Player Matchup

Cthulhu
Cthulhu
Commuwuist
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 1
Skadi
Skadi
DragônDésBälls
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 1
Anubis
Anubis
HisFootFungi
Anubis
Level 18
God Stats
2W - 0L
1,778 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 1
Thanatos
Thanatos
IShowMeat
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 1
Charybdis
Charybdis
YourDadsNewBf
Charybdis
Level 7
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 5L
1,373 Elo+
Solo
Team Averages
Level 14
1,553 SR
1,607 Elo+

VS

Team Averages
Level 16
1,573 SR
1,467 Elo+
Camazotz
Camazotz
AgustinRA7FG
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Athennnn
Hel
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Hercules
Hercules
Double-San
Hercules
Level 24
God Stats
1W - 3L
1,740 SR
Queue Stats
47W - 56L
1,407 Elo+
Solo
Artemis
Artemis
ElunesChild
Artemis
Level 23
God Stats
1W - 4L
1,475 SR
Queue Stats
27W - 36L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
RedDead4258
Kuzenbo
Level 18
God Stats
15W - 11L
1,648 SR
Queue Stats
33W - 33L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Commuwuist
Cthulhu
16
1 / 0 / 20
9,950
765
8,917
10,032
9,555
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 1 / 6
10,848
834
15,221
10,481
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
14 / 0 / 8
12,123
933
23,433
8,526
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
IShowMeat
Thanatos
18
4 / 0 / 10
10,643
819
11,699
7,998
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
YourDadsNewBf
Charybdis
16
1 / 1 / 13
9,361
720
4,606
12,402
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AgustinRA7FG
Camazotz
14
0 / 7 / 1
8,275
637
1,674
14,853
3,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 7 / 0
7,695
592
652
13,901
4,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Double-San
Hercules
16
0 / 4 / 1
8,537
657
12,846
17,776
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ElunesChild
Artemis
15
2 / 7 / 0
9,123
702
11,364
13,590
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
RedDead4258
Kuzenbo
14
0 / 2 / 0
8,392
646
6,574
13,120
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
27
Kills
2
2
Deaths
27
57
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AgustinRA7FG
Camazotz
0
7
1
0.07
L
0
7
0
0
W
Cthulhu
Commuwuist
Cthulhu
1
0
20
11
L
Hercules
Double-San
Hercules
0
4
1
0.13
W
7
1
6
10
L
Artemis
ElunesChild
Artemis
2
7
0
0.29
W
Anubis
14
0
8
18
W
Thanatos
IShowMeat
Thanatos
4
0
10
9
L
Kuzenbo
RedDead4258
Kuzenbo
0
2
0
0
W
Charybdis
YourDadsNewBf
Charybdis
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,876
Damage
33,110
49,439
Taken
73,240
27,301
Mitigated
40,149
21,544
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AgustinRA7FG
Camazotz
1,674
103
0
1,701
14,853
3,628
0
8,795
5,946
0
18,986
L
652
196
4,192
2,183
13,901
4,771
0
7,191
6,620
7,274
0
W
Cthulhu
Commuwuist
Cthulhu
8,917
190
606
3,475
10,032
9,555
142
1,647
8,263
26,556
398
L
Hercules
Double-San
Hercules
12,846
2,806
0
4,093
17,776
10,957
0
7,692
10,044
0
31,063
W
15,221
4,407
0
1,105
10,481
4,694
2,901
1,917
8,433
52
54,524
L
Artemis
ElunesChild
Artemis
11,364
2,256
0
570
13,590
5,237
680
3,492
9,981
0
39,605
W
Anubis
23,433
1,113
0
4,389
8,526
4,534
1,852
1,256
7,078
67,495
0
W
Thanatos
IShowMeat
Thanatos
11,699
1,795
0
7,911
7,998
3,762
583
1,088
6,823
0
37,394
L
Kuzenbo
RedDead4258
Kuzenbo
6,574
2,548
0
1,821
13,120
15,556
0
4,527
8,270
18,892
0
W
Charybdis
YourDadsNewBf
Charybdis
4,606
2,913
0
4,058
12,402
4,756
1,836
1,318
10,819
26
26,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
42,022
315
Minions Killed
172
0
Camps Cleared
0
1,379,582
Distance Traveled
1,221,361
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,275
637
36
3
0
254,919
0
L
Hel
7,695
592
9
1
0
221,296
0
W
Cthulhu
9,950
765
41
3
0
307,011
0
L
Hercules
8,537
657
49
4
0
289,284
0
W
Skadi
10,848
834
75
6
0
267,492
0
L
Artemis
9,123
702
54
4
0
203,283
0
W
Anubis
12,123
933
109
8
0
263,829
0
W
Thanatos
10,643
819
57
4
0
301,499
0
L
Kuzenbo
8,392
646
24
2
0
252,579
4
W
Charybdis
9,361
720
33
3
0
239,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role