Player Matchup

Arachne
Arachne
DarthJarwood
Arachne
Level 104
God Stats
40W - 49L
1,460 SR
Queue Stats
594W - 588L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Nergal1901
Kukulkan
Level 149
God Stats
7W - 5L
1,551 SR
Queue Stats
136W - 132L
1,432 Elo+
Solo
King Arthur
King Arthur
Noonyy719
King Arthur
Level 144
God Stats
2W - 3L
1,483 SR
Queue Stats
141W - 149L
1,503 Elo+
Solo
Aphrodite
Aphrodite
UnwilledPluto35
Aphrodite
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,468 Elo+
Party 2
Ishtar
Ishtar
vortexdoesgamin
Ishtar
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 48L
1,477 Elo+
Party 2
Team Averages
Level 117
1,499 SR
1,482 Elo+

VS

Team Averages
Level 139
1,636 SR
1,463 Elo+
Danzaburou
Danzaburou
Brian_APX
Danzaburou
Level 125
God Stats
6W - 1L
1,506 SR
Queue Stats
39W - 39L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
Cmanizzo
Nu Wa
Level 166
God Stats
4W - 7L
1,635 SR
Queue Stats
385W - 348L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
crazyluke2014
Baron Samedi
Level 146
God Stats
10W - 8L
1,738 SR
Queue Stats
429W - 415L
1,516 Elo+
Solo
Arachne
Arachne
kaimick
Arachne
Level 129
God Stats
71W - 43L
1,716 SR
Queue Stats
305W - 297L
1,554 Elo+
Solo
Cerberus
Cerberus
weez420
Cerberus
Level 129
God Stats
10W - 4L
1,586 SR
Queue Stats
22W - 26L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthJarwood
Arachne
15
2 / 4 / 1
9,303
517
4,735
12,802
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Nergal1901
Kukulkan
15
2 / 6 / 0
8,799
489
15,001
11,020
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Noonyy719
King Arthur
11
0 / 6 / 0
7,759
431
8,527
20,295
16,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
UnwilledPluto35
Aphrodite
11
0 / 5 / 1
7,635
424
5,259
14,890
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 7 / 0
8,161
453
6,215
17,731
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brian_APX
Danzaburou
15
4 / 0 / 8
10,244
569
10,652
10,860
4,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
Cmanizzo
Nu Wa
16
5 / 1 / 9
11,361
631
16,235
15,233
10,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
crazyluke2014
Baron Samedi
16
8 / 4 / 10
10,952
608
14,374
15,723
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
kaimick
Arachne
17
8 / 0 / 7
11,260
626
12,499
17,735
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
weez420
Cerberus
14
3 / 0 / 11
10,110
562
3,844
17,952
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
5
Kills
28
28
Deaths
5
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brian_APX
Danzaburou
4
0
8
8
W
Nu Wa
Cmanizzo
Nu Wa
5
1
9
9.5
L
Arachne
DarthJarwood
Arachne
2
4
1
0.63
L
Kukulkan
Nergal1901
Kukulkan
2
6
0
0.33
L
King Arthur
Noonyy719
King Arthur
0
6
0
0
L
Aphrodite
UnwilledPluto35
Aphrodite
0
5
1
0.1
W
Baron Samedi
crazyluke2014
Baron Samedi
8
4
10
3.25
W
Arachne
kaimick
Arachne
8
0
7
11.5
L
1
7
0
0.14
W
Cerberus
weez420
Cerberus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,737
Damage
57,604
76,738
Taken
77,503
42,549
Mitigated
48,444
15,709
Healing
35,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brian_APX
Danzaburou
10,652
4,648
0
5,360
10,860
4,803
5,997
1,941
8,890
0
69,990
W
Nu Wa
Cmanizzo
Nu Wa
16,235
3,886
0
4,847
15,233
10,156
3,192
3,617
11,486
71,280
633
L
Arachne
DarthJarwood
Arachne
4,735
4,009
0
4,516
12,802
4,674
531
1,827
10,857
0
65,897
L
Kukulkan
Nergal1901
Kukulkan
15,001
341
0
567
11,020
4,167
0
7,255
3,673
86,479
0
L
King Arthur
Noonyy719
King Arthur
8,527
543
0
1,580
20,295
16,767
0
9,529
10,281
0
62,087
L
Aphrodite
UnwilledPluto35
Aphrodite
5,259
539
1,885
4,331
14,890
10,811
0
8,482
6,242
31,209
0
W
Baron Samedi
crazyluke2014
Baron Samedi
14,374
44
2,776
4,843
15,723
8,626
224
6,697
8,977
78,800
0
W
Arachne
kaimick
Arachne
12,499
8,464
0
8,516
17,735
7,887
1,517
1,764
15,971
0
98,189
L
6,215
3,571
0
2,830
17,731
6,130
6
5,682
11,865
0
47,863
W
Cerberus
weez420
Cerberus
3,844
162
402
8,472
17,952
16,972
409
6,679
11,122
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
53,927
506
Minions Killed
484
0
Camps Cleared
0
1,601,954
Distance Traveled
1,775,898
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,244
569
102
6
0
380,180
4
W
Nu Wa
11,361
631
114
6
0
288,961
0
L
Arachne
9,303
517
123
7
0
367,199
0
L
Kukulkan
8,799
489
158
9
0
339,911
0
L
King Arthur
7,759
431
92
5
0
308,002
0
L
Aphrodite
7,635
424
49
3
0
290,708
0
W
Baron Samedi
10,952
608
126
7
0
343,910
0
W
Arachne
11,260
626
106
6
0
397,455
4
L
Ishtar
8,161
453
84
5
0
296,134
0
W
Cerberus
10,110
562
36
2
0
365,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role