Player Matchup

Bacchus
Bacchus
Gajath
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,778 Elo+
Party 1
Ravana
Ravana
Ihatesmitedotorg
Ravana
Level 127
God Stats
1W - 2L
1,428 SR
Queue Stats
33W - 22L
1,647 Elo+
Party 1
Anubis
Anubis
blockishtea
Anubis
Level 158
God Stats
4W - 1L
1,610 SR
Queue Stats
27W - 20L
1,632 Elo+
Party 1
Team Averages
Level 104
1,512 SR
1,686 Elo+

VS

Team Averages
Level 151
1,644 SR
1,623 Elo+
Baron Samedi
Baron Samedi
InlandNZ
Baron Samedi
Level 146
God Stats
0W - 1L
1,723 SR
Queue Stats
31W - 22L
1,692 Elo+
Party 2
Amaterasu
Amaterasu
SylverSurge
Amaterasu
Level 156
God Stats
2W - 1L
1,890 SR
Queue Stats
38W - 34L
1,639 Elo+
Party 2
Thor
Thor
kingk1-3
Thor
Level 152
God Stats
0W - 3L
1,321 SR
Queue Stats
555W - 565L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gajath
Bacchus
14
3 / 1 / 10
10,584
814
10,581
14,088
17,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 9
10,954
843
6,151
11,032
6,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
13
9 / 9 / 4
11,559
889
16,629
15,543
6,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InlandNZ
Baron Samedi
15
8 / 5 / 5
11,848
911
14,725
11,549
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SylverSurge
Amaterasu
12
4 / 6 / 7
10,622
817
11,775
17,487
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
1 / 5 / 9
9,673
744
7,650
10,361
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
13
14
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gajath
Bacchus
3
1
10
8
W
4
4
9
2.13
L
Baron Samedi
InlandNZ
Baron Samedi
8
5
5
2.1
L
Amaterasu
SylverSurge
Amaterasu
4
6
7
1.25
W
Anubis
9
9
4
1.22
L
Thor
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
34,150
40,663
Taken
39,397
30,523
Mitigated
22,456
10,853
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gajath
Bacchus
10,581
1,680
0
3,675
14,088
17,513
694
6,164
7,418
31,330
0
W
6,151
1,927
0
3,387
11,032
6,060
1,006
3,035
7,861
0
22,412
L
Baron Samedi
InlandNZ
Baron Samedi
14,725
2,233
768
3,133
11,549
4,983
262
8,348
3,201
55,749
0
L
Amaterasu
SylverSurge
Amaterasu
11,775
3,349
0
2,308
17,487
14,254
366
11,621
5,866
0
20,478
W
Anubis
16,629
892
0
3,791
15,543
6,950
1,217
5,608
9,517
52,991
0
L
Thor
7,650
1,500
0
437
10,361
3,219
708
7,636
2,725
0
25,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
32,143
129
Minions Killed
110
0
Camps Cleared
0
657,658
Distance Traveled
639,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,584
814
27
2
0
239,963
0
W
Ravana
10,954
843
28
2
0
248,645
0
L
Baron Samedi
11,848
911
71
5
0
196,668
0
L
Amaterasu
10,622
817
21
2
0
231,919
0
W
Anubis
11,559
889
74
6
0
169,050
0
L
Thor
9,673
744
18
1
0
210,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role