Player Matchup

Izanami
Izanami
Darkmaster7284
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,081 Elo+
Party 1
Raijin
Raijin
DownwardNote198
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
EggFruitSoup
Ao Kuang
Level 145
God Stats
1W - 0L
1,310 SR
Queue Stats
280W - 259L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
HorridFuture38
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,499 Elo+
Party 1
Athena
Athena
milesfranchise
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 104L
1,475 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,401 Elo+

VS

Team Averages
Level 115
1,561 SR
1,505 Elo+
Hachiman
Hachiman
BALTARFISHY
Hachiman
Level 28
God Stats
1W - 4L
1,724 SR
Queue Stats
8W - 16L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
BELD_1
Ne Zha
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,619 Elo+
Solo
Mercury
Mercury
bambam1128
Mercury
Level 100
God Stats
2W - 2L
1,662 SR
Queue Stats
17W - 24L
1,506 Elo+
Party 2
Raijin
Raijin
l mfuert l
Raijin
Level 146
God Stats
8W - 11L
1,496 SR
Queue Stats
545W - 509L
1,499 Elo+
Solo
Ymir
Ymir
sasaint1
Ymir
Level 147
God Stats
6W - 10L
1,422 SR
Queue Stats
163W - 169L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,480
446
3,168
8,656
3,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 2
10,103
532
9,603
15,267
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
EggFruitSoup
Ao Kuang
18
6 / 0 / 4
10,703
563
14,750
17,309
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
HorridFuture38
Heimdallr
19
4 / 0 / 2
11,753
619
12,127
16,232
13,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 6
8,883
468
5,577
15,789
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BALTARFISHY
Hachiman
13
1 / 3 / 2
8,131
428
9,443
11,093
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
BELD_1
Ne Zha
13
0 / 1 / 3
8,301
437
6,525
12,312
8,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
bambam1128
Mercury
16
4 / 6 / 1
9,594
505
13,785
19,226
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
l mfuert l
Raijin
19
1 / 2 / 1
11,163
588
8,249
11,735
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
0 / 4 / 0
9,125
480
8,742
16,209
13,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BALTARFISHY
Hachiman
1
3
2
0.67
L
Ne Zha
BELD_1
Ne Zha
0
1
3
1.5
W
0
1
1
0.5
W
4
3
2
1.67
W
Ao Kuang
EggFruitSoup
Ao Kuang
6
0
4
8
W
Heimdallr
HorridFuture38
Heimdallr
4
0
2
5
L
Mercury
bambam1128
Mercury
4
6
1
0.75
L
Raijin
l mfuert l
Raijin
1
2
1
0.75
W
1
2
6
2
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,225
Damage
46,744
73,253
Taken
70,575
48,315
Mitigated
38,314
18,215
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BALTARFISHY
Hachiman
9,443
5,720
0
1,555
11,093
3,752
0
5,521
5,572
0
50,511
L
Ne Zha
BELD_1
Ne Zha
6,525
565
0
4,903
12,312
8,182
26
4,510
7,802
0
35,879
W
3,168
2,374
0
2,590
8,656
3,155
785
0
8,656
0
50,385
W
9,603
924
0
3,030
15,267
7,022
0
4,328
10,657
82,297
0
W
Ao Kuang
EggFruitSoup
Ao Kuang
14,750
4,044
0
4,211
17,309
8,797
0
3,537
13,626
91,252
10,080
W
Heimdallr
HorridFuture38
Heimdallr
12,127
5,624
0
6,106
16,232
13,676
111
7,859
8,373
0
103,001
L
Mercury
bambam1128
Mercury
13,785
7,214
0
750
19,226
7,781
427
9,049
10,171
0
89,160
L
Raijin
l mfuert l
Raijin
8,249
968
0
1,548
11,735
4,690
0
7,826
3,909
117,461
0
W
5,577
1,099
0
2,278
15,789
15,665
0
793
14,950
28,064
0
L
Ymir
8,742
1,303
0
3,116
16,209
13,909
208
2,953
13,256
75,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
46,314
559
Minions Killed
594
0
Camps Cleared
0
1,792,963
Distance Traveled
1,972,211
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,131
428
99
5
0
352,138
0
L
Ne Zha
8,301
437
37
2
0
401,700
2
W
Izanami
8,480
446
90
5
0
319,473
0
W
Raijin
10,103
532
134
7
0
337,058
6
W
Ao Kuang
10,703
563
122
6
0
428,600
4
W
Heimdallr
11,753
619
167
9
0
325,510
0
L
Mercury
9,594
505
114
6
0
482,979
2
L
Raijin
11,163
588
212
11
0
356,244
1
W
Athena
8,883
468
46
2
0
382,322
5
L
Ymir
9,125
480
132
7
0
379,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role