Player Matchup

Ravana
Ravana
A Crippled Lamb
Ravana
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
25W - 35L
1,425 Elo+
Solo
Chiron
Chiron
FireMothx
Chiron
Level 87
God Stats
1W - 2L
1,454 SR
Queue Stats
743W - 752L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Lynncaracal
Nu Wa
Level 129
God Stats
17W - 11L
1,480 SR
Queue Stats
806W - 812L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
TheDoctorsCoven4
Aphrodite
Level 127
God Stats
2W - 0L
1,277 SR
Queue Stats
64W - 76L
1,479 Elo+
Party 3
Ares
Ares
theunderking67
Ares
Level 58
God Stats
1W - 0L
1,343 SR
Queue Stats
49W - 48L
1,496 Elo+
Party 3
Team Averages
Level 85
1,371 SR
1,462 Elo+

VS

Team Averages
Level 103
1,590 SR
1,435 Elo+
Hel
Hel
AikoWarrior
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,359 Elo+
Party 2
Thor
Thor
CheeffDAnny
Thor
Level 114
God Stats
2W - 1L
1,716 SR
Queue Stats
188W - 203L
1,457 Elo+
Solo
Anubis
Anubis
RipLegends999
Anubis
Level 149
God Stats
1W - 1L
1,735 SR
Queue Stats
90W - 89L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stackems
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,423 Elo+
Solo
Mercury
Mercury
its_just_game22
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 11
8,493
772
8,225
12,362
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
FireMothx
Chiron
18
8 / 2 / 9
10,904
991
14,272
10,335
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 14
9,547
868
13,656
7,762
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
17
5 / 3 / 10
9,579
871
11,955
13,068
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 14
10,307
937
9,497
17,331
21,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
8,790
799
9,118
10,448
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 5 / 5
8,653
787
10,603
12,475
5,852
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 8
10,440
949
16,260
13,307
6,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Stackems
Tsukuyomi
14
1 / 5 / 7
8,462
769
8,032
12,885
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 7 / 7
8,394
763
4,687
12,947
5,003
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
21
Kills
14
14
Deaths
21
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
2
2
9
3.25
L
4
5
5
1.3
W
Chiron
FireMothx
Chiron
8
2
9
6.25
W
3
2
14
5
L
6
2
8
5
L
Tsukuyomi
Stackems
Tsukuyomi
1
5
7
0.9
W
Aphrodite
5
3
10
3.33
L
1
7
7
0.64
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,605
Damage
48,700
60,858
Taken
62,062
45,458
Mitigated
26,532
25,079
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,225
903
910
1,158
12,362
7,832
474
7,130
5,232
0
13,372
L
9,118
1,451
6,705
6,604
10,448
4,358
439
4,589
5,859
24,533
0
L
10,603
1,039
433
646
12,475
5,852
0
7,737
4,738
0
24,177
W
Chiron
FireMothx
Chiron
14,272
5,555
2,476
2,143
10,335
4,894
1,221
5,022
5,313
0
32,852
W
13,656
4,411
1,800
1,054
7,762
3,187
1,425
1,915
5,847
29,271
0
L
16,260
1,224
612
7,277
13,307
6,695
515
7,461
5,846
43,935
0
L
Tsukuyomi
Stackems
Tsukuyomi
8,032
1,280
136
1,486
12,885
4,624
0
8,608
4,277
0
21,260
W
Aphrodite
11,955
761
7,257
5,870
13,068
8,019
773
4,490
8,578
22,199
0
L
4,687
1,260
233
877
12,947
5,003
547
6,713
6,234
0
11,000
W
9,497
354
329
2,082
17,331
21,526
798
6,821
10,510
14,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
44,739
131
Minions Killed
161
0
Camps Cleared
0
1,032,598
Distance Traveled
912,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,493
772
12
1
0
200,187
0
L
Hel
8,790
799
42
4
0
196,263
0
L
Thor
8,653
787
24
2
0
161,620
0
W
Chiron
10,904
991
48
4
0
218,842
0
W
Nu Wa
9,547
868
32
3
0
193,784
0
L
Anubis
10,440
949
60
5
0
183,593
0
L
Tsukuyomi
8,462
769
25
2
0
170,798
0
W
Aphrodite
9,579
871
29
3
0
200,262
0
L
Mercury
8,394
763
10
1
0
199,897
0
W
Ares
10,307
937
10
1
0
219,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role