Player Matchup

Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Chruzzo
Hou Yi
Level 142
God Stats
7W - 14L
1,509 SR
Queue Stats
115W - 142L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Im Eggnough
Sun Wukong
Level 128
God Stats
0W - 8L
1,279 SR
Queue Stats
379W - 364L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
PeachGorgon8317
Baron Samedi
Level 138
God Stats
3W - 5L
1,645 SR
Queue Stats
81W - 101L
1,500 Elo+
Party 2
Atlas
Atlas
TYLERPIRATE
Atlas
Level 107
God Stats
10W - 5L
1,669 SR
Queue Stats
80W - 95L
1,530 Elo+
Party 2
Team Averages
Level 123
1,520 SR
1,518 Elo+

VS

Team Averages
Level 91
1,580 SR
1,555 Elo+
Anubis
Anubis
 
Anubis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CheddarTux
Izanami
Level 86
God Stats
52W - 44L
1,592 SR
Queue Stats
74W - 73L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
Unfinshedpuzzle
Erlang Shen
Level 128
God Stats
2W - 1L
1,578 SR
Queue Stats
34W - 25L
1,567 Elo+
Solo
Sylvanus
Sylvanus
sleeperPick
Sylvanus
Level 63
God Stats
3W - 6L
1,544 SR
Queue Stats
51W - 27L
1,677 Elo+
Solo
Merlin
Merlin
xXzardokXx
Merlin
Level 123
God Stats
9W - 9L
1,683 SR
Queue Stats
213W - 182L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 3 / 5
7,100
710
8,260
11,570
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
Chruzzo
Hou Yi
14
3 / 6 / 1
7,723
772
6,336
14,373
5,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Im Eggnough
Sun Wukong
14
0 / 6 / 3
7,349
735
9,013
16,858
13,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PeachGorgon8317
Baron Samedi
11
0 / 2 / 1
6,524
652
1,746
3,800
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 3
7,442
744
5,241
10,015
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 7
8,719
872
13,166
8,640
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CheddarTux
Izanami
14
1 / 1 / 7
8,481
848
5,753
10,046
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Unfinshedpuzzle
Erlang Shen
16
9 / 1 / 7
9,855
986
15,360
13,610
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
sleeperPick
Sylvanus
17
3 / 0 / 8
9,280
928
5,926
10,338
10,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
xXzardokXx
Merlin
16
3 / 0 / 4
9,472
947
8,629
6,126
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
6
Kills
17
17
Deaths
6
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
5
1.17
W
Anubis
 
Anubis
1
4
7
1.13
W
Izanami
CheddarTux
Izanami
1
1
7
4.5
L
Hou Yi
Chruzzo
Hou Yi
3
6
1
0.58
L
Sun Wukong
Im Eggnough
Sun Wukong
0
6
3
0.25
L
Baron Samedi
PeachGorgon8317
Baron Samedi
0
2
1
0.25
L
2
0
3
3.5
W
Erlang Shen
Unfinshedpuzzle
Erlang Shen
9
1
7
12.5
W
Sylvanus
sleeperPick
Sylvanus
3
0
8
7
W
Merlin
xXzardokXx
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
48,834
56,616
Taken
48,760
31,279
Mitigated
31,581
8,481
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,260
2,885
0
1,683
11,570
3,474
0
6,497
4,901
0
20,618
W
Anubis
 
Anubis
13,166
696
0
1,556
8,640
4,395
1,061
675
7,792
41,042
0
W
Izanami
CheddarTux
Izanami
5,753
3,590
0
1,815
10,046
4,033
3,859
1,199
8,663
0
22,408
L
Hou Yi
Chruzzo
Hou Yi
6,336
3,661
0
2,540
14,373
5,450
220
6,511
7,696
0
22,357
L
Sun Wukong
Im Eggnough
Sun Wukong
9,013
1,002
126
1,629
16,858
13,059
0
6,565
10,109
0
28,646
L
Baron Samedi
PeachGorgon8317
Baron Samedi
1,746
150
111
910
3,800
1,436
0
1,960
1,714
5,740
0
L
5,241
1,936
71
1,411
10,015
7,860
0
5,170
4,715
19,023
0
W
Erlang Shen
Unfinshedpuzzle
Erlang Shen
15,360
8,156
266
4,215
13,610
9,662
2,394
1,287
12,127
0
29,197
W
Sylvanus
sleeperPick
Sylvanus
5,926
1,756
2,452
3,702
10,338
10,872
1,812
1,228
8,960
21,289
4,661
W
Merlin
xXzardokXx
Merlin
8,629
180
0
750
6,126
2,619
1,639
1,689
4,231
44,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
45,807
162
Minions Killed
280
0
Camps Cleared
0
829,740
Distance Traveled
1,097,451
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,100
710
24
2
0
183,869
4
W
Anubis
8,719
872
61
6
0
212,245
6
W
Izanami
8,481
848
48
5
0
214,755
9
L
Hou Yi
7,723
772
42
4
0
167,371
0
L
Sun Wukong
7,349
735
51
5
0
201,125
0
L
Baron Samedi
6,524
652
17
2
0
58,997
0
L
Atlas
7,442
744
28
3
0
218,378
0
W
Erlang Shen
9,855
986
35
4
0
250,868
0
W
Sylvanus
9,280
928
57
6
0
177,330
0
W
Merlin
9,472
947
79
8
0
242,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role