Player Matchup

Anubis
Anubis
DerpySky
Anubis
Level 114
God Stats
8W - 6L
1,774 SR
Queue Stats
489W - 460L
1,578 Elo+
Solo
Loki
Loki
GetJesusBro7
Loki
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,404 Elo+
Solo
Bellona
Bellona
Saveforjapan
Bellona
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 56L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
SeniorJellykins
Kuzenbo
Level 139
God Stats
3W - 4L
1,776 SR
Queue Stats
131W - 44L
1,535 Elo+
Party 1
Artemis
Artemis
j3rhino
Artemis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 205L
1,548 Elo+
Solo
Team Averages
Level 103
1,567 SR
1,520 Elo+

VS

Team Averages
Level 120
1,613 SR
1,522 Elo+
Rama
Rama
 
Rama
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JrHitmanTTV
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,646 Elo+
Solo
Bastet
Bastet
dontreportme72
Bastet
Level 86
God Stats
7W - 3L
1,985 SR
Queue Stats
495W - 526L
1,482 Elo+
Solo
Agni
Agni
zekropark
Agni
Level 147
God Stats
2W - 1L
1,508 SR
Queue Stats
283W - 243L
1,471 Elo+
Solo
Atlas
Atlas
zerodes2809
Atlas
Level 130
God Stats
203W - 158L
1,572 SR
Queue Stats
1,525W - 1,482L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DerpySky
Anubis
13
0 / 2 / 0
7,764
1,109
10,755
7,529
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,306
1,044
2,912
7,783
2,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
Saveforjapan
Bellona
13
0 / 1 / 0
7,166
1,024
4,807
11,432
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 0
7,200
1,029
1,553
6,879
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
j3rhino
Artemis
12
0 / 1 / 0
7,081
1,012
9,217
7,497
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

310

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 7
7,669
1,096
4,295
6,308
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
JrHitmanTTV
Sun Wukong
13
1 / 0 / 5
7,634
1,091
8,042
9,448
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 2
7,533
1,076
8,478
5,841
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
13
5 / 0 / 3
8,881
1,269
11,195
4,118
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 4
8,414
1,202
5,527
7,122
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
8
8
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
7
3.5
L
Anubis
DerpySky
Anubis
0
2
0
0
L
1
3
0
0.33
W
Sun Wukong
JrHitmanTTV
Sun Wukong
1
0
5
3.5
L
Bellona
Saveforjapan
Bellona
0
1
0
0
L
0
1
0
0
W
1
0
2
2
L
Artemis
j3rhino
Artemis
0
1
0
0
W
Agni
5
0
3
6.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
37,537
41,120
Taken
32,837
24,729
Mitigated
20,492
5,497
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,295
3,312
0
2,335
6,308
2,505
0
2,142
4,016
0
11,978
L
Anubis
DerpySky
Anubis
10,755
445
0
2,952
7,529
3,218
0
3,281
4,098
39,391
0
L
2,912
438
0
0
7,783
2,680
0
2,678
4,805
0
12,112
W
Sun Wukong
JrHitmanTTV
Sun Wukong
8,042
689
0
1,549
9,448
7,709
0
4,404
4,919
0
20,263
L
Bellona
Saveforjapan
Bellona
4,807
1,190
0
879
11,432
10,158
0
3,880
7,402
0
12,098
L
1,553
490
158
676
6,879
6,213
0
2,714
4,037
2,616
0
W
8,478
1,864
0
549
5,841
2,291
0
1,838
3,910
0
17,341
L
Artemis
j3rhino
Artemis
9,217
3,206
0
832
7,497
2,460
0
3,869
3,628
0
18,337
W
Agni
11,195
902
0
0
4,118
1,288
0
2,041
1,850
22,819
0
W
5,527
1,654
0
1,203
7,122
6,699
0
1,433
5,357
11,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
40,131
150
Minions Killed
152
7
Camps Cleared
4
655,702
Distance Traveled
788,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,669
1,096
39
6
0
136,533
0
L
Anubis
7,764
1,109
94
13
2
131,845
0
L
Loki
7,306
1,044
15
2
2
144,983
0
W
Sun Wukong
7,634
1,091
28
4
2
169,050
0
L
Bellona
7,166
1,024
11
2
0
152,086
0
L
Kuzenbo
7,200
1,029
4
1
0
94,416
0
W
Bastet
7,533
1,076
24
3
0
167,703
0
L
Artemis
7,081
1,012
26
4
3
132,372
0
W
Agni
8,881
1,269
44
6
2
166,877
0
W
Atlas
8,414
1,202
17
2
0
148,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role