Player Matchup

Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
WMApache5
Sun Wukong
Platinum V
Level 149
God Stats
12W - 5L
1,846 SR
Queue Stats
723W - 731L
1,568 MMR
Party 2
Arachne
Arachne
Gold IV
YankeeNY20
Arachne
Gold IV
Level 168
God Stats
18W - 17L
1,709 SR
Queue Stats
667W - 656L
1,510 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,685 SR
1,526 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,609 SR
1,505 MMR
Athena
Athena
Silver III
ITzFONDEST
Athena
Silver III
Level 72
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 7L
1,298 MMR
Solo
Thoth
Thoth
Bronze III
JChase711
Thoth
Bronze III
Level 117
God Stats
6W - 4L
1,702 SR
Queue Stats
27W - 24L
1,608 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Mythx2k
Danzaburou
Bronze III
Level 137
God Stats
3W - 2L
1,830 SR
Queue Stats
34W - 34L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 1 / 6
11,375
813
15,224
12,949
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
WMApache5
Sun Wukong
15
4 / 0 / 4
11,297
807
13,558
16,543
15,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
YankeeNY20
Arachne
13
3 / 2 / 3
10,526
752
5,483
12,026
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
BacchusKuzenboAchillesMartichorasUllr

VS

Bans
AtlasAresHorusGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ITzFONDEST
Athena
10
1 / 4 / 0
9,203
657
3,417
15,797
16,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
JChase711
Thoth
13
1 / 2 / 1
10,079
720
13,417
9,019
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mythx2k
Danzaburou
13
1 / 3 / 2
9,950
711
10,560
12,582
5,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
6
5
L
Athena
ITzFONDEST
Athena
1
4
0
0.25
L
Thoth
JChase711
Thoth
1
2
1
0.75
L
Danzaburou
Mythx2k
Danzaburou
1
3
2
0.67
W
Sun Wukong
WMApache5
Sun Wukong
4
0
4
6
W
Arachne
YankeeNY20
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
27,394
41,518
Taken
37,398
30,113
Mitigated
25,088
17,065
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,224
347
0
6,353
12,949
5,823
530
5,522
7,427
52,017
0
L
Athena
ITzFONDEST
Athena
3,417
706
0
2,136
15,797
16,532
0
6,677
9,120
17,906
0
L
Thoth
JChase711
Thoth
13,417
119
0
1,600
9,019
3,097
0
2,919
6,100
49,482
0
L
Danzaburou
Mythx2k
Danzaburou
10,560
5,023
0
1,541
12,582
5,459
0
5,837
6,745
0
47,443
W
Sun Wukong
WMApache5
Sun Wukong
13,558
1,554
0
5,966
16,543
15,423
263
7,081
9,462
0
47,906
W
Arachne
YankeeNY20
Arachne
5,483
3,516
0
4,746
12,026
8,867
2,290
4,877
7,149
0
47,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
29,232
175
Minions Killed
185
0
Camps Cleared
0
867,620
Distance Traveled
808,781
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,375
813
61
4
0
315,986
8
L
Athena
9,203
657
33
2
0
243,232
4
L
Thoth
10,079
720
85
6
0
292,047
0
L
Danzaburou
9,950
711
67
5
0
273,502
0
W
Sun Wukong
11,297
807
60
4
0
297,469
0
W
Arachne
10,526
752
54
4
0
254,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role