo
Olorun
Olorun
Stormageddon413
Olorun
Level 69
God Stats
2W - 1L
1,356 SR
Queue Stats
239W - 213L
1,518 Elo+
Party 1
Martichoras
Martichoras
e5pada4
Martichoras
Level 139
God Stats
6W - 0L
1,733 SR
Queue Stats
99W - 94L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 0
6,670
606
8,512
7,129
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Alyxzandre
Bastet
11
3 / 1 / 2
6,520
593
5,671
9,336
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,809
528
6,240
7,597
3,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SussyBaKaXD
Heimdallr
11
2 / 2 / 2
6,120
556
3,736
8,208
3,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
7
0 / 3 / 0
4,815
438
3,295
10,007
7,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 1
7,284
662
4,637
12,961
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
12
3 / 1 / 1
6,769
615
5,005
8,888
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
6,226
566
6,867
9,226
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 2
7,290
663
10,224
6,626
2,949
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
e5pada4
Martichoras
10
1 / 3 / 0
6,008
546
3,777
7,964
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
8
8
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
1
0
3
W
Hercules
 
Hercules
0
2
1
0.25
L
Bastet
Alyxzandre
Bastet
3
1
2
4
L
1
1
0
1
W
Hun Batz
3
1
1
3.5
W
1
2
2
1
W
3
1
2
4
L
Heimdallr
SussyBaKaXD
Heimdallr
2
2
2
1.5
L
Charon
0
3
0
0
W
Martichoras
e5pada4
Martichoras
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
30,510
42,277
Taken
45,665
23,012
Mitigated
25,564
11,887
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,512
920
0
2,956
7,129
4,518
0
1,822
5,307
53,688
0
W
Hercules
 
Hercules
4,637
2,791
0
3,440
12,961
8,203
373
0
12,961
0
50,895
L
Bastet
Alyxzandre
Bastet
5,671
867
0
2,290
9,336
3,448
0
2,137
7,199
0
41,927
L
6,240
3,108
0
2,938
7,597
3,517
0
0
7,597
0
33,039
W
Hun Batz
5,005
1,164
0
1,375
8,888
3,560
0
796
8,092
0
51,432
W
6,867
790
0
2,694
9,226
7,587
0
3,573
5,653
20,635
0
W
10,224
4,808
210
3,432
6,626
2,949
619
1,376
5,250
57,381
3,465
L
Heimdallr
SussyBaKaXD
Heimdallr
3,736
2,144
0
2,300
8,208
3,760
0
5,759
2,449
0
36,376
L
Charon
3,295
848
0
1,403
10,007
7,769
0
7,268
2,739
9,150
0
W
Martichoras
e5pada4
Martichoras
3,777
1,510
0
891
7,964
3,265
252
6,062
1,902
0
43,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
33,577
280
Minions Killed
373
0
Camps Cleared
0
1,066,905
Distance Traveled
1,116,669
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,670
606
105
10
0
204,537
0
W
Hercules
7,284
662
95
9
0
198,664
0
L
Bastet
6,520
593
60
5
0
265,021
3
L
Pele
5,809
528
52
5
0
166,661
0
W
Hun Batz
6,769
615
87
8
0
254,353
0
W
Ares
6,226
566
20
2
0
233,489
4
W
Olorun
7,290
663
97
9
0
216,681
2
L
Heimdallr
6,120
556
47
4
0
199,578
1
L
Charon
4,815
438
16
1
0
231,108
2
W
Martichoras
6,008
546
74
7
0
213,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role