Player Matchup

Apollo
Apollo
DankIndy
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
HomiesCallMeNate
Baron Samedi
Level 147
God Stats
2W - 0L
1,789 SR
Queue Stats
16W - 9L
1,599 Elo+
Solo
Pele
Pele
Megakin-
Pele
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 115L
1,486 Elo+
Solo
Ares
Ares
MirkosAbs
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 118L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
SoleMarauder
Ao Kuang
Level 90
God Stats
8W - 8L
1,500 SR
Queue Stats
20W - 16L
1,540 Elo+
Party 1
Team Averages
Level 136
1,558 SR
1,556 Elo+

VS

Team Averages
Level 138
1,642 SR
1,529 Elo+
Ratatoskr
Ratatoskr
Chadwickington
Ratatoskr
Level 105
God Stats
6W - 13L
1,382 SR
Queue Stats
75W - 64L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
EndGrim
Heimdallr
Level 145
God Stats
13W - 18L
1,570 SR
Queue Stats
335W - 307L
1,474 Elo+
Party 3
Kuzenbo
Kuzenbo
N_Light01
Kuzenbo
Level 147
God Stats
2W - 3L
1,688 SR
Queue Stats
94W - 89L
1,568 Elo+
Party 2
Athena
Athena
OhSchnepp
Athena
Level 122
God Stats
4W - 4L
1,792 SR
Queue Stats
282W - 261L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
Shadomoon
Zhong Kui
Level 173
God Stats
2W - 1L
1,776 SR
Queue Stats
192W - 176L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DankIndy
Apollo
16
8 / 2 / 4
10,180
599
13,344
13,349
7,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
HomiesCallMeNate
Baron Samedi
16
6 / 3 / 5
9,974
587
14,669
16,112
9,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
19
9 / 3 / 9
11,512
677
16,342
20,671
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
13
2 / 4 / 10
9,020
531
9,585
21,707
20,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
SoleMarauder
Ao Kuang
14
4 / 2 / 11
8,780
516
12,594
18,907
8,337
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chadwickington
Ratatoskr
12
2 / 5 / 2
8,081
475
6,956
14,608
5,932
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
EndGrim
Heimdallr
14
2 / 5 / 5
9,075
534
8,494
12,331
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
N_Light01
Kuzenbo
13
2 / 7 / 3
8,779
516
8,386
21,097
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
OhSchnepp
Athena
16
3 / 5 / 3
9,636
567
10,475
20,497
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Shadomoon
Zhong Kui
15
5 / 7 / 2
9,835
579
20,633
20,275
13,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
29
Kills
14
14
Deaths
29
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Chadwickington
Ratatoskr
2
5
2
0.6
W
Apollo
DankIndy
Apollo
8
2
4
5
L
Heimdallr
EndGrim
Heimdallr
2
5
5
0.9
W
Baron Samedi
HomiesCallMeNate
Baron Samedi
6
3
5
2.83
W
Pele
9
3
9
4.5
W
Ares
2
4
10
1.75
L
Kuzenbo
N_Light01
Kuzenbo
2
7
3
0.5
L
Athena
OhSchnepp
Athena
3
5
3
0.9
L
Zhong Kui
Shadomoon
Zhong Kui
5
7
2
0.86
W
Ao Kuang
SoleMarauder
Ao Kuang
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,534
Damage
54,944
90,746
Taken
88,808
54,343
Mitigated
66,067
30,521
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Chadwickington
Ratatoskr
6,956
1,488
0
0
14,608
5,932
0
4,751
9,825
0
58,151
W
Apollo
DankIndy
Apollo
13,344
8,631
0
6,003
13,349
7,075
2,569
1,884
11,414
0
80,695
L
Heimdallr
EndGrim
Heimdallr
8,494
3,581
0
415
12,331
5,591
0
1,529
10,776
0
63,030
W
Baron Samedi
HomiesCallMeNate
Baron Samedi
14,669
2,016
1,111
4,910
16,112
9,143
154
9,277
6,071
61,861
0
W
Pele
16,342
6,293
0
6,934
20,671
9,285
560
7,215
13,166
0
114,723
W
Ares
9,585
995
0
4,978
21,707
20,503
781
9,645
11,966
33,243
0
L
Kuzenbo
N_Light01
Kuzenbo
8,386
3,433
0
5,106
21,097
26,256
0
9,250
11,749
26,155
0
L
Athena
OhSchnepp
Athena
10,475
2,263
0
3,569
20,497
14,308
106
8,710
11,265
57,567
0
L
Zhong Kui
Shadomoon
Zhong Kui
20,633
3,201
0
6,613
20,275
13,980
288
12,638
7,442
76,054
0
W
Ao Kuang
SoleMarauder
Ao Kuang
12,594
3,813
0
6,585
18,907
8,337
270
10,272
8,635
47,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
45,406
481
Minions Killed
380
0
Camps Cleared
0
1,724,616
Distance Traveled
1,667,040
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,081
475
77
5
0
373,880
0
W
Apollo
10,180
599
123
7
0
358,203
0
L
Heimdallr
9,075
534
106
6
0
317,378
4
W
Baron Samedi
9,974
587
99
6
0
290,882
1
W
Pele
11,512
677
154
9
0
392,029
0
W
Ares
9,020
531
34
2
0
340,539
0
L
Kuzenbo
8,779
516
24
1
0
346,462
0
L
Athena
9,636
567
69
4
0
354,901
0
L
Zhong Kui
9,835
579
104
6
0
274,419
1
W
Ao Kuang
8,780
516
71
4
0
342,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role