Player Matchup

Janus
Janus
NadeNlay
Janus
Level 156
God Stats
2W - 6L
1,210 SR
Queue Stats
75W - 112L
1,438 Elo+
Solo
Ymir
Ymir
Navin18
Ymir
Level 89
God Stats
25W - 25L
1,578 SR
Queue Stats
26W - 25L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
OutSMokenKdR
Cthulhu
Level 146
God Stats
3W - 4L
1,685 SR
Queue Stats
209W - 213L
1,489 Elo+
Solo
Arachne
Arachne
Ultimate_Chaos11
Arachne
Level 146
God Stats
21W - 6L
1,689 SR
Queue Stats
248W - 244L
1,504 Elo+
Party 1
Artemis
Artemis
darkassassin1245
Artemis
Level 134
God Stats
23W - 18L
1,627 SR
Queue Stats
103W - 112L
1,498 Elo+
Party 1
Team Averages
Level 134
1,558 SR
1,489 Elo+

VS

Team Averages
Level 89
1,642 SR
1,502 Elo+
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Crowfjr
Hun Batz
Level 85
God Stats
1W - 1L
1,701 SR
Queue Stats
160W - 141L
1,462 Elo+
Solo
Poseidon
Poseidon
ProgramVeVo
Poseidon
Level 82
God Stats
6W - 5L
1,692 SR
Queue Stats
216W - 197L
1,546 Elo+
Solo
Chang'e
Chang'e
Saint_broseph_
Chang'e
Level 102
God Stats
7W - 6L
1,620 SR
Queue Stats
126W - 128L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
XGiraffeMasterX
Sun Wukong
Level 88
God Stats
0W - 1L
1,696 SR
Queue Stats
66W - 61L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NadeNlay
Janus
8
2 / 0 / 0
4,986
831
1,543
2,125
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Navin18
Ymir
4
0 / 1 / 0
3,490
582
1,629
5,891
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
OutSMokenKdR
Cthulhu
8
0 / 0 / 0
4,290
715
2,509
4,002
3,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 0 / 1
4,733
789
2,465
7,189
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 1
3,708
618
4,136
3,317
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
3 / 1 / 0
3,911
652
5,136
4,732
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Crowfjr
Hun Batz
1
0 / 0 / 0
2,754
459
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ProgramVeVo
Poseidon
8
0 / 2 / 0
4,211
702
1,460
3,531
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 3
4,147
691
2,294
5,619
2,955
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
XGiraffeMasterX
Sun Wukong
8
0 / 0 / 0
4,235
706
1,877
5,783
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
3
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
1
0
3
L
Hun Batz
Crowfjr
Hun Batz
0
0
0
0
W
Janus
NadeNlay
Janus
2
0
0
2
W
Ymir
Navin18
Ymir
0
1
0
0
W
Cthulhu
OutSMokenKdR
Cthulhu
0
0
0
0
L
Poseidon
ProgramVeVo
Poseidon
0
2
0
0
L
0
1
3
1.5
W
2
0
1
2.5
L
Sun Wukong
XGiraffeMasterX
Sun Wukong
0
0
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,282
Damage
10,767
22,524
Taken
19,665
11,483
Mitigated
8,723
6,871
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,136
2,938
612
1,546
4,732
1,345
0
412
4,320
0
18,594
L
Hun Batz
Crowfjr
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Janus
NadeNlay
Janus
1,543
143
0
535
2,125
718
458
1,380
745
29,539
0
W
Ymir
Navin18
Ymir
1,629
631
0
1,922
5,891
3,838
0
1,336
4,555
7,752
0
W
Cthulhu
OutSMokenKdR
Cthulhu
2,509
213
0
1,736
4,002
3,526
0
0
4,002
22,591
0
L
Poseidon
ProgramVeVo
Poseidon
1,460
94
0
750
3,531
992
0
1,375
1,988
30,880
0
L
2,294
335
958
2,928
5,619
2,955
0
1,217
4,402
12,812
0
W
2,465
2,071
0
2,084
7,189
2,388
0
165
7,024
0
32,252
L
Sun Wukong
XGiraffeMasterX
Sun Wukong
1,877
73
0
2,084
5,783
3,431
0
2,509
3,274
0
24,330
W
4,136
2,348
0
594
3,317
1,013
0
873
2,444
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
19,258
179
Minions Killed
155
0
Camps Cleared
0
638,155
Distance Traveled
489,636
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,911
652
34
6
0
109,644
0
L
Hun Batz
2,754
459
0
0
0
0
0
W
Janus
4,986
831
54
9
0
104,767
0
W
Ymir
3,490
582
10
2
0
128,289
0
W
Cthulhu
4,290
715
36
6
0
133,737
0
L
Poseidon
4,211
702
53
9
0
122,405
0
L
Chang'e
4,147
691
18
3
0
108,537
0
W
Arachne
4,733
789
51
9
0
157,585
0
L
Sun Wukong
4,235
706
50
8
0
149,050
2
W
Artemis
3,708
618
28
5
0
113,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role