Player Matchup

Izanami
Izanami
Alexdonut
Izanami
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
282W - 268L
1,579 Elo+
Solo
Hera
Hera
AneChutamero
Hera
Level 158
God Stats
12W - 11L
1,614 SR
Queue Stats
329W - 363L
1,482 Elo+
Party 1
Surtr
Surtr
Crazyboy Aztek
Surtr
Level 275
God Stats
20W - 27L
1,509 SR
Queue Stats
1,544W - 1,583L
1,527 Elo+
Solo
Arachne
Arachne
jaircantu19
Arachne
Level 123
God Stats
3W - 0L
1,714 SR
Queue Stats
76W - 81L
1,564 Elo+
Solo
Yu Huang
Yu Huang
obred
Yu Huang
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 175L
1,496 Elo+
Party 1
Team Averages
Level 160
1,567 SR
1,530 Elo+

VS

Team Averages
Level 137
1,452 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Khaosom
Gilgamesh
Level 121
God Stats
6W - 4L
1,496 SR
Queue Stats
409W - 447L
1,453 Elo+
Solo
Rama
Rama
Kimjongillest420
Rama
Level 147
God Stats
6W - 6L
1,268 SR
Queue Stats
796W - 805L
1,506 Elo+
Party 2
Kali
Kali
Spicewood
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
499W - 511L
1,531 Elo+
Party 2
Apollo
Apollo
Vitonex
Apollo
Level 127
God Stats
1W - 1L
1,495 SR
Queue Stats
216W - 194L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
XSkeleton 239
Xing Tian
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexdonut
Izanami
17
10 / 3 / 13
10,550
1,055
15,718
8,866
4,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 15
8,525
853
8,778
4,524
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 16
9,646
965
10,265
12,868
15,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
jaircantu19
Arachne
15
5 / 1 / 15
9,151
915
6,314
8,546
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
obred
Yu Huang
14
2 / 2 / 15
8,477
848
8,545
6,128
2,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Khaosom
Gilgamesh
12
0 / 5 / 2
6,949
695
5,128
9,933
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 2
7,734
773
10,272
8,258
3,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
0 / 5 / 1
7,176
718
3,402
10,793
5,371
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Vitonex
Apollo
14
3 / 5 / 2
8,158
816
6,858
10,861
4,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
XSkeleton 239
Xing Tian
14
2 / 6 / 1
8,605
861
3,649
16,178
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
25
Kills
6
8
Deaths
25
74
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexdonut
Izanami
10
3
13
5.5
W
3
1
15
10.5
W
5
1
16
13
L
Gilgamesh
Khaosom
Gilgamesh
0
5
2
0.2
L
1
4
2
0.5
L
Kali
0
5
1
0.1
L
Apollo
Vitonex
Apollo
3
5
2
0.8
L
Xing Tian
XSkeleton 239
Xing Tian
2
6
1
0.42
W
Arachne
jaircantu19
Arachne
5
1
15
12.5
W
Yu Huang
obred
Yu Huang
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,620
Damage
29,309
40,932
Taken
56,023
34,980
Mitigated
41,416
14,279
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexdonut
Izanami
15,718
11,205
231
1,379
8,866
4,485
2,990
601
8,192
0
37,132
W
8,778
1,108
443
1,153
4,524
2,408
918
267
4,257
17,916
0
W
10,265
2,161
1,930
4,173
12,868
15,213
343
1,315
11,382
2,435
18,410
L
Gilgamesh
Khaosom
Gilgamesh
5,128
667
219
399
9,933
9,062
0
2,507
7,245
0
16,300
L
10,272
7,485
300
488
8,258
3,887
0
2,095
5,931
0
34,619
L
Kali
3,402
1,092
569
1,484
10,793
5,371
0
4,297
6,182
0
12,236
L
Apollo
Vitonex
Apollo
6,858
4,056
301
1,554
10,861
4,881
0
5,091
5,685
0
21,628
L
Xing Tian
XSkeleton 239
Xing Tian
3,649
142
260
924
16,178
18,215
0
4,155
11,371
11,740
0
W
Arachne
jaircantu19
Arachne
6,314
4,422
1,051
2,214
8,546
10,155
1,987
1,043
7,245
0
9,380
W
Yu Huang
obred
Yu Huang
8,545
1,500
661
1,044
6,128
2,719
2,554
423
5,584
14,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
38,622
126
Minions Killed
155
0
Camps Cleared
0
980,792
Distance Traveled
891,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,550
1,055
64
6
0
178,422
0
W
Hera
8,525
853
10
1
0
214,013
0
W
Surtr
9,646
965
23
2
0
230,515
0
L
Gilgamesh
6,949
695
22
2
0
179,053
0
L
Rama
7,734
773
64
6
0
157,255
0
L
Kali
7,176
718
18
2
0
181,809
0
L
Apollo
8,158
816
37
4
0
196,980
0
L
Xing Tian
8,605
861
14
1
0
176,596
0
W
Arachne
9,151
915
10
1
0
198,714
0
W
Yu Huang
8,477
848
19
2
0
159,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role