Player Matchup

Sun Wukong
Sun Wukong
S2K CrYWuLF
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 1
Xing Tian
Xing Tian
XFazeDeath
Xing Tian
Level 64
God Stats
0W - 1L
1,310 SR
Queue Stats
23W - 32L
1,337 Elo+
Party 1
Chaac
Chaac
XxBOOTEEKING
Chaac
Level 28
God Stats
0W - 1L
1,687 SR
Queue Stats
7W - 18L
1,305 Elo+
Party 1
Team Averages
Level 32
1,499 SR
1,263 Elo+

VS

Team Averages
Level 73
1,495 SR
1,444 Elo+
Kuzenbo
Kuzenbo
CatfishBil
Kuzenbo
Level 59
God Stats
446W - 436L
1,521 SR
Queue Stats
624W - 629L
1,462 Elo+
Party 2
Mulan
Mulan
karlo_capeesh
Mulan
Level 87
God Stats
18W - 11L
1,517 SR
Queue Stats
146W - 138L
1,492 Elo+
Party 2
Vulcan
Vulcan
unmanned-hive3
Vulcan
Level 72
God Stats
105W - 80L
1,445 SR
Queue Stats
172W - 178L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
S2K CrYWuLF
Sun Wukong
11
0 / 9 / 2
8,588
661
3,532
16,925
8,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
XFazeDeath
Xing Tian
12
2 / 3 / 0
9,749
750
6,129
16,704
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 0
8,738
672
3,990
14,014
6,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CatfishBil
Kuzenbo
13
3 / 1 / 13
10,768
828
6,313
7,153
9,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 1 / 7
11,757
904
19,529
11,386
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 12
10,968
844
13,591
3,397
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
16
17
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CatfishBil
Kuzenbo
3
1
13
9.5
L
Sun Wukong
S2K CrYWuLF
Sun Wukong
0
9
2
0.11
L
Xing Tian
XFazeDeath
Xing Tian
2
3
0
0.67
L
0
5
0
0
W
9
1
7
12.5
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,651
Damage
39,433
47,643
Taken
21,936
30,540
Mitigated
18,265
3,826
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CatfishBil
Kuzenbo
6,313
2,575
0
631
7,153
9,579
176
2,027
4,715
20,416
0
L
Sun Wukong
S2K CrYWuLF
Sun Wukong
3,532
922
0
1,879
16,925
8,814
0
7,056
9,512
0
25,476
L
Xing Tian
XFazeDeath
Xing Tian
6,129
122
0
517
16,704
14,858
0
7,905
8,320
17,105
0
L
3,990
461
0
1,430
14,014
6,868
0
5,315
8,451
0
34,209
W
19,529
3,435
0
5,498
11,386
7,285
1,167
3,129
7,810
0
50,257
W
13,591
7,113
0
562
3,397
1,401
1,832
711
2,641
57,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
33,493
97
Minions Killed
129
0
Camps Cleared
0
732,814
Distance Traveled
824,964
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,768
828
32
2
0
282,601
0
L
Sun Wukong
8,588
661
36
3
0
211,529
0
L
Xing Tian
9,749
750
14
1
0
255,180
0
L
Chaac
8,738
672
47
4
0
266,105
0
W
Mulan
11,757
904
43
3
0
233,400
0
W
Vulcan
10,968
844
54
4
0
308,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role