Player Matchup

Chang'e
Chang'e
BedPajamas
Chang'e
Level 136
God Stats
0W - 3L
1,720 SR
Queue Stats
148W - 142L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R-Enis
Tsukuyomi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Stressed_Tea
Nu Wa
Level 26
God Stats
7W - 14L
1,181 SR
Queue Stats
14W - 32L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
ThirdRatePlayer
Cthulhu
Level 122
God Stats
2W - 1L
1,277 SR
Queue Stats
17W - 27L
1,505 Elo+
Party 1
Sol
Sol
YAYITO_KORA_AK47
Sol
Level 20
God Stats
3W - 4L
1,250 SR
Queue Stats
38W - 44L
1,427 Elo+
Party 1
Team Averages
Level 81
1,386 SR
1,429 Elo+

VS

Team Averages
Level 127
1,655 SR
1,552 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DekTer
Raijin
Level 155
God Stats
2W - 0L
1,769 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Geb
Geb
Farbigno
Geb
Level 122
God Stats
4W - 0L
1,780 SR
Queue Stats
129W - 131L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
zeus8583
Cernunnos
Level 123
God Stats
9W - 5L
1,728 SR
Queue Stats
447W - 136L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BedPajamas
Chang'e
10
0 / 4 / 0
5,775
1,155
6,490
8,713
2,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
R-Enis
Tsukuyomi
9
0 / 0 / 0
3,784
757
0
0
0
11
0 / 2 / 0
5,857
1,171
5,212
5,440
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,745
1,149
3,864
9,586
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,710
1,142
3,447
7,730
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

311

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 0 / 2
7,172
1,434
3,326
3,814
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
 
Ix Chel
12
0 / 0 / 5
6,175
1,235
3,870
2,869
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Raijin
DekTer
Raijin
12
4 / 0 / 6
7,311
1,462
10,253
5,064
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 6
6,474
1,295
4,627
4,753
5,580
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
zeus8583
Cernunnos
12
1 / 0 / 10
7,056
1,411
7,697
6,137
2,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
12
12
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
2
6
W
Ix Chel
 
Ix Chel
0
0
5
2.5
L
Chang'e
BedPajamas
Chang'e
0
4
0
0
W
Raijin
DekTer
Raijin
4
0
6
7
W
2
0
6
5
L
Tsukuyomi
R-Enis
Tsukuyomi
0
0
0
0
L
0
2
0
0
L
0
2
0
0
L
0
4
0
0
W
Cernunnos
zeus8583
Cernunnos
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
29,773
31,469
Taken
22,637
12,919
Mitigated
12,449
3,669
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,326
524
0
24
3,814
1,497
0
2,638
1,135
0
11,535
W
Ix Chel
 
Ix Chel
3,870
483
1,484
606
2,869
1,135
0
2,425
444
17,667
0
L
Chang'e
BedPajamas
Chang'e
6,490
195
560
1,618
8,713
2,979
0
4,180
3,917
20,018
0
W
Raijin
DekTer
Raijin
10,253
555
0
0
5,064
1,951
0
4,038
778
18,121
0
W
4,627
263
0
250
4,753
5,580
0
3,839
761
10,838
0
L
Tsukuyomi
R-Enis
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
5,212
1,135
0
120
5,440
1,807
0
3,913
1,453
20,021
0
L
3,864
100
0
843
9,586
5,477
0
5,960
2,943
10,186
0
L
3,447
1,050
0
528
7,730
2,656
0
3,910
3,506
7,288
0
W
Cernunnos
zeus8583
Cernunnos
7,697
4,463
0
3,340
6,137
2,286
0
5,631
506
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
34,188
104
Minions Killed
149
2
Camps Cleared
9
409,217
Distance Traveled
607,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,172
1,434
32
6
1
140,672
0
W
Ix Chel
6,175
1,235
27
5
1
119,180
0
L
Chang'e
5,775
1,155
37
7
1
111,023
2
W
Raijin
7,311
1,462
27
5
2
112,272
0
W
Geb
6,474
1,295
16
3
0
132,537
0
L
Tsukuyomi
3,784
757
0
0
0
0
0
L
Nu Wa
5,857
1,171
32
6
0
102,682
0
L
Cthulhu
5,745
1,149
27
5
1
105,438
0
L
Sol
5,710
1,142
8
2
0
90,074
0
W
Cernunnos
7,056
1,411
47
9
5
103,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role