Player Matchup

Zhong Kui
Zhong Kui
DisturbedNut420
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,879 Elo+
Party 1
Sylvanus
Sylvanus
GoriIIaGuy
Sylvanus
Level 123
God Stats
1W - 0L
1,593 SR
Queue Stats
5W - 1L
1,705 Elo+
Party 1
Anhur
Anhur
Jegtregman
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Team Averages
Level 106
1,531 SR
1,695 Elo+

VS

Team Averages
Level 92
1,573 SR
1,492 Elo+
Cliodhna
Cliodhna
Alan91130
Cliodhna
Level 69
God Stats
8W - 7L
1,640 SR
Queue Stats
61W - 61L
1,493 Elo+
Party 2
Fafnir
Fafnir
ITZ 0CH0A
Fafnir
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
84W - 94L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrMeecees
Morgan Le Fay
Level 80
God Stats
5W - 2L
1,574 SR
Queue Stats
94W - 89L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DisturbedNut420
Zhong Kui
15
7 / 3 / 5
12,353
950
18,180
14,633
12,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
GoriIIaGuy
Sylvanus
14
3 / 3 / 7
10,723
825
5,354
13,152
13,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
13
2 / 4 / 7
10,387
799
9,487
11,486
4,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alan91130
Cliodhna
13
7 / 4 / 2
10,765
828
8,638
13,193
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
ITZ 0CH0A
Fafnir
12
0 / 4 / 8
9,625
740
7,302
15,368
20,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MrMeecees
Morgan Le Fay
13
3 / 4 / 6
10,084
776
16,079
10,759
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
10
10
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alan91130
Cliodhna
7
4
2
2
W
Zhong Kui
DisturbedNut420
Zhong Kui
7
3
5
3.17
W
Sylvanus
GoriIIaGuy
Sylvanus
3
3
7
2.17
L
Fafnir
ITZ 0CH0A
Fafnir
0
4
8
1
W
Anhur
2
4
7
1.38
L
Morgan Le Fay
MrMeecees
Morgan Le Fay
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
32,019
39,271
Taken
39,320
30,051
Mitigated
29,687
15,035
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alan91130
Cliodhna
8,638
1,003
0
668
13,193
5,210
0
7,741
5,452
0
29,684
W
Zhong Kui
DisturbedNut420
Zhong Kui
18,180
5,190
0
5,580
14,633
12,167
1,405
8,221
6,412
62,312
6,928
W
Sylvanus
GoriIIaGuy
Sylvanus
5,354
1,717
2,292
3,842
13,152
13,163
399
8,297
4,855
19,568
4,302
L
Fafnir
ITZ 0CH0A
Fafnir
7,302
1,491
0
3,582
15,368
20,082
4
8,121
7,247
14,397
0
W
Anhur
9,487
6,847
0
3,321
11,486
4,721
1,338
7,607
3,879
0
41,109
L
Morgan Le Fay
MrMeecees
Morgan Le Fay
16,079
1,620
0
610
10,759
4,395
252
6,319
4,440
62,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
30,474
177
Minions Killed
148
0
Camps Cleared
0
679,158
Distance Traveled
733,834
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,765
828
54
4
0
272,041
0
W
Zhong Kui
12,353
950
101
8
0
238,227
0
W
Sylvanus
10,723
825
32
2
0
227,798
0
L
Fafnir
9,625
740
12
1
0
231,921
1
W
Anhur
10,387
799
44
3
0
213,133
0
L
Morgan Le Fay
10,084
776
82
6
0
229,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role