Player Matchup

Anhur
Anhur
AbyssKingVoid
Anhur
Level 146
God Stats
1W - 1L
1,792 SR
Queue Stats
115W - 117L
1,508 Elo+
Solo
Khepri
Khepri
Mattatoskrr
Khepri
Level 127
God Stats
3W - 4L
1,563 SR
Queue Stats
39W - 34L
1,517 Elo+
Solo
Ix Chel
Ix Chel
One-Eyed-King928
Ix Chel
Level 149
God Stats
0W - 1L
1,321 SR
Queue Stats
30W - 23L
1,571 Elo+
Party 2
King Arthur
King Arthur
Sir_Geruad
King Arthur
Level 162
God Stats
5W - 6L
1,671 SR
Queue Stats
481W - 463L
1,548 Elo+
Solo
Janus
Janus
marksmen110
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,667 Elo+
Party 2
Team Averages
Level 146
1,569 SR
1,562 Elo+

VS

Team Averages
Level 162
1,644 SR
1,470 Elo+
Bakasura
Bakasura
LoudiPR
Bakasura
Level 155
God Stats
4W - 1L
1,756 SR
Queue Stats
303W - 266L
1,531 Elo+
Solo
The Morrigan
The Morrigan
OsoDanii CQB
The Morrigan
Level 155
God Stats
22W - 15L
1,587 SR
Queue Stats
1,414W - 1,295L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
ProperFlame71
Nu Wa
Level 130
God Stats
5W - 3L
1,610 SR
Queue Stats
239W - 234L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
Shofu
Amaterasu
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
311W - 345L
1,467 Elo+
Solo
Charybdis
Charybdis
xT1M3L0STANG3Lx
Charybdis
Level 210
God Stats
2W - 0L
1,766 SR
Queue Stats
139W - 146L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,830
559
4,883
8,784
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 1 / 2
6,321
452
2,573
8,782
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
6,861
490
5,895
12,046
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Sir_Geruad
King Arthur
10
0 / 3 / 0
6,656
475
8,082
11,999
10,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,361
454
3,990
6,355
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LoudiPR
Bakasura
15
5 / 0 / 2
8,681
620
10,723
14,057
6,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
OsoDanii CQB
The Morrigan
11
1 / 1 / 3
6,993
500
2,471
7,563
4,796
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 4
7,798
557
5,875
4,254
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Shofu
Amaterasu
15
3 / 0 / 3
9,211
658
6,797
13,785
12,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
xT1M3L0STANG3Lx
Charybdis
13
0 / 2 / 1
7,523
537
6,937
9,421
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Bakasura
LoudiPR
Bakasura
5
0
2
6
L
Khepri
0
1
2
1
L
1
4
1
0.38
W
The Morrigan
OsoDanii CQB
The Morrigan
1
1
3
2.5
W
0
1
4
2
W
Amaterasu
Shofu
Amaterasu
3
0
3
4.5
L
King Arthur
Sir_Geruad
King Arthur
0
3
0
0
L
1
1
1
1.5
W
Charybdis
xT1M3L0STANG3Lx
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
32,803
47,966
Taken
49,080
26,348
Mitigated
28,691
11,550
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,883
2,969
0
3,727
8,784
3,551
168
967
7,511
0
69,895
W
Bakasura
LoudiPR
Bakasura
10,723
7,048
0
4,227
14,057
6,861
0
4,959
9,098
0
82,002
L
Khepri
2,573
24
0
2,443
8,782
5,714
0
1,920
6,436
21,051
0
L
5,895
1,300
120
1,870
12,046
4,212
0
1,767
8,766
68,347
0
W
The Morrigan
OsoDanii CQB
The Morrigan
2,471
667
0
1,100
7,563
4,796
85
1,806
5,757
23,030
0
W
5,875
1,016
0
941
4,254
1,445
0
2,477
1,777
54,149
0
W
Amaterasu
Shofu
Amaterasu
6,797
3,037
0
7,920
13,785
12,368
0
277
13,508
0
74,923
L
King Arthur
Sir_Geruad
King Arthur
8,082
727
0
1,338
11,999
10,757
0
526
11,237
0
48,680
L
3,990
329
0
2,052
6,355
2,114
0
2,172
3,667
42,872
0
W
Charybdis
xT1M3L0STANG3Lx
Charybdis
6,937
4,151
0
4,134
9,421
3,221
717
2,939
6,482
0
68,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
40,206
402
Minions Killed
524
0
Camps Cleared
0
1,334,672
Distance Traveled
1,445,837
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,830
559
131
9
0
266,666
0
W
Bakasura
8,681
620
130
9
0
386,310
0
L
Khepri
6,321
452
15
1
0
289,449
0
L
Ix Chel
6,861
490
95
7
0
270,771
0
W
The Morrigan
6,993
500
24
2
0
259,907
0
W
Nu Wa
7,798
557
113
8
0
278,419
0
W
Amaterasu
9,211
658
133
10
0
280,912
0
L
King Arthur
6,656
475
75
5
0
220,653
4
L
Janus
6,361
454
86
6
0
287,133
0
W
Charybdis
7,523
537
124
9
0
240,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role