Player Matchup

Ix Chel
Ix Chel
aamraK
Ix Chel
Level 162
God Stats
1W - 0L
1,668 SR
Queue Stats
22W - 15L
1,783 Elo+
Party 2
Hachiman
Hachiman
codbeastmode09
Hachiman
Level 157
God Stats
16W - 18L
1,562 SR
Queue Stats
284W - 261L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
siczler
Cthulhu
Level 157
God Stats
17W - 8L
1,913 SR
Queue Stats
349W - 303L
1,644 Elo+
Party 1
Ratatoskr
Ratatoskr
zOzymandias
Ratatoskr
Level 155
God Stats
1W - 0L
1,698 SR
Queue Stats
24W - 15L
1,702 Elo+
Party 2
Jormungandr
Jormungandr
ĊoochieMan
Jormungandr
Level 161
God Stats
4W - 0L
1,753 SR
Queue Stats
19W - 4L
1,877 Elo+
Party 2
Team Averages
Level 158
1,719 SR
1,723 Elo+

VS

Team Averages
Level 130
1,649 SR
1,589 Elo+
Ah Puch
Ah Puch
CreamSoda6425
Ah Puch
Level 124
God Stats
19W - 19L
1,589 SR
Queue Stats
205W - 181L
1,631 Elo+
Party 3
Ymir
Ymir
Gwynevyr
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,356 Elo+
Party 3
Shiva
Shiva
HispanicATheDsco
Shiva
Level 164
God Stats
5W - 4L
1,663 SR
Queue Stats
331W - 285L
1,647 Elo+
Party 3
Kukulkan
Kukulkan
RedemptionPath
Kukulkan
Level 101
God Stats
15W - 10L
1,551 SR
Queue Stats
345W - 280L
1,614 Elo+
Solo
Neith
Neith
soulhunter3012
Neith
Level 175
God Stats
3W - 6L
1,941 SR
Queue Stats
278W - 219L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
aamraK
Ix Chel
14
3 / 0 / 4
8,605
615
5,981
5,050
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
16
2 / 0 / 1
9,796
700
3,198
5,099
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
siczler
Cthulhu
11
2 / 1 / 7
7,832
559
4,346
15,141
9,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
zOzymandias
Ratatoskr
15
4 / 0 / 3
8,581
613
6,146
10,006
4,101
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ĊoochieMan
Jormungandr
15
6 / 0 / 2
9,483
677
7,808
11,561
9,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 5 / 0
7,195
514
7,121
10,018
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 4 / 1
5,567
398
561
8,769
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 0
5,576
398
2,929
8,767
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
0 / 1 / 1
7,349
525
3,615
2,305
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,446
460
3,473
7,695
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
1
1
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
5
0
0
L
Ymir
0
4
1
0.13
L
0
6
0
0
L
Kukulkan
0
1
1
0.5
W
Ix Chel
aamraK
Ix Chel
3
0
4
5
W
Hachiman
2
0
1
2.5
W
Cthulhu
siczler
Cthulhu
2
1
7
5.5
L
1
1
0
1
W
Ratatoskr
zOzymandias
Ratatoskr
4
0
3
5.5
W
Jormungandr
ĊoochieMan
Jormungandr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
17,699
46,857
Taken
37,554
27,420
Mitigated
18,070
11,841
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
7,121
186
0
1,608
10,018
4,030
0
6,383
3,393
67,813
0
L
Ymir
561
211
0
1,724
8,769
5,822
0
2,392
6,236
10,421
0
L
2,929
910
0
643
8,767
3,717
0
4,750
4,017
0
21,067
L
Kukulkan
3,615
376
0
252
2,305
1,048
0
300
2,005
58,888
0
W
Ix Chel
aamraK
Ix Chel
5,981
1,075
880
1,318
5,050
2,141
577
2,212
2,832
74,480
0
W
Hachiman
3,198
2,147
0
2,963
5,099
2,070
824
1,711
3,248
0
92,214
W
Cthulhu
siczler
Cthulhu
4,346
310
1,972
1,409
15,141
9,580
0
4,105
10,898
18,305
0
L
3,473
1,200
0
2,848
7,695
3,453
0
3,551
4,032
0
43,904
W
Ratatoskr
zOzymandias
Ratatoskr
6,146
1,949
0
940
10,006
4,101
18
1,896
8,084
0
74,397
W
Jormungandr
ĊoochieMan
Jormungandr
7,808
2,363
0
2,359
11,561
9,528
200
1,770
9,703
75,148
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
32,133
542
Minions Killed
374
0
Camps Cleared
0
1,519,660
Distance Traveled
990,257
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,195
514
107
8
0
263,112
0
L
Ymir
5,567
398
24
2
0
149,516
0
L
Shiva
5,576
398
38
3
0
127,682
0
L
Kukulkan
7,349
525
133
10
0
254,659
0
W
Ix Chel
8,605
615
139
10
0
297,125
0
W
Hachiman
9,796
700
151
11
0
250,095
2
W
Cthulhu
7,832
559
31
2
0
311,850
1
L
Neith
6,446
460
72
5
0
195,288
0
W
Ratatoskr
8,581
613
107
8
0
362,706
0
W
Jormungandr
9,483
677
114
8
0
297,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role