Player Matchup

Aphrodite
Aphrodite
Dangdude34
Aphrodite
Level 4
God Stats
2W - 1L
1,717 SR
Queue Stats
5W - 6L
1,277 Elo+
Party 1
Tyr
Tyr
Iconuson
Tyr
Level 44
God Stats
14W - 10L
1,535 SR
Queue Stats
164W - 172L
1,408 Elo+
Solo
Loki
Loki
KidOnKrcidil
Loki
Level 29
God Stats
1W - 2L
1,467 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
SnackPacs
Izanami
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 6L
1,277 Elo+
Party 1
Baron Samedi
Baron Samedi
slayer of red98
Baron Samedi
Level 34
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 39
1,507 SR
1,392 Elo+

VS

Team Averages
Level 78
1,462 SR
1,368 Elo+
Shiva
Shiva
 
Shiva
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Iuuv sosa
Hou Yi
Level 7
God Stats
1W - 3L
1,148 SR
Queue Stats
3W - 9L
1,024 Elo+
Party 2
Ares
Ares
POPPACRAZ JR
Ares
Level 40
God Stats
15W - 15L
1,402 SR
Queue Stats
103W - 109L
1,382 Elo+
Party 2
Thor
Thor
THANOZ1998
Thor
Level 149
God Stats
23W - 22L
1,639 SR
Queue Stats
208W - 201L
1,468 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheKa3l
Morgan Le Fay
Level 144
God Stats
18W - 10L
1,621 SR
Queue Stats
199W - 192L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dangdude34
Aphrodite
10
0 / 2 / 4
6,480
498
5,098
8,854
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 0
7,324
563
4,281
8,785
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
6,033
464
6,267
10,054
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SnackPacs
Izanami
11
0 / 5 / 1
6,376
490
3,774
10,973
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
slayer of red98
Baron Samedi
10
3 / 3 / 1
6,044
465
10,289
7,872
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 0 / 4
7,986
614
5,255
9,894
7,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Iuuv sosa
Hou Yi
10
0 / 4 / 4
6,072
467
3,809
8,177
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 2
7,292
561
5,930
13,297
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 5
8,135
626
5,512
10,490
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheKa3l
Morgan Le Fay
14
4 / 2 / 5
8,068
621
10,238
7,806
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
16
16
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
4
4
L
Aphrodite
Dangdude34
Aphrodite
0
2
4
1
L
1
3
0
0.33
W
Hou Yi
Iuuv sosa
Hou Yi
0
4
4
0.5
L
1
3
2
0.67
W
4
0
2
5
L
Izanami
SnackPacs
Izanami
0
5
1
0.1
W
6
0
5
8.5
W
Morgan Le Fay
TheKa3l
Morgan Le Fay
4
2
5
3.25
L
Baron Samedi
slayer of red98
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
30,744
46,538
Taken
49,664
22,921
Mitigated
30,803
13,864
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,255
616
468
4,204
9,894
7,315
501
1,324
8,570
549
54,665
L
Aphrodite
Dangdude34
Aphrodite
5,098
1,436
1,724
4,018
8,854
6,431
408
2,818
6,036
20,465
0
L
4,281
485
0
2,488
8,785
5,800
0
375
8,410
0
62,135
W
Hou Yi
Iuuv sosa
Hou Yi
3,809
2,235
0
747
8,177
3,139
578
4,189
3,988
0
25,559
L
6,267
1,816
0
2,278
10,054
3,299
0
3,239
6,815
0
36,376
W
5,930
1,382
0
3,333
13,297
12,366
457
6,841
6,456
23,754
0
L
Izanami
SnackPacs
Izanami
3,774
2,381
0
1,309
10,973
3,715
122
7,009
3,964
0
45,980
W
5,512
1,509
0
1,000
10,490
4,445
0
1,645
8,845
0
62,654
W
Morgan Le Fay
TheKa3l
Morgan Le Fay
10,238
832
0
1,293
7,806
3,538
488
1,388
6,418
60,861
0
L
Baron Samedi
slayer of red98
Baron Samedi
10,289
416
497
1,550
7,872
3,676
287
3,219
4,653
34,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
37,553
292
Minions Killed
317
0
Camps Cleared
0
1,271,087
Distance Traveled
1,289,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,986
614
77
6
0
263,079
0
L
Aphrodite
6,480
498
23
2
0
221,200
0
L
Tyr
7,324
563
91
7
0
282,887
0
W
Hou Yi
6,072
467
41
3
0
229,441
0
L
Loki
6,033
464
52
4
0
278,860
0
W
Ares
7,292
561
23
2
0
264,769
1
L
Izanami
6,376
490
79
6
0
245,475
0
W
Thor
8,135
626
84
6
0
276,086
2
W
Morgan Le Fay
8,068
621
92
7
0
255,971
0
L
Baron Samedi
6,044
465
47
4
0
242,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role