Player Matchup

Merlin
Merlin
COOKIEEATER1256
Merlin
Level 47
God Stats
4W - 3L
1,512 SR
Queue Stats
83W - 87L
1,505 Elo+
Solo
Athena
Athena
Eraeshkigal
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
702W - 684L
1,500 Elo+
Solo
Medusa
Medusa
LadyOfTheDark
Medusa
Level 33
God Stats
0W - 3L
1,291 SR
Queue Stats
21W - 35L
1,278 Elo+
Solo
Nemesis
Nemesis
LardaxThaDoB
Nemesis
Level 107
God Stats
3W - 9L
1,260 SR
Queue Stats
712W - 700L
1,612 Elo+
Party 1
Bellona
Bellona
deadman170
Bellona
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 277L
1,613 Elo+
Party 1
Team Averages
Level 67
1,413 SR
1,501 Elo+

VS

Team Averages
Level 55
1,612 SR
1,553 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Mindbreak0705
Janus
Level 81
God Stats
3W - 1L
1,614 SR
Queue Stats
93W - 86L
1,580 Elo+
Solo
Odin
Odin
scottmatt101
Odin
Level 34
God Stats
1W - 0L
1,722 SR
Queue Stats
8W - 13L
1,392 Elo+
Solo
Thanatos
Thanatos
xXD4RKL0RDXx
Thanatos
Level 8
God Stats
7W - 0L
1,723 SR
Queue Stats
24W - 1L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,385
639
2,625
3,654
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
8
0 / 3 / 0
5,236
524
2,315
10,020
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 0
5,341
534
4,344
4,229
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
LardaxThaDoB
Nemesis
10
2 / 2 / 0
5,913
591
5,188
9,173
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
deadman170
Bellona
10
0 / 0 / 0
5,978
598
4,224
4,982
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 4
5,425
543
5,517
5,640
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
 
Charon
8
1 / 1 / 4
5,381
538
4,707
4,631
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,688
669
2,335
4,175
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
5,550
555
1,921
6,703
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
xXD4RKL0RDXx
Thanatos
12
4 / 1 / 3
6,735
674
6,335
9,990
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
8
8
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Charon
 
Charon
1
1
4
3
L
1
2
0
0.5
L
Athena
0
3
0
0
L
1
1
0
1
L
Nemesis
LardaxThaDoB
Nemesis
2
2
0
1
W
1
1
0
1
L
Bellona
deadman170
Bellona
0
0
0
0
W
0
0
0
0
W
Thanatos
xXD4RKL0RDXx
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
20,815
32,058
Taken
31,139
16,272
Mitigated
15,571
6,684
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,517
3,227
0
1,992
5,640
1,745
0
999
4,641
0
31,891
W
Charon
 
Charon
4,707
1,374
301
1,004
4,631
3,108
0
534
4,097
16,329
0
L
2,625
164
0
540
3,654
1,077
0
437
3,217
58,166
0
L
Athena
2,315
970
0
1,348
10,020
6,453
0
3,767
6,253
8,088
0
L
4,344
1,551
0
988
4,229
1,488
259
1,302
2,927
0
38,286
L
Nemesis
LardaxThaDoB
Nemesis
5,188
2,802
0
1,253
9,173
3,185
0
1,536
7,637
0
48,713
W
2,335
559
0
430
4,175
1,474
18
1,564
2,611
62,243
0
L
Bellona
deadman170
Bellona
4,224
693
0
2,555
4,982
4,069
0
0
4,982
0
37,490
W
1,921
137
0
490
6,703
5,414
0
0
6,703
0
25,971
W
Thanatos
xXD4RKL0RDXx
Thanatos
6,335
2,249
0
8,576
9,990
3,830
34
1,843
8,147
0
58,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
29,779
319
Minions Killed
329
0
Camps Cleared
0
1,073,650
Distance Traveled
1,127,815
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,425
543
50
5
0
223,264
0
W
Charon
5,381
538
21
2
0
210,050
0
L
Merlin
6,385
639
97
10
0
202,317
3
L
Athena
5,236
524
11
1
0
217,745
3
L
Medusa
5,341
534
69
7
0
161,347
0
L
Nemesis
5,913
591
80
8
0
279,450
0
W
Janus
6,688
669
118
12
0
232,258
0
L
Bellona
5,978
598
62
6
0
212,791
0
W
Odin
5,550
555
53
5
0
211,181
1
W
Thanatos
6,735
674
87
9
0
251,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role