Player Matchup

Vulcan
Vulcan
Bronze IV
 
Vulcan
Bronze IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
BushChemist
Cerberus
Silver II
Level 120
God Stats
1W - 3L
1,578 SR
Queue Stats
286W - 377L
1,108 MMR
Solo
Danzaburou
Danzaburou
Silver V
OneWick
Danzaburou
Silver V
Level 124
God Stats
21W - 41L
1,401 SR
Queue Stats
250W - 470L
939 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,493 SR
1,182 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,391 SR
1,313 MMR
Hercules
Hercules
Silver III
BBussin
Hercules
Silver III
Level 124
God Stats
1W - 0L
1,191 SR
Queue Stats
12W - 13L
1,338 MMR
Party 1
Sol
Sol
Silver IV
JD McDong
Sol
Silver IV
Level 129
God Stats
2W - 0L
1,679 SR
Queue Stats
17W - 16L
1,372 MMR
Party 1
Ymir
Ymir
Silver V
Tha Fooster
Ymir
Silver V
Level 107
God Stats
1W - 3L
1,301 SR
Queue Stats
3W - 9L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 1
8,941
745
10,645
6,052
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
BushChemist
Cerberus
10
0 / 3 / 1
8,149
679
7,855
14,565
14,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
OneWick
Danzaburou
11
1 / 4 / 1
8,572
714
7,414
10,362
4,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CharonKumbhakarnaBacchusAthenaBaron Samedi

VS

Bans
Zhong KuiSkadiNeithArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBussin
Hercules
13
5 / 1 / 3
9,563
797
8,129
10,882
7,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 5
9,312
776
11,476
9,562
3,241
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 0 / 6
8,346
696
6,165
12,636
10,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
W
Hercules
BBussin
Hercules
5
1
3
6.5
L
Cerberus
BushChemist
Cerberus
0
3
1
0.17
W
3
1
5
5.5
L
Danzaburou
OneWick
Danzaburou
1
4
1
0.38
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
25,770
30,979
Taken
33,080
22,046
Mitigated
21,541
8,404
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,645
3,507
0
488
6,052
2,899
0
5,091
961
44,414
0
W
Hercules
BBussin
Hercules
8,129
1,879
0
3,176
10,882
7,384
0
7,273
3,609
0
35,446
L
Cerberus
BushChemist
Cerberus
7,855
858
300
5,290
14,565
14,343
0
6,800
7,765
25,096
0
W
11,476
2,130
0
1,981
9,562
3,241
0
4,426
5,136
40,600
0
L
Danzaburou
OneWick
Danzaburou
7,414
2,632
0
2,326
10,362
4,804
0
6,103
4,259
0
27,510
W
6,165
436
251
3,377
12,636
10,916
0
7,202
5,434
20,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
27,221
165
Minions Killed
128
0
Camps Cleared
0
670,071
Distance Traveled
715,995
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,941
745
67
6
0
227,638
0
W
Hercules
9,563
797
51
4
0
236,251
0
L
Cerberus
8,149
679
62
5
0
233,274
0
W
Sol
9,312
776
57
5
0
247,282
2
L
Danzaburou
8,572
714
36
3
0
209,159
0
W
Ymir
8,346
696
20
2
0
232,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role